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SPORTS CARDS
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Crimson Pigeons [UNL - 154/219]$0.25Rarity: Common Number: 154/219 Description: I have +2 Might while I'm attacking with another unit. Energy Cost: 3 Might: 3 Card Type: Unit Tag: Noxus;Bird Domain: Order Flavor Tex...
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Crescent Strike [UNL - 072/219]$0.50Rarity: Uncommon Number: 072/219 Description: ACTION (Play on your turn or in showdowns.) Choose a battlefield and an enemy unit there.Deal 4 to that unit and 1 to each other enemy unit there...
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Bewitching Spirit [UNL - 121/219]$0.25Rarity: Common Number: 121/219 Description: When you play me, choose a player. They discard 1. Energy Cost: 3 Power Cost: 0 Might: 2 Card Type: Unit Tag: Shadow Isles;Spirit Domai...
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Blast Cone [UNL - 133/219]$0.50Rarity: Uncommon Number: 133/219 Description: When you play this, you may move an enemy unit. When you move an enemy unit, you may exhaust this to [STUN] it. (It doesn't deal combat damage th...
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Black Rose Dignitary [UNL - 152/219]$0.25Rarity: Common Number: 152/219 Description: [ASSAULT] (+1 Might while I'm attacking.) [DEATHKNELL] Channel 1 rune exhausted.(When I die, get the effect.) Energy Cost: 3 Might: 2 Card Ty...
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Bandle Soldier [UNL - 151/219]$0.25Rarity: Common Number: 151/219 Description: [LEVEL 3] I enter ready. (While you have 3+ XP, get the effect.) Energy Cost: 4 Power Cost: 1 Might: 5 Card Type: Unit Tag: Bandle City;Y...
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Arena Kingpin [UNL - 001/219]$0.25Rarity: Common Number: 001/219 Description: I enter ready. Exhaust: Give a unit +3 Might this turn. Energy Cost: 5 Might: 3 Card Type: Unit Tag: Noxus;Yordle Domain: Fury Flavor T...
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Altar of Blood [UNL - 206/219]$0.50Rarity: Uncommon Number: 206/219 Description: If a unit here would die during combat, its controller may pay 3 Runes to heal it, exhaust it, and recall it instead. Card Type: Battlefield ...
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Angler Beast [UNL - 132/219]$0.50Rarity: Uncommon Number: 132/219 Description: When you play me, return all units with 2 Might or less to their owners' hands. Energy Cost: 5 Power Cost: 1 Might: 5 Card Type: Unit T...
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Allay, Eager Admirer [UNL - 041/219]$0.50Rarity: Uncommon Number: 041/219 Description: [DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.) While I'm at a battlefield, your other units here have [DEFLECT]. E...
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Ezreal - Prodigy (Alternate Art) [SFD - 149a/221]$12.99Rarity: Showcase Number: 149a/221 Description: When you play me, discard 1, then draw 2. Optional additional costs you pay cost 1 or 1 Rune less. Energy Cost: 3 Power Cost: 1 Might: 3 ...
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Body Rune (R04b) [OPP - R04b]$10.65Rarity: Promo Number: R04b Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Body
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Lucian - Gunslinger (Alternate Art) [SFD - 028a/221]$2.00Rarity: Showcase Number: 028a/221 Description: [ASSAULT] (+1 Might while I'm an attacker.) When I attack, deal damage equal to my [ASSAULT] to an enemy unit here. Energy Cost: 3 Might: 2 ...
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Ahri - Nine-Tailed Fox (Metal) [OPP - 255/298]$6,823.14Rarity: Promo Number: 255/298 Description: When an enemy unit attacks a battlefield you control, give it -1 Might this turn, to a minimum of 1 Might. Energy Cost: 0 Power Cost: 0 Might:...
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Yordle Explorer [SPF - 100/221]$0.25Rarity: Common Number: 100/221 Description: When you play a card with Power cost 2 Runes or more, draw 1. Energy Cost: 4 Might: 4 Card Type: Unit Tag: Bandle City;Yordle Domain: Bod...
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Veteran Poro [SPF - 099/221]$0.25Rarity: Common Number: 099/221 Description: [WEAPONMASTER] (When you play me, you may [EQUIP] one of your Equipment to me for Rune less, even if it's already attached.) Energy Cost: 2 Pow...
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Master Bingwen [SPF - 127/221]$0.25Rarity: Common Number: 127/221 Description: [WEAPONMASTER] (When you play me, you may [EQUIP] one of your Equipment to me for 1 Rune less, even if it's already attached.) Energy Cost: 6 M...
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Laurent Duelist [SPF - 156/221]$0.25Rarity: Common Number: 156/221 Description: [ASSAULT 2] (+2 Might while I'm an attacker.) Energy Cost: 4 Might: 3 Card Type: Unit Tag: Demacia Domain: Order Flavor Text: "No my ol...
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Thwonk! [SPF - 040/221]$0.25Rarity: Common Number: 040/221 Description: [ACTION] (Play on your turn or in showdowns.) [REPEAT] (You may pay the additional cost to repeat this spell's effect.) Stun an attacking unit. (It...
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Temporal Portal [SPF - 078/221]$0.50Rarity: Uncommon Number: 078/221 Description: 1 Rune, Exhaust: Give the next spell you play this turn [REPEAT] equal to its cost. (You may pay the additional cost to repeat the spell's effect...
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Show of Strength [SPF - 106/221]$0.50Rarity: Uncommon Number: 106/221 Description: [REACTION] (Play any time, even before spells and abilities resolve.) Draw 1 for each of your [MIGHTY] units. (A unit is Mighty while it has 5+ M...
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Serrated Dirk [SPF - 009/221]$0.25Rarity: Common Number: 009/221 Description: [EQUIP Fury] (Fury: Attach this to a unit you control.) [ASSAULT 2] (+2 Might while I'm attacking.) Might +0 Energy Cost: 1 Card Type: Gear T...
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Sentinel Adept [SPF - 008/221]$0.25Rarity: Common Number: 008/221 Description: [WEAPONMASTER] (When you play me, you may [Equip] one of your Equipment to me for 1 Rune less, even if it's already attached.) Energy Cost: 3 M...
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Sea Monkey [SPF - 098/221]$0.25Rarity: Common Number: 098/221 Description: You may pay 1 as an additional cost to play me. When you play me, if you paid the additional cost, buff me. (Give me a +1 Might Buff if I don't alr...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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