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SPORTS CARDS
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Soraka - Wanderer [SPF - 173/221]$1.00Rarity: Rare Number: 173/221 Description: I must be assigned combat damage last. If another unit you control here would die, if it has less Might than me, instead heal it, exhaust it, and rec...
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Piercing Light [SPF - 023/221]$1.00Rarity: Rare Number: 023/221 Description: [REPEAT 2, Fury] (You may pay the additional cost to repeat this spell's effect.) Deal 2 to a unit at a battlefield, then deal 2 to up to one other u...
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Sivir - Mercenary (Alternate Art) [SPF - 143a/221]$1.61Rarity: Showcase Number: 143a/221 Description: [ACCELERATE] (You may pay 1, Chaos as an additional cost to have me enter ready.) If you've spent at least 2 Runes this turn, I have +2 Might an...
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Ornn - Fire Below the Mountain [SPF - 189/221]$1.00Rarity: Rare Number: 189/221 Description: Exhaust: [REACTION] — [ADD] Rune. Use only to play gear or use gear abilities. (Abilities that add resources can't be reacted to.) Energy Cost: 2 ...
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Brutalizer [SPF - 042/221]$0.50Rarity: Uncommon Number: 042/221 Description: [EQUIP Calm] (Calm: Attach this to a unit you control.) If this was attached to me this turn, I have an additional +2 Might. +1 Might. Energy C...
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Needlessly Large Yordle [SPF - 055/221]$1.00Rarity: Rare Number: 055/221 Description: [SHIELD 5] (+5 Might while I'm a defender.) [TANK] (I must be assigned combat damage first.) I cost 2 and 1 Calm less for each point you scored from ...
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Lucian - Purifier [SPF - 183/221]$1.00Rarity: Rare Number: 183/221 Description: Your Equipment each give [ASSAULT]. (+1 Might while equipped unit is an attacker.) Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Legend ...
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Long Sword [SPF - 022/221]$1.00Rarity: Rare Number: 022/221 Description: [QUICK-DRAW] (This has REACTION. When you play it, attach it to a unit you control.)[EQUIP Fury] (Fury: Attach this to a unit you control.) Might +2 ...
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Kato the Arm [SPF - 112/221]$1.00Rarity: Rare Number: 112/221 Description: [DEFLECT] (Opponents must pay Rune to choose me with a spell or ability.) When I move to a battlefield, give a friendly unit my keywords and +Might e...
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Fiora - Peerless [SPF - 110/221]$1.00Rarity: Rare Number: 110/221 Description: When I attack or defend one on one, double my Might this combat. Energy Cost: 3 Power Cost: 1 Might: 3 Card Type: Champion Unit Tag: Demaci...
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Ferrous Forerunner [SPF - 021/221]$1.32Rarity: Rare Number: 021/221 Description: [DEATHKNELL] — Play two 3 Might Mech unit tokens to your base. (When I die, get the effect.) Energy Cost: 6 Power Cost: 1 Might: 6 Card Type:...
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Ezreal - Prodigal Explorer [SPF - 199/221]$1.00Rarity: Rare Number: 199/221 Description: Exhaust: [REACTION] — Draw 1. Use only if you've chosen enemy units and/or gear twice this turn with spells or unit abilities. Energy Cost: 0 Pow...
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Janna - Savior [SPF - 053/221]$1.00Rarity: Rare Number: 053/221 Description: [REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.) When you play me, heal your units here,...
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Draven - Glorious Executioner [SPF - 185/221]$1.00Rarity: Rare Number: 185/221 Description: When you win a combat, draw 1. (You win if only your units remain after combat.) Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Legend Ta...
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Here to Help [SPF - 111/221]$1.00Rarity: Rare Number: 111/221 Description: [HIDDEN] (Hide now for Rune to react with later for 0.) [ACTION] (Play on your turn or in showdowns.) You may play a unit from hand to a battlefield ...
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Heart of Dark Ice [SPF - 052/221]$1.00Rarity: Rare Number: 052/221 Description: Exhaust: Give a unit +3 Might this turn. Energy Cost: 3 Power Cost: 1 Card Type: Gear Domain: Calm Flavor Text: "All will knee...in time."—...
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Azir - Emperor of the Sands [SPF - 197/221]$1.00Rarity: Rare Number: 197/221 Description: Your Sand Soldiers have [WEAPONMASTER]. 1, Exhaust: Play a 2 Might Sand Soldier unit token to your base. Use only if you've played an Equipment this ...
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Azir - Ascendant [SPF - 050/221]$1.00Rarity: Rare Number: 050/221 Description: Calm: [ACTION] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its Equip...
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Assembly Rig [SPF - 019/221]$1.00Rarity: Rare Number: 019/221 Description: 1, Fury, Recycle a unit from your trash, Exhaust: Play a 3 Might Mech unit token to your base. Energy Cost: 4 Card Type: Gear Domain: Fury Fl...
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Aphelios - Exalted [SPF - 049/221]$1.00Rarity: Rare Number: 049/221 Description: When you attach an Equipment to me, choose one that hasn't been chosen this turn — •Ready 2 runes. •Channel 1 rune exhausted. •Buff a friendly unit. ...
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Karma - Channeler (Overnumbered) [SPF - 237/221]$66.48Rarity: Showcase Number: 237/221 Description: VISION (When you play me, look at the top card of your Main Deck. You may recycle it.) When you recycle one or more cards, buff a friendly unit. ...
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Seal of Strength (Overnumbered) [SPF - 231/221]$73.13Rarity: Showcase Number: 231/221 Description: Exhaust: REACTION - ADD body. (Abilities that add resources can't be reacted to.) Energy Cost: 0 Power Cost: 1 Might: 0 Card Type: Gear ...
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Ahri - Alluring (Alternate Art) [OGN - 066a/298]$10.16Rarity: Showcase Number: 066a/298 Description: When I hold, you score 1 point. Energy Cost: 5 Power Cost: 1 Might: 4 Card Type: Champion Unit Tag: Ahri;Ionia Domain: Calm Flavor...
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Viktor - Leader [OPP - 246/298]$10.58Rarity: Promo Number: 246/298 Description: When another non-Recruit unit you control dies, play a 1 might Recruit unit token into your base. Energy Cost: 4 Power Cost: 1 Might: 4 Card...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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