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SPORTS CARDS
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Factory Recall [SPF - 135/221]$0.50Rarity: Uncommon Number: 135/221 Description: [ACTION] (Play on your turn or in showdowns) Return a gear to its owner's hand. Energy Cost: 1 Card Type: Spell Domain: Chaos Flavor Text...
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Hall of Legends [SPF - 210/221]$0.50Rarity: Uncommon Number: 210/221 Description: When you conquer here, you may pay 1 to ready your legend. Card Type: Battlefield Domain: None
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Disarming Rake [SPF - 032/221]$0.27Rarity: Common Number: 032/221 Description: When you play me, you may kill a gear. Energy Cost: 3 Power Cost: 1 Might: 2 Card Type: Unit Tag: Demacia Domain: Calm Flavor Text: "...
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Emperor's Dais [SPF - 207/221]$0.50Rarity: Uncommon Number: 207/221 Description: When you conquer here, you may pay 1 and return a unit you control here to its owner's hand. If you do, play a 2 Might Sand Soldier unit token he...
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Chaos Rune [SPF - R05]$0.25Rarity: Common Number: R05 Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Chaos
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Xin Zhao - Vigilant [SPF - 176/221]$1.00Rarity: Rare Number: 176/221 Description: [TANK] (I must be assigned combat damage first.) I enter ready if you have two or more other units in your base. Energy Cost: 3 Power Cost: 1 M...
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Renata Glasc - Industrialist [SPF - 171/221]$1.00Rarity: Rare Number: 171/221 Description: Your tokens enter ready. Energy Cost: 4 Power Cost: 1 Might: 4 Card Type: Champion Unit Tag: Zaun;Renata Glasc Domain: Order Flavor Tex...
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Calm Rune [SPF - R02]$0.25Rarity: Common Number: R02 Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Calm
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Renata Glasc - Chem-Baroness [SPF - 201/221]$1.00Rarity: Rare Number: 201/221 Description: When you or an ally hold, you may exhaust me to play a Gold gear token exhausted. While your score is within 3 points of the Victory Score, your Gold...
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Undertitan [SPF - 175/221]$1.00Rarity: Rare Number: 175/221 Description: When you play me, give your other units +2 Might this turn. As I'm revealed from your deck, [ADD] 2. Energy Cost: 6 Power Cost: 1 Might: 5 Ca...
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Rek'sai - Void Burrower [SPF - 187/221]$1.00Rarity: Rare Number: 187/221 Description: When you conquer, you may exhaust me to reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest. Energy Cost: 0 Power C...
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Rek'Sai - Swarm Queen [SPF - 170/221]$1.00Rarity: Rare Number: 170/221 Description: When I attack, you may reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest. If the played card is a unit, you may play ...
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Soraka - Wanderer [SPF - 173/221]$1.00Rarity: Rare Number: 173/221 Description: I must be assigned combat damage last. If another unit you control here would die, if it has less Might than me, instead heal it, exhaust it, and rec...
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Ornn - Fire Below the Mountain [SPF - 189/221]$1.00Rarity: Rare Number: 189/221 Description: Exhaust: [REACTION] — [ADD] Rune. Use only to play gear or use gear abilities. (Abilities that add resources can't be reacted to.) Energy Cost: 2 ...
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Blood Rush [SPF - 003/221]$0.25Rarity: Common Number: 003/221 Description: [ACTION] (Play on your turn or in showdowns.) [REPEAT 1] (You may pay the additional cost to repeat this spell's effect.) Give a unit [ASSAULT 2]. ...
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Needlessly Large Yordle [SPF - 055/221]$1.00Rarity: Rare Number: 055/221 Description: [SHIELD 5] (+5 Might while I'm a defender.) [TANK] (I must be assigned combat damage first.) I cost 2 and 1 Calm less for each point you scored from ...
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Beast Below [SPF - 132/221]$0.50Rarity: Uncommon Number: 132/221 Description: When you play me, return another friendly unit and an enemy unit to their owners' hands. Energy Cost: 7 Power Cost: 2 Might: 8 Card Type:...
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Lucian - Purifier [SPF - 183/221]$1.00Rarity: Rare Number: 183/221 Description: Your Equipment each give [ASSAULT]. (+1 Might while equipped unit is an attacker.) Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Legend ...
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Kato the Arm [SPF - 112/221]$1.00Rarity: Rare Number: 112/221 Description: [DEFLECT] (Opponents must pay Rune to choose me with a spell or ability.) When I move to a battlefield, give a friendly unit my keywords and +Might e...
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Fiora - Peerless [SPF - 110/221]$1.00Rarity: Rare Number: 110/221 Description: When I attack or defend one on one, double my Might this combat. Energy Cost: 3 Power Cost: 1 Might: 3 Card Type: Champion Unit Tag: Demaci...
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Ezreal - Prodigal Explorer [SPF - 199/221]$1.00Rarity: Rare Number: 199/221 Description: Exhaust: [REACTION] — Draw 1. Use only if you've chosen enemy units and/or gear twice this turn with spells or unit abilities. Energy Cost: 0 Pow...
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Janna - Savior [SPF - 053/221]$1.00Rarity: Rare Number: 053/221 Description: [REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.) When you play me, heal your units here,...
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Irelia - Graceful (Alternate Art) [SPF - 141a/221]$2.88Rarity: Showcase Number: 141a/221 Description: Your spells that choose me cost 1 or Rune less. Energy Cost: 4 Power Cost: 1 Might: 4 Card Type: Champion Unit Tag: Irelia Domain: C...
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Draven - Vanquisher [SPF - 020/221]$1.00Rarity: Rare Number: 020/221 Description: When I win a combat, play a Gold gear token exhausted. When I attack or defend, you may pay Fury. If you do, give me +2 Might this turn. Energy Cos...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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