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Mind Rune [OPP - 089b/298]$7.09Rarity: Promo Number: 089b/298 Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Mind
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Yasuo - Remorseful (Alternate Art) [OGN - 076a/298]$3.10Rarity: Showcase Number: 076a/298 Description: When I attack, deal damage equal to my Might to an enemy unit here. Energy Cost: 6 Power Cost: 2 Might: 6 Card Type: Champion Unit Tag...
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Darius - Executioner (Alternate Art) [OGN - 243a/298]$3.52Rarity: Showcase Number: 243a/298 Description: LEGION - When you play me, ready me. (Get the effect if you've played another card this turn) Other friendly units have +1 might here. Energy ...
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Possession [OGN - 203/298]$1.63Rarity: Epic Number: 203/298 Description: ACTION (Play on your turn or in showdowns.) Choose an enemy unit at a battlefield. Take control of it and recall it. (Send it to your base. This isn'...
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Mageseeker Warden [OGN - 070/298]$1.00Rarity: Rare Number: 070/298 Description: While I'm at a battlefield, opponents can only play units to their base. While I'm at a battlefield, spells and abilities can't ready enemy units and...
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Machine Evangel [OGN - 239/298]$1.14Rarity: Rare Number: 239/298 Description: DEATHKNELL - Play three 1 might Recruit unit tokens into your base. (When I die, get the effect.) Energy Cost: 5 Power Cost: 1 Might: 4 Card ...
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Lee Sin - Centered (Alternate Art) [OGN - 151a/298]$1.49Rarity: Showcase Number: 151a/298 Description: ACCELERATE (You may pay 1 body as an additional cost to have me enter ready.) Other buffed friendly units at my battlefield have +2 Might. Ene...
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Sett - Kingpin (Alternate Art) [OGN - 240a/298]$1.20Rarity: Showcase Number: 240a/298 Description: TANK (I must be assigned combat damage first.) I get +1 might for each buffed friendly unit at my battlefield. Energy Cost: 4 Power Cost: 1 ...
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Tryndamere - Barbarian [OGN - 034/298]$1.00Rarity: Rare Number: 034/298 Description: When I conquer after an attack, if you assigned 5 or more excess damage to enemy units, you score 1 point. Energy Cost: 7 Power Cost: 2 Might: ...
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Udyr - Wildman [OGN - 157/298]$1.00Rarity: Rare Number: 157/298 Description: Spend my buff: Choose one you've not chosen turn — •Deal 2 to a unit at a battlefield. •Stun a unit at a battlefield •Ready me. •Give me GANKING this...
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Heimerdinger - Inventor [OGN - 111/298]$1.00Rarity: Rare Number: 111/298 Description: I have all exhaust abilities of all friendly legends, units and gear. Energy Cost: 3 Power Cost: 1 Might: 3 Card Type: Champion Unit Tag: H...
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Kai'Sa - Daughter of the Void [OGN - 247/298]$1.00Rarity: Rare Number: 247/298 Description: Exhaust: REACTION - ADD rune. Use only to play spells. (Abilities that add resources can't be reacted to.) Energy Cost: 0 Power Cost: 0 Might: ...
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Carnivorous Snapvine [OGN - 149/298]$1.00Rarity: Rare Number: 149/298 Description: When you play me, choose an enemy unit at a battlefield. We deal damage equal to our Mights to each other. Energy Cost: 5 Power Cost: 2 Might: ...
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Blind Fury [OGN - 025/298]$1.00Rarity: Rare Number: 025/298 Description: ACTION (Play on your turn or in showdowns.) Each opponent reveals the top card of their Main Deck. Choose one and play it, ignoring its cost. Then re...
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Ava Achiever [OGN - 107/298]$1.00Rarity: Rare Number: 107/298 Description: When I attack, you may pay mind to play a card with HIDDEN from your hand here, ignoring its cost. Energy Cost: 5 Power Cost: 0 Might: 4 Card...
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Viktor - Herald of the Arcane [OGN - 265/298]$1.00Rarity: Rare Number: 265/298 Description: 1, Exhaust: Play a 1 Might Recruit unit token. Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Legend Tag: Viktor Domain: Mind;Order
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Lee Sin - Ascetic [OGN - 078/298]$1.84Rarity: Epic Number: 078/298 Description: SHIELD (+1 Might while I'm a defender.) Exhaust: Buff me. (I get a +1 Might buff.) I can have any number of buffs. Energy Cost: 5 Power Cost: 1 ...
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Vanguard Sergeant [OGN - 219/298]$0.25Rarity: Common Number: 219/298 Energy Cost: 4 Power Cost: 0 Might: 4 Card Type: Unit Tag: Demacia;Elite Domain: Order Flavor Text: He knew his orders: hold the line, or there woul...
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Watchful Sentry [OGN - 096/298]$0.25Rarity: Common Number: 096/298 Description: DEATHKNELL - Draw 1. (When I die, get the effect.) Energy Cost: 2 Power Cost: 0 Might: 1 Card Type: Unit Tag: Freljord Domain: Mind F...
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Trifarian Gloryseeker [OGN - 217/298]$0.25Rarity: Common Number: 217/298 Description: LEGION When you play me, buff me. (If I don't have a buff, I get a +1 Might buff. Get the effect if you've played another card this turn.) Energy...
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Smoke Screen [OGN - 093/298]$0.25Rarity: Common Number: 093/298 Description: Exhaust: Give a unit -1 Might this turn, to a minimum of 1 Might. Energy Cost: 2 Power Cost: 1 Might: 0 Card Type: Spell Domain: Mind F...
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Sneaky Deckhand [OGN - 176/298]$0.32Rarity: Common Number: 176/298 Description: You may play me to an open battlefield. Energy Cost: 3 Power Cost: 0 Might: 2 Card Type: Unit Tag: Bilgewater;Pirate Domain: Chaos Fl...
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Sai Scout [OGN - 174/298]$0.25Rarity: Common Number: 174/298 Description: VISION (When you play me, look at the top card of your Main Deck. You may recycle it.) You may play me to an open battlefield. Energy Cost: 6 P...
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Symbol of the Solari [OGN - 227/298]$0.50Rarity: Uncommon Number: 227/298 Description: If a combat where you are the attacker ends in a tie, recall ALL units instead. (Send them to base. This isn't a move. Ties are calculated after ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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