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7 WONDERS - DUEL$37.95Language : EnglishAge : 10+Time : 30-45 minNumber of players : 2 In 7 Wonders Duel, each player is leading a civilization and will, over the course of 3 ages, construct Buildings and Wonders. Each ...
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//exorgames.com/cdn/shop/products/raw_22bf6873-8f96-4a01-a24b-12ab3fa3762b_771x1000.jpg?v=1737345687CODENAMES: DUET$26.95Number of Players: 2Playing Time: N/ARecommended Ages: 10+Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the... -
FLAMECRAFT DUALS STANDARD EDITION$32.95Number of Players: 1-2Playing Time: 30 MinutesRecommended Ages: 10+Ever wondered what the dragons of Flamecraftdo on their lunch break? Play Flamecraft Duals, of course!In this 2 player game set in...
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STARCRAFT TWO PLAYER STARTER SET FOUNDERS EDITION$289.95Relive one of StarCraft's most iconic conflicts, this time on your tabletop! This two player starter set lets one side take control of the endless Zerg swarm with Kerrigan - the Queen of Blades at ...
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THE FOX IN THE FOREST DELUXE$27.95Number of Players: 2Playing Time: 30 MinutesRecommended Ages: 10+Fairy Tales come to life in this deluxe version of the beloved trick-taking game.Use special abilities to change the trump suit, lea...
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WOOF DAYS$12.95Number of Players: 2Playing Time: 5-15 MinutesRecommended Ages: 6+Fill your week of dogs, scoring the most points in the process. Each dog has unique rules of play, some cancel scores, some swap do...
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DISNEY VILLAINOUS: TREACHEROUS TIDES$27.95Number of Players: 2Playing Time: 40 MinutesRecommended Ages: 10+In Villainous: Treacherous Tides, each player takes control of one of two Disney characters, each a villain in a different Disney mo...
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DORFROMANTIK THE DUEL$42.95Number of Players: 2Playing Time: 30-45 MinutesRecommended Ages: 14+In Dorfromantik - The Duel, compete against another player to see who can create the most beautiful world from hexagonal landscap...
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THE FOX IN THE FOREST$17.95Number of Players: 2Playing Time: 30 MinutesRecommended Ages: 10+Once upon a time, a woodcutter and his daughter lived in a small village bordering the forest. She had traveled with him and had see...
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ONITAMA$37.95Number of Players: 2Playing Time: 10 MinutesRecommended Ages: 8+Onitama is a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with fiv...
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A LITTLE WORDY$18.95Number of Players: 2Playing Time: 15 MinutesRecommended Ages: 10+A sneaky two player tile-unscrambling game for aspiring geniuses and would-be word wizards.From the award-winning, best-selling crea...
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JAIPUR$24.95Language : MultilingualAge : 10+Time : 30-45 minNumber of players : 2 The Maharajah has created a new capital in Jaipur, opening a wondrous business opportunity for clever merchants. In this fast-p...
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CAT DAYS$12.95Number of Players: 2Playing Time: 5-15 MinutesRecommended Ages: 6+Fill your week of cats, scoring the most points in the process. Each cat has unique rules of play, some cancel scores, some swap ca...
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HEROSCAPE BATTLE FOR THE WELLSPRING BATTLE BOX$49.95Number of Players: 2 (supports 4 players with the use of a Master Set)Playing Time: 30-60 MinutesRecommended Ages: 14+THE BATTLE OF ALL TIMEThe wellsprings of Valhalla, a resource long warred over ...
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DEFRAG$16.95Number of Players: 1-2Playing Time: 20 MinutesRecommended Ages: 12+ It's 1995...you've got a paper due first thing in the morning and your trusty computer has chosen tonight to slow to a crawl. You...
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TOKAIDO DUO$29.95Number of Players: 2 PlayersPlaying Time: 20-30 minutesRecommended Ages: 8+The game board is modeled after the island of Shikoku, Japan. It is divided into 8 areas (Mountains, Waterfalls, Bamboos, ...
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CODENAMES DUET SECOND EDITION$27.95Number of Players: 2+Playing Time: 15 MinutesRecommended Ages: 11+Enjoy a cooperative spin on the classic game! Now with a revised word list, beautiful art, a brand-new insert that keeps your game ...
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STAR WARS VILLAINOUS COLD TACTICS$27.95Number of Players: 2Playing Time: 50 MinutesRecommended Ages: 10+ In Star Wars Villainous: Cold Tactics, players choose to play one of two iconic villains from the Star Wars galaxy: Grand Admiral T...
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STAR REALMS RISE OF EMPIRE$67.95Number of Players: 2-6Playing Time: 20-60 MinutesRecommended Ages: 12+Perfect for new players and experts alike, Star Realms Rise of Empire is a standalone 2-6 player game that starts as an epic 2-...
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TACOCAT SPELLED BACKWARDS$19.95Number of Players: 2Playing Time: 15 MinutesRecommended Ages: 7+A lil board game with a cat who is also a taco.With Tacocat on the line, anything can happen in this palindrome-powered tug-of-war! W...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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