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SPORTS CARDS
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OLYMPUS FLUXX$22.95Case Pack: 48Get ready to Fluxx things up with the deities on Mount Olympus! Yes, the classic game of ever-changing rules is taking on the classics of Greek and Roman mythology! Twenty-one of the b...
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BICYCLE - SPY X FAMILY$9.95Deal in the world of espionage with Bicycle Spy x Family Playing Cards! Custom designed card backs include callbacks from the fan-favorite series, and court cards highlight striking character art o...
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CATAPULT CASTLE$24.95Number of Players: 1-4Playing Time: 30 MinutesRecommended Ages: 7+A fantastic game of destructive dexterity for all ages!Contents: 1 Catapult 36 Catapult Ammo 32 Cards 16 Castle Towers 4 Player Mat...
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ONE PIECE ASSAULT ON MARINEFORD BOARD GAME$27.95Number of Players: 2-6Playing Time: 45 MinutesRecommended Ages: 8+In One Piece – Assault on Marine Ford, players relive one of the most epic battles in the One Piece saga. Ace has been captured by ...
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BAMBOO BASH$23.95Number of Players: 2-8Playing Time: 15 MinutesRecommended Ages: 7+A fast and cute dexterity game for all ages! Strip bark and leaves from the bamboo for points! Be careful not to pull down t...
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HUNGRY MONKEY$19.95Number of Players: 2-6Playing Time: 15-30 MinutesRecommended Ages: 8+FIND THE LOST BEAN!Once upon a time, Hungry Monkey searched for his lost breakfast bean in the jungle. He asked the other animal...
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CORAL$32.95Number of Players: 1-4Playing Time: 15-20 MinutesRecommended Ages: 8+In Coral, players develop a coral reef together, whilst vying to position their own species closest to the top, where they can s...
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LUMBERJACKS WITH ROCKET LAUNCHERS$14.95Number of Players: 3-8Playing Time: 15 MinutesRecommended Ages: 8+Rockets orbit the table until Rocket Time, when anyone with three Rockets pointed at them blows up. The other players survive to pl...
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JUST DESSERTS$19.95Number of Players: 2-5Playing Time: 5-30 MinutesRecommended Ages: 8+Looney Labs has created a sweet card game all about serving some very picky guests. No soup, no salad, no entree... it's just des...
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PICK A BRICK$19.95Number of Players: 2-4Playing Time: 10 Minutes Recommended Ages: 4+Players take turns picking bricks and removing them from the wall. But be careful not to make the wall collapse as the nesting hen...
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//exorgames.com/cdn/shop/products/raw_c56a0c97-427b-4c20-a404-2d19d54db02e_771x1000.png?v=1737348733TOKAIDO DELUXE EDITION$94.95Number of Players: 2-5Playing Time: 45 MinutesRecommended Ages: 8+ TOKAIDO is a game in which the players are pilgrims on a journey along the legendary East Sea Road of Japan. Along the way, you w... -
CARDS AGAINST HUMANITY: CULTURE WARS PACK$10.95Every corner of American media is making huge profits fanning the flames of outrage, and Cards Against Humanity wants in on that action! Here comes the Culture Wars Pack. 30 all-new cards about the...
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KING OF TOKYO: DARK EDITION$74.95Number of Players: 2-6Playing Time: 30 MinutesRecommended Ages: 8+King of Tokyo: Dark Edition is a collector's edition of King of Tokyo, with the fight taking place in an alternative and darker wor...
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TINDERBLOX$14.95Number of Players: 2-6Playing Time: 3-15 MinutesRecommended Ages: 6+In Tinderblox, players are taking turns in a campfire building competition. Be careful though, the bigger the campfire gets, the ...
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//exorgames.com/cdn/shop/products/raw_fba84c2b-623a-4e7d-9d24-2e32639ce767_771x1000.jpg?v=1737346122BANG! THE DICE GAME UNDEAD OR ALIVE$19.95Number of Players: 3-8Playing Time: 15-20 MinutesRecommended Ages: 8+ BANG! The Dice Game: Undead or Alive includes five "modules" for BANG! The Dice Game that can be used on their own or combined... -
EXPLODING KITTENS 2 PLAYER EDITION$13.95Number of Players: 2-5Playing Time: 15 MinutesRecommended Ages: 7+A 2-player card game for people who are into kittens and explosions and laser beams and sometimes goats.This compact 2-player editi...
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THROW THROW AVOCADO$34.95Number of Players: 2-6Playing Time: 15 MinutesRecommended Ages: 7+Throw Throw Avocado is a party game and standalone sequel to Throw Throw Burrito! It's unlike any game you’ve played before. In thi...
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PIRATE DICE$16.95Number of Players: 1+Roll the bones like a real captain! These dice are a treasure worth the hunt. Known across the seven seas for their looks and luck, the Pirate d6 Dice Set is packed like a ship...
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//exorgames.com/cdn/shop/products/raw_bb4c5720-2ca3-4a8a-a994-129dcbf05bc6_771x1000.jpg?v=1737331718FLEA MARKET$19.95Product Info Ages: 8+ Players: 3-5 Playing Time: 15-30 minutes Designer: Leo Colovini Art: Patricia Raubo Made in: U.S.A. Flea Market™ It’s Market Day, so head down to the ... -
GELATINOUS$22.95Number of Players: 3-6Playing Time: 20 MinutesBe the biggest ooze . . . or lose!In Gelatinous, players start out as a wandering slime, using sparkling green dice to grow into a cube. But watch out,...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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