-
TCG SEALED
TCG SINGLES
- Disney Lorcana Singles
- Magic: The Gathering Singles
- Pokemon Singles
- Yu-Gi-Oh Singles
- Flesh and Blood Singles
- One Piece Singles
- Star Wars Unlimited Singles
- Advanced Search
SPORTS CARDS
topFILTER FILTERPlease go configure a sidebar block.
Suggest adding the filter block.There are 1091 productsSort
Translation missing: en.sections.collection_template.product_count
-
Buhru Captain [SPF - 091/221]$0.25Rarity: Common Number: 091/221 Description: When you play me, you may draw 1 or buff me. (To buff a unit, give it a +1 Might buff if it doesn't already have one.) Energy Cost: 3 Power Cos...
-
Rell - Magnetic [SPF - 024/221]$1.00Rarity: Rare Number: 024/221 Description: [TANK] (I must be assigned combat damage first.) When I attack, you may play an Equipment with Energy cost no more than 2, ignoring its cost, and att...
-
Bubble Bot [SPF - 062/221]$0.25Rarity: Common Number: 062/221 Description: When you play me, ready another friendly Mech. Energy Cost: 3 Might: 3 Card Type: Unit Tag: Bandle City;Mech;Yordle Domain: Mind Flavor...
-
Black Market Broker [SPF - 121/221]$0.25Rarity: Common Number: 121/221 Description: When you play a card from face down, play a gold gear token exhausted. Energy Cost: 3 Might: 3 Card Type: Unit Tag: Zaun Domain: Chaos ...
-
Aspiring Engineer [SPF - 061/221]$0.25Rarity: Common Number: 061/221 Description: When you play me, return a gear from your trash to your hand. Energy Cost: 3 Power Cost: 1 Might: 3 Card Type: Unit Tag: Piltover Domai...
-
Armed Assailant [SPF - 002/221]$0.25Rarity: Common Number: 002/221 Description: [ACCELERATE] (You may pay 1 and Fury as an additional cost to have me enter ready.)[WEAPONMASTER] (When you play me, you may [EQUIP] one of your Eq...
-
Bonds of Strength [SPF - 151/221]$0.25Rarity: Common Number: 151/221 Description: [REACTION] (Play any time, even before spells and abilities resolve.) [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) G...
-
Body Rune [SPF - R04]$0.25Rarity: Common Number: R04 Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Body
-
Jae Medarda [SPF - 142/221]$1.00Rarity: Rare Number: 142/221 Description: When you choose me with a spell, draw 1. Energy Cost: 5 Power Cost: 2 Might: 5 Card Type: Unit Tag: Noxus Domain: Chaos Flavor Text: A ...
-
Bard - Mercurial [SPF - 079/221]$1.00Rarity: Rare Number: 079/221 Description: You may exhaust your legend as an additional cost to play me. When you play me, if you paid the additional cost, move any number of your units to an ...
-
Fury Rune (Alternate Art) [OGN - 007a/298]$4.12Rarity: Showcase Number: 007a/298 Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Fury
Showing 1081 -1091 of 1091 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'