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WOOF DAYS$12.95Number of Players: 2Playing Time: 5-15 MinutesRecommended Ages: 6+Fill your week of dogs, scoring the most points in the process. Each dog has unique rules of play, some cancel scores, some swap do...
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TOKAIDO$39.95Number of Players: 1-5Playing Time: 45 MinutesRecommended Ages: 10+ In Tokaido, you are a traveller in ancient Japan. You will follow the prestigious Tokaido–a road between Kyoto and Edo (Tokyo)–as...
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GIANTS MOVING TINY FURNITURE$21.95Number of Players: 3-8Playing Time: 10 MinutesRecommended Ages: 7+It’s a highly competitive, highly clumsy battle for the bid! You and your friends are rival moving companies—and also giants! Your ...
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SANTORINI SECOND EDITION$54.95Number of Players: 2-4Playing Time: 20 MinutesRecommended Ages: 8+Santorini is a re-imagining of the purely abstract 2004 edition. Since its original inception over 30 years ago, Santorini has been...
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ONE PIECE: LUFFY'S BENTO PANIC$24.95Lunch is served... with a side of panic! With all pirates sitting in a circle, pirates point to eat, scavenge for any leftovers Sanji cooked up, or mischievously steal from fellow pirates! Watch ou...
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DORFROMANTIK THE DUEL$42.95Number of Players: 2Playing Time: 30-45 MinutesRecommended Ages: 14+In Dorfromantik - The Duel, compete against another player to see who can create the most beautiful world from hexagonal landscap...
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EXPLODING KITTENS: PARTY PACK$34.95Number of Players: 2-10Playing Time: 15 MinutesRecommended Ages: 7+Play with up to 10 players and new cards! Select cards from Exploding Kittens, Imploding Kittens and the Exploding Kittens App All...
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HIVE MIND$32.95Number of Players: 3-12Playing Time: 30-90 MinutesRecommended Ages: 8+Hive Mind™ is a party game that rewards thinking alike, and there are no wrong answers! Gather 3-12 friends and family, then ch...
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//exorgames.com/cdn/shop/products/raw_3f3f9e8d-64fb-44ef-b124-7d82e2ac9fcf_771x1000.jpg?v=1737346113PARKADE$16.95Number of Players: 3-13Playing Time: 5-15 MinutesRecommended Ages: 8+Parkade is a quick, easy-to-learn party game for 3-13 players. It takes 5-15 minutes and there is zero set up.Convince the guard... -
EXPLODING KITTENS: BARKING KITTENS$19.95Number of Players: 2-5Playing Time: 15 MinutesRecommended Ages: 7+This is the THIRD expansion of exploding kittensThis is not a standalone game—it requires a copy of Exploding Kittens to play.Explo...
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TICKET TO RIDE$59.95Language : EnglishAge : 8+Time : 45-60 minNumber of players : 2-5 Build your tracks across the United States in Ticket to Ride, a fast-paced strategic board game. In every game, players must compet...
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DIXIT$47.95Language : MultilingualAge : 8+Time : 30-45 minNumber of players : 3-8 Dixit is a classic, simple, lighthearted game of storytelling and guesswork where your imagination unlocks the tale. Each roun...
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POETRY FOR NEANDERTHALS: MORE CARDS BOX #1$19.95Poetry for Neanderthals: NSFW Edition is an adult party game similar to Taboo in which players earn points by getting their teammates to guess words and phrases. The catch is that they are allowed ...
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CAT DAYS$12.95Number of Players: 2Playing Time: 5-15 MinutesRecommended Ages: 6+Fill your week of cats, scoring the most points in the process. Each cat has unique rules of play, some cancel scores, some swap ca...
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DRAGON CLANS$19.95Number of Players: 2-4Playing Time: 10-30 MinutesRecommended Ages: 9+Everyone wants to have a dragon as a pet. Now you can!Players will roll dice to collect eggs and try to hatch cute but fierce Dr...
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REALLY LOUD LIBRARIANS GRAB & GAME$10.95Number of Players: 2+Playing Time: 15 MinutesRecommended Ages: 8+Raucous Revelry Awaits Get ready for an uproarious gaming experience like no other! Really Loud Librarians Grab & Game will have...
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FLUXX THE BOARD GAME$24.95Number of Players: 2-4 playersPlaying Time: 30 minutesRecommended Ages: 8+Fluxx: The Board Game lives up to its card game namesake as this board game is all about change: changing rules, changing g...
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TOKAIDO DUO$29.95Number of Players: 2 PlayersPlaying Time: 20-30 minutesRecommended Ages: 8+The game board is modeled after the island of Shikoku, Japan. It is divided into 8 areas (Mountains, Waterfalls, Bamboos, ...
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CAMPING FLUXX$22.95Number of Players: 1-6Playing Time: 10-30 MinutesRecommended Ages: 8+Let’s go camping! Grab the Tent, Backpack, Sleeping Bag, and various provisions, and let’s head to the Woods. Or maybe the Mount...
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CARDS AGAINST HUMANITY: FAMILY SCHOOL SUCKS PACK$10.95You know it, they know it: school sucks. Express your frustration with being forced to sit in a plastic chair and memorize pointless facts for eight hours a day with the all-new School Sucks Pack. ...
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WINGSPAN POCKET$27.95Number of Players: 1-5Playing Time: 25-35 MinutesRecommended Ages: 8+Wingspan Pocket distills the Wingspan experience down to a lighter, shorter, card-driven game that has each player activate a si...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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