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SPORTS CARDS
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Suggest adding the filter block.There are 938 productsSort
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The Papertree [SPF - 219/221]$0.50Rarity: Uncommon Number: 219/221 Description: When you hold here, each player channels 1 rune exhausted. Card Type: Battlefield Domain: None
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Rocket Barrage [SPF - 077/221]$1.06Rarity: Uncommon Number: 077/221 Description: [REPEAT 4 Mind] (You may pay the additional cost to repeat this spell's effect, and may make different choices.) Choose one — • Deal 4 to a unit ...
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Temptation [SPF - 129/221]$0.25Rarity: Common Number: 129/221 Description: [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) Move an enemy unit to a location where there's a unit with the same con...
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Ribbon Dancer [SPF - 038/221]$0.25Rarity: Common Number: 038/221 Description: When I move to a battlefield, give another friendly unit +1 Might this turn. Energy Cost: 3 Might: 3 Card Type: Unit Tag: Ionia Domain: C...
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Recurve Bow [SPF - 016/221]$0.50Rarity: Uncommon Number: 016/221 Description: [EQUIP Fury] (Fury: Attach this to a unit you control.) When I attack or defend, deal 2 to an enemy unit here. Might +0 Energy Cost: 2 Card T...
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Sunken Temple [SPF - 218/221]$0.50Rarity: Uncommon Number: 218/221 Description: When you conquer here with one or more [MIGHTY] units, you may pay 1 to draw 1. (A unit is Mighty while it has 5+ .) Card Type: Battlefield D...
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Sudden Storm [SPF - 017/221]$0.50Rarity: Uncommon Number: 017/221 Description: [HIDDEN] (Hide now for 0 to react with later for 0.) [ACTION] (Play on your turn or in showdowns.) Deal 2 to a unit at a battlefield. If it's att...
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Strike Down [SPF - 107/221]$0.50Rarity: Uncommon Number: 107/221 Description: Choose an equipped friendly unit. It deals damage equal to its Might to an enemy unit. Then detach an Equipment from it. Energy Cost: 3 Power...
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Simian Ancestor [SPF - 047/221]$0.50Rarity: Uncommon Number: 047/221 Description: When you buff me, ready me. Energy Cost: 5 Power Cost: 5 Might: 1 Card Type: Unit Tag: Ionia Domain: Calm Flavor Text: "I'm faster ...
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Power Nexus [SPF - 214/221]$0.50Rarity: Uncommon Number: 214/221 Description: When you hold here, you may pay Rune Rune Rune Rune to score 1 point. Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Battlefield Doma...
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Seat of Power [SPF - 217/221]$0.50Rarity: Uncommon Number: 217/221 Description: When you conquer here, draw 1 for each other battlefield you or allies control. Card Type: Battlefield Domain: None
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Petricite Monument [SPF - 104/221]$0.50Rarity: Uncommon Number: 104/221 Description: [TEMPORARY] (Kill this at the start of its controller's Beginning Phase, before scoring.) Friendly units have [DEFLECT]. (Opponents must pay Rune...
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Perched Grimwyrm [SPF - 015/221]$0.50Rarity: Uncommon Number: 015/221 Description: Play me only to a battlefield you conquered this turn. (You can't play me anywhere else.) Energy Cost: 4 Might: 5 Card Type: Unit Tag: Dr...
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Sand Soldier // Buff [SPF - T02]$0.25Rarity: Common Number: T02 Description: A unit may have no more than one buff at a time. Energy Cost: 0 Power Cost: 0 Might: 2 Card Type: Unit;Token Tag: Shurima Domain: None Fl...
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Ornn's Forge [SPF - 213/221]$0.50Rarity: Uncommon Number: 213/221 Description: While you control this battlefield, the first friendly non-token gear played each turn costs 1 less. Card Type: Battlefield Domain: None
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Order Rune [SPF - R06]$0.25Rarity: Common Number: R06 Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Order
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Navori Scout [SPF - 037/221]$0.27Rarity: Common Number: 037/221 Description: [DEFLECT] (Opponents must pay Rune to choose me with a spell or ability.) Energy Cost: 4 Might: 4 Card Type: Unit Tag: Ionia;Yordle Domai...
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Punch First [SPF - 097/221]$0.25Rarity: Common Number: 097/221 Description: [ACTION] (Play on your turn or in showdowns.) Give a unit +5 Might this turn. Energy Cost: 1 Power Cost: 2 Might: 0 Card Type: Spell Doma...
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Minotaur Reckoner [SPF - 014/221]$0.50Rarity: Uncommon Number: 014/221 Description: Units can't move to base. Energy Cost: 5 Might: 5 Card Type: Unit Tag: Noxus Flavor Text: He is blessed with immense patience, a gift h...
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Drag Under [SPF - 164/221]$0.50Rarity: Uncommon Number: 164/221 Description: [Action] (Play on your turn or in showdowns.) I cost less to play from anywhere other than your hand. Kill a unit at a battlefield. Energy Cost...
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Minefield [SPF - 212/221]$0.50Rarity: Uncommon Number: 212/221 Description: When you conquer here, put the top 2 cards of your Main Deck into your trash. Card Type: Battlefield Domain: None
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Blood Money [SPF - 162/221]$0.50Rarity: Uncommon Number: 162/221 Description: [ACTION] (Play on your turn or in showdowns.) Kill a unit at a battlefield with 2 Might or less. If it was an enemy unit, play a Gold gear token ...
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Marai Spire [SPF - 211/221]$0.50Rarity: Uncommon Number: 211/221 Description: While you control this battlefield, friendly [REPEAT] costs cost 1 less. Card Type: Battlefield Domain: None
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Blast Corps Cadet [SPF - 013/221]$0.50Rarity: Uncommon Number: 013/221 Description: You may pay 1 and Fury as an additional cost to play me. When you play me, if you paid the additional cost, deal 2 to a unit at a battlefield. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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