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//exorgames.com/cdn/shop/products/raw_2bc20e11-dc0a-4fe1-9101-f614b032d1c3_771x1000.jpg?v=1737345786CODENAMES$27.95Number of Players: 2-8Playing Time: 15 MinutesRecommended Ages: 14+Run your imagination in the wildest word associations!Simple premise and challenging gameplay with hours of fun to remember! That'... -
POETRY FOR NEANDERTHALS$24.95Number of Players: 2+Playing Time: 15 MinutesRecommended Ages: 7+A card game from the creators of Exploding Kittens.Poetry for Neanderthals is a family-friendly party game similar to Taboo where pl...
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REALLY LOUD LIBRARIANS$22.95Number of Players: 2+Playing Time: 20 MinutesRecommended Ages: 8+In This Game, Your Useless Knowledge Will Win You Useful PointsThink fast, not hard in this merciless word-shouting board game. Star...
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//exorgames.com/cdn/shop/products/raw_22bf6873-8f96-4a01-a24b-12ab3fa3762b_771x1000.jpg?v=1737345687CODENAMES: DUET$26.95Number of Players: 2Playing Time: N/ARecommended Ages: 10+Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the... -
CODENAMES SECOND EDITION$27.95Number of Players: 4-8+Playing Time: 15 MinutesRecommended Ages: 10+The new edition of Codenames refreshes the classic experience players know and love. From a revised word list for improved gamepl...
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LIAR LIAR$21.95Language : EnglishAge : 10+Time : 30-45 minNumber of players : 3+ Can you guess which one of your friends is lying? Each round players tell a truth or a lie depending on their assigned role. Player...
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//exorgames.com/cdn/shop/products/raw_f11dfd44-f1b0-4909-b0d2-4b20d59ffce3_771x1000.jpg?v=1737200677CODENAMES DEEP UNDERCOVER 2.0$24.95Number of Players: 4-8+Playing Time: 15 MinutesRecommended Ages: 18+Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES. Codenames:... -
//exorgames.com/cdn/shop/products/raw_3f3f9e8d-64fb-44ef-b124-7d82e2ac9fcf_771x1000.jpg?v=1737346113PARKADE$16.95Number of Players: 3-13Playing Time: 5-15 MinutesRecommended Ages: 8+Parkade is a quick, easy-to-learn party game for 3-13 players. It takes 5-15 minutes and there is zero set up.Convince the guard... -
A LITTLE WORDY$18.95Number of Players: 2Playing Time: 15 MinutesRecommended Ages: 10+A sneaky two player tile-unscrambling game for aspiring geniuses and would-be word wizards.From the award-winning, best-selling crea...
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REALLY LOUD LIBRARIANS GRAB & GAME$10.95Number of Players: 2+Playing Time: 15 MinutesRecommended Ages: 8+Raucous Revelry Awaits Get ready for an uproarious gaming experience like no other! Really Loud Librarians Grab & Game will have...
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CODENAMES DUET SECOND EDITION$27.95Number of Players: 2+Playing Time: 15 MinutesRecommended Ages: 11+Enjoy a cooperative spin on the classic game! Now with a revised word list, beautiful art, a brand-new insert that keeps your game ...
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HISTORY CHANNEL TRIVIA GAME (EN)$39.95Language : EnglishAge : 14+Time : 30-45 minNumber of players : 2+ From the legendary HISTORY CHANNEL comes an all-new Trivia Game for the ages! HISTORY Trivia Game is a tournament of knowledge and ...
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PORNO CHARADES$16.95Number of Players: 2+ PlayersPlaying Time: 30 minutesRecommended Ages: 17+Act out funny porno titles for your team mates to guess. No talking allowed, only gestures - the ruder the better! Contents...
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SO WRONG IT'S RIGHT$27.95Language : EnglishAge : 12+Time : 30-45 minNumber of players : 3+ So Wrong It’s Right is the trivia game with a difference. Each question has five possible answers, so you’ll never play the same ga...
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OK, ZOOMER A TRIVIA GAME FOR ALL GENERATIONS$34.95OK, ZOOMER is a competitive card game that pits players from different generations against each other!Every new generation that comes along thinks that they are wiser than the generation that came ...
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POKEMON TRAINER TRIVIA$37.95Number of Players: 1+Playing Time: 15 MinutesRecommended Ages: 7+Who will be the best Pokémon Trainer? Pokémon Trainer Trivia has 1,000 questions to turn you and your friends into real Pokémon expe...
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SWEARMINTS SPICY NSFW EDITION$16.95Number of Players: 3-5Playing Time: 20 MinutesRecommended Ages: 17+Swearmints Spicy NSFW Edition is (possibly) the world's most portable ADULT party game, all about making up your own swears! Featu...
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SWEARMINTS$16.95Number of Players: 3-5Playing Time: 20 MinutesRecommended Ages: 14+Swearmints is (possibly) the world's most portable party game, all about making up your own slang! Featured on Smosh (twice!) and ...
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POKÉMON TRAINER TRIVIA (EN)$34.95Language : EnglishAge : 7+Time : 15-30 minNumber of players : 1-4 Pokémon Trainer Trivia has 1,000 questions to turn you and your friends into real Pokémon experts! Try to beat your top score in Si...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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