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SPORTS CARDS
There are 822 productsSort
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TEDDIES VS MONSTERS: THE CARD GAME$26.95Number of Players: 2-4Playing Time: 5 MinutesRecommended Ages: 7+Teddies vs Monsters is a fast-paced, real-time card game that promises a great balance between quick fun and a strategically driven ...
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MUNCHKIN WARHAMMER AOS DIRE DOMAINS$14.95This is the fourth expansion to the Munchkin Warhammer Age of Sigmar series, Dire Domains introduces Dungeons and Portals to the mix. You know what happens now . . .Steve Jackson Games will provide...
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TERRAFORMING MARS UTOPIA & CIMMERIA$29.95A double-sided game board presenting two new maps for Terraforming Mars, each with new milestones and awards: Terra Cimmeria - Terraform the cratered highland region of Mars. Utopia Planitia - Terr...
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KRAFTWAGEN AGE OF ENGINEERING$64.95Number of Players: 2-4Playing Time: 75-90 MinutesRecommended Ages: 13+Despite the fact that the North American automobile industry developed later than in Europe, the innovations in the mass produc...
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NESTLINGS$44.95Number of Players: 1-4Playing Time: 30-60 MinutesRecommended Ages: 12+In Nestlings, players assume the role of various birds competing to gain priority across four vastly different biomes - Savanna...
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MILKMAN$39.95Number of Players: 2-4Playing Time: 30-60 MinutesRecommended Ages: 10+It's the fabulous '50s in America. Hometown pride is in full swing, everybody likes Ike, and the baby boom is exploding all ove...
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KING OF TOKYO: ORIGINS$32.95Number of Players: 2-4Playing Time: 30-60 MinutesRecommended Ages: 10+4 New monsters, new dice, a new map and exclusive cards: perfect intro to the King of Tokyo series!(Re)discover King of Tokyo t...
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FLOWER FIELDS$29.95Number of Players: 1-4Playing Time: 40 MinutesRecommended Ages: 8+Flower Fields is a competitive tile-placement game, where your goal is to create an attractive flower garden.The game is played ove...
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TERRAFORMING MARS PRELUDE 2$29.95Terraforming Mars: Prelude 2, the sixth expansion for Terraforming Mars, focuses on cross-expansion effects, prelude cards with ongoing effects and actions, and more project cards for your tableau…...
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HOSTAGE NEGOTIATOR ULTIMATE BOX$99.95Number of Players: 1Playing Time: 20-60 MinutesRecommended Ages: 14+The Hostage Negotiator: Ultimate Collection contains all of the gameplay products for Hostage Negotiator! The content within was ...
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TERRAFORMING MARS: MILESTONES AND AWARDS$17.95Gives Players a chance to randomize or customize their setup of Milestones & Awards. Rules include a complete index of all Milestones & Awards and explanations.
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MEEPLE CIRCUS$39.95Number of Players: 2-5Playing Time: 45 MinutesRecommended Ages: 8+Let the show begin! You have only one goal in Meeple Circus: Entertain the audience. The competition is tough, but you can create ...
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TERRAFORMING MARS AUTOMA$39.95Number of Players: 1Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations ru...
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MUNCHKIN DEAD & DEADER$12.95Number of Players: 3-6Playing Time: 60-120 MinutesRecommended Ages: 14+The spirits are restless! You would be, too, if you constantly had the living bothering you . . . With a Medium, a Spirit Call...
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MUNCHKIN SHADOWRUN$40.95Number of Players: 3-4Playing Time: 60-120 MinutesRecommended Ages: 14+Dodge the corp, kill the monsters, and hack the Matrix to win in a whole new way!The world of Shadowrun is a perfect setting i...
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RISK GODSTORM$79.95Number of Players: 2-5Playing Time: 120 MinutesRecommended Ages: 10+Who will rule the Ancient Earth-and beyond? Enter a time of myths and legends. Enter the world of Risk Godstorm, where ancient fa...
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THE GANG$15.95Number of Players: 3-6Playing Time: 20 MinutesRecommended Ages: 10+Round up your gang and get ready to pull off a series of bank heists using the power of poker! In this innovative, cooperative ver...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
'Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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