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SPORTS CARDS
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Primal Strength [OGN - 154/298]$1.00Rarity: Rare Number: 154/298 Description: ACTION (Play on your turn or in showdowns.) Give a unit +7 Might this turn. Energy Cost: 4 Power Cost: 1 Might: 0 Card Type: Spell Domain: ...
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Darius - Trifarian [OGN - 027/298]$1.82Rarity: Rare Number: 027/298 Description: When you play your second card in a turn, give me +2 Might this turn and ready me. Energy Cost: 5 Power Cost: 1 Might: 5 Card Type: Champion ...
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Nocturne - Horrifying [OGN - 194/298]$1.73Rarity: Rare Number: 194/298 Description: GANKING (I can move from battlefield to battlefield.) When you look at cards from the top of your deck (and don't draw them) and see me, you may play...
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Singularity [OGN - 105/298]$1.71Rarity: Uncommon Number: 105/298 Description: Deal 6 to each of up to two units. Energy Cost: 6 Power Cost: 2 Might: 0 Card Type: Spell Domain: Mind Flavor Text: Two fates, very b...
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Arachnoid Horror [UNL - 117/219]$3.80Rarity: Epic Number: 117/219 Description: [HUNT 2] (When I conquer or hold, gain 2 XP.) I can be played to an occupied battlefield if an enemy unit is alone there. Friendly units can be playe...
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Sacrifice [UNL - 173/219]$5.21Rarity: Rare Number: 173/219 Description: [REACTION] (Play any time, even before spells and abilities resolve.) As an additional cost to play this, kill a friendly [MIGHTY] unit. (A unit is M...
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Downwell [SFD - 147/221]$11.33Rarity: Epic Number: 147/221 Description: Return all units and gear to their owners' hands. Energy Cost: 8 Power Cost: 2 Card Type: Spell Domain: Chaos Flavor Text: Sunk costs have ...
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Rek'Sai - Breacher [SFD - 029/221]$6.77Rarity: Epic Number: 029/221 Description: [ACCELERATE] (You may pay 1 Fury as an additional cost to have me enter ready.) [ASSAULT] (+1 Might while I'm an attacker.) Friendly units played fro...
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Azir - Sovereign [SFD - 177/221]$4.17Rarity: Epic Number: 177/221 Description: [ACCELERATE] (You may pay 1 and Order as an additional cost to have me enter ready.) When I attack, you may move any number of your token units to th...
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Renata Glasc - Mastermind (Alternate Art) [SFD - 088a/221]$1.90Rarity: Showcase Number: 088a/221 Description: 1, Mind: Draw 1. 1,4 Mind, Exhaust: Score 1 point. Use my abilities only while I'm at a battlefield. Energy Cost: 5 Might: 4 Flavor Text: ...
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Seal of Focus [OGN - 081/298]$14.20Rarity: Epic Number: 081/298 Description: Exhaust: REACTION - ADD calm. (Abilities that add resources can't be reacted to.) Energy Cost: 0 Power Cost: 1 Might: 0 Card Type: Gear Dom...
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Honest Broker [SPF - 155/221]$0.25Rarity: Common Number: 155/221 Description: [DEATHKNELL] — Play a gold gear token exhausted. (When I die, get the effect.) Energy Cost: 2 Might: 2 Card Type: Unit Tag: Ionia Domain:...
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Rumble - Scrapper (Alternate Art) [SPF - 089a/221]$3.10Rarity: Showcase Number: 089a/221 Description: Your Mechs have +1 Might (including me). When I hold, play a 3 Might Mech unit token to your base. Energy Cost: 5 Power Cost: 1 Might: 4 ...
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Rengar - Pouncing [SPF - 025/221]$1.00Rarity: Rare Number: 025/221 Description: [REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.) [ASSAULT 2] (+2 Might while I'm an atta...
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Skyfall of Areion [SPF - 030/221]$9.77Rarity: Epic Number: 030/221 Description: [EQUIP 1, Fury] (1, Fury: Attach this to a unit you control.) My hold effects are also conquer effects, and vice verse. Might +2 Energy Cost: 3 C...
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Ornn - Forge God [SPF - 085/221]$1.00Rarity: Rare Number: 085/221 Description: [DEFLECT 2] (Opponents must pay 2 Runes to choose me with a spell or ability.)[WEAPONMASTER] (When you play me, you may [EQUIP] one of your Equipment...
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Ornn - Blacksmith (Alternate Art) [SPF - 058a/221]$1.66Rarity: Showcase Number: 058a/221 Description: When you play me or when I hold, look at the top 4 cards of your Main Deck. You may reveal a gear from among them and draw it. Then recycle the ...
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Fiora - Worthy [SPF - 180/221]$1.00Rarity: Epic Number: 180/221 Description: When a unit you control becomes [MIGHTY], you may pay Order to ready it. (A unit is Mighty while it has 5+ Might.) Energy Cost: 3 Might: 3 Card...
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Fiora - Peerless (Alternate Art) [SPF - 110a/221]$1.96Rarity: Showcase Number: 110a/221 Description: When I attack or defend one on one, double my Might this combat. Energy Cost: 3 Power Cost: 1 Might: 3 Card Type: Champion Unit Tag: D...
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Edge of Night [SPF - 139/221]$1.00Rarity: Rare Number: 139/221 Description: [HIDDEN] (Hide now for 1 Rune to react with later for 0.) When you play this from face down, attach it to a unit you control here. [Equip Chaos] (Cha...
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Card Sharp [SPF - 081/221]$1.00Rarity: Rare Number: 081/221 Description: When you play me, you and each opponent may play a Gold gear token exhausted. For each opponent who did, you play a Gold gear token exhausted. Ener...
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Boneshiver [SPF - 118/221]$6.52Rarity: Epic Number: 118/221 Description: [EQUIP 1 Body] (1 Body: Attach this to a unit you control.) When I conquer, channel 1 rune exhausted. Might +2. Energy Cost: 3 Power Cost: 0 Mi...
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Mind Rune (Alternate Art) [SPF - R03a]$9.89Rarity: Showcase Number: R03a Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Mind
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Fury Rune (Alternate Art) [SPF - R01a]$5.49Rarity: Showcase Number: R01a Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Fury
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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