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SPORTS CARDS
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Seal of Strength [OGN - 163/298]$20.24Rarity: Epic Number: 163/298 Description: Exhaust: REACTION - ADD body. (Abilities that add resources can't be reacted to.) Energy Cost: 0 Power Cost: 1 Might: 0 Card Type: Gear Dom...
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Anivia - Primal [OGN - 148/298]$1.00Rarity: Rare Number: 148/298 Description: When I attack, deal 3 to all enemy units here. Energy Cost: 7 Power Cost: 2 Might: 8 Card Type: Champion Unit Tag: Bird;Anivia;Freljord D...
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Teemo - Strategist (Alternate Art) [OGN - 121a/298]$14.17Rarity: Showcase Number: 121a/298 Description: HIDDEN (Hide now for 1 Rune to react with later for 0.) When I defend or I'm played from HIDDEN, reveal the top 5 cards of your Main Deck. Deal ...
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Tryndamere - Barbarian [OGN - 034/298]$1.00Rarity: Rare Number: 034/298 Description: When I conquer after an attack, if you assigned 5 or more excess damage to enemy units, you score 1 point. Energy Cost: 7 Power Cost: 2 Might: ...
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Yasuo - Unforgiven [OGN - 259/298]$1.00Rarity: Rare Number: 259/298 Description: 2, Exhaust: Move a friendly unit to or from your base. Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Legend Tag: Yasuo Domain: Calm;Ch...
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Whiteflame Protector [OGN - 082/298]$81.65Rarity: Epic Number: 082/298 Description: When you play me, give a unit +8 Might this turn. Energy Cost: 8 Power Cost: 2 Might: 8 Card Type: Unit Tag: Dragon;Mount Targon Domain: ...
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Heimerdinger - Inventor [OGN - 111/298]$1.00Rarity: Rare Number: 111/298 Description: I have all exhaust abilities of all friendly legends, units and gear. Energy Cost: 3 Power Cost: 1 Might: 3 Card Type: Champion Unit Tag: H...
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Kai'Sa - Daughter of the Void [OGN - 247/298]$1.00Rarity: Rare Number: 247/298 Description: Exhaust: REACTION - ADD rune. Use only to play spells. (Abilities that add resources can't be reacted to.) Energy Cost: 0 Power Cost: 0 Might: ...
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Carnivorous Snapvine [OGN - 149/298]$1.64Rarity: Rare Number: 149/298 Description: When you play me, choose an enemy unit at a battlefield. We deal damage equal to our Mights to each other. Energy Cost: 5 Power Cost: 2 Might: ...
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Calm Rune (Alternate Art) [OGN - 042a/298]$28.15Rarity: Showcase Number: 042a/298 Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Calm
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Bullet Time [OGN - 268/298]$32.93Rarity: Epic Number: 268/298 Description: ACTION (Play on your turn or in showdowns.) Pay any amount of rune to deal that much damage to all enemy units at a battlefield. Energy Cost: 1 P...
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Blind Fury [OGN - 025/298]$1.00Rarity: Rare Number: 025/298 Description: ACTION (Play on your turn or in showdowns.) Each opponent reveals the top card of their Main Deck. Choose one and play it, ignoring its cost. Then re...
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Ava Achiever [OGN - 107/298]$1.00Rarity: Rare Number: 107/298 Description: When I attack, you may pay mind to play a card with HIDDEN from your hand here, ignoring its cost. Energy Cost: 5 Power Cost: 0 Might: 4 Card...
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Bandle Tree [OGN - 278/298]$0.50Rarity: Uncommon Number: 278/298 Description: You may hide an additional card here. Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Battlefield Domain: None
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Jinx - Rebel (Alternate Art) [OGN - 202a/298]$8.80Rarity: Showcase Number: 202a/298 Description: When you discard one or more cards, ready me and give me +1 Might this turn. Energy Cost: 5 Power Cost: 1 Might: 5 Card Type: Champion U...
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Viktor - Herald of the Arcane [OGN - 265/298]$1.00Rarity: Rare Number: 265/298 Description: 1, Exhaust: Play a 1 Might Recruit unit token. Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Legend Tag: Viktor Domain: Mind;Order
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Guerilla Warfare [OGN - 264/298]$20.68Rarity: Epic Number: 264/298 Description: Return up to two cards with HIDDEN from your trash to your hand. You can hide ignoring costs this turn. Energy Cost: 2 Power Cost: 1 Might: 0 ...
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Lee Sin - Ascetic [OGN - 078/298]$4.21Rarity: Epic Number: 078/298 Description: SHIELD (+1 Might while I'm a defender.) Exhaust: Buff me. (I get a +1 Might buff.) I can have any number of buffs. Energy Cost: 5 Power Cost: 1 ...
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Lee Sin - Ascetic (Alternate Art) [OGN - 078a/298]$7.97Rarity: Showcase Number: 078a/298 Description: SHIELD (+1 Might while I'm a defender.) Exhaust: Buff me. (I get a +1 Might buff.) I can have any number of buffs. Energy Cost: 5 Power Cost...
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Vanguard Sergeant [OGN - 219/298]$0.25Rarity: Common Number: 219/298 Energy Cost: 4 Power Cost: 0 Might: 4 Card Type: Unit Tag: Demacia;Elite Domain: Order Flavor Text: He knew his orders: hold the line, or there woul...
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Undercover Agent [OGN - 178/298]$0.25Rarity: Common Number: 178/298 Description: DEATHKNELL - Discard 2, then draw 2. (When I die, get the effect.) Energy Cost: 5 Power Cost: 1 Might: 5 Card Type: Unit Domain: Chaos ...
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Watchful Sentry [OGN - 096/298]$0.25Rarity: Common Number: 096/298 Description: DEATHKNELL - Draw 1. (When I die, get the effect.) Energy Cost: 2 Power Cost: 0 Might: 1 Card Type: Unit Tag: Freljord Domain: Mind F...
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Stormclaw Ursine [OGN - 137/298]$0.25Rarity: Common Number: 137/298 Description: TANK (I must be assigned combat damage first.) When you play me, channel 1 rune exhausted. Energy Cost: 7 Power Cost: 0 Might: 6 Card Type:...
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Shipyard Skulker [OGN - 175/298]$0.25Rarity: Common Number: 175/298 Energy Cost: 3 Power Cost: 0 Might: 3 Card Type: Unit Tag: Bilgewater;Pirate Domain: Chaos Flavor Text: Few people laughed when she claimed she was ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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