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SPORTS CARDS
topFILTER FILTERPlease go configure a sidebar block.
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Siphon Power [OGN - 266/298]$16.12Rarity: Epic Number: 266/298 Description: REACTION (Play any time, even before spells and abilities resolve.) Choose a battlefield. Give friendly units there +1 Might this turn and enemy unit...
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Overt Operation [OGN - 153/298]$1.00Rarity: Rare Number: 153/298 Description: ACTION (play on your turn or in showdowns.) For each friendly unit, you may spend its buff to ready it. Then buff all friendly units. (Each one that ...
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Dazzling Aurora [OGN - 160/298]$104.13Rarity: Epic Number: 160/298 Description: At the end of your turn, reveal cards from the top of your Main Deck until you reveal a unit. Play it, ignoring its cost, and recycle the rest. Ene...
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Kai'Sa - Survivor [OGN - 039/298]$119.41Rarity: Epic Number: 039/298 Description: ACCELERATE (You may pay 1 Fury as an additional cost to have me enter ready.) When I conquer, draw 1. Energy Cost: 4 Power Cost: 0 Might: 4 C...
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Brynhir Thundersong [OGN - 026/298]$1.31Rarity: Rare Number: 026/298 Description: When you play me, opponents can't play cards this turn. Energy Cost: 6 Power Cost: 0 Might: 5 Card Type: Unit Tag: Freljord Domain: Fury ...
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Qiyana - Victorious [OGN - 155/298]$8.84Rarity: Rare Number: 155/298 Description: DEFLECT (Opponents must pay 1 Rune to choose me with a spell or ability.) When I conquer, draw 1 or channel 1 Rune exhausted. Energy Cost: 4 Powe...
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Kog'Maw - Caustic [OGN - 190/298]$1.00Rarity: Rare Number: 190/298 Description: DEATHKNELL - Deal 4 to all units at my battlefield. (When I die, get the effect) Energy Cost: 3 Power Cost: 1 Might: 1 Card Type: Champion Un...
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Kai'Sa - Survivor (Alternate Art) [OGN - 039a/298]$138.65Rarity: Showcase Number: 039a/298 Description: ACCELERATE (You may pay 1 Fury as an additional cost to have me enter ready.) When I conquer, draw 1. Energy Cost: 4 Power Cost: 0 Might: ...
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Blitzcrank - Impassive [OGN - 067/298]$1.47Rarity: Rare Number: 067/298 Description: TANK (I must be assigned combat damage first.) When you play me to a battlefield, you may move an enemy unit to here. When I hold, return me to my ow...
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Malzahar - Fanatic [OGN - 113/298]$1.00Rarity: Rare Number: 113/298 Description: Kill a friend unit or gear, exhaust : ACTION - ADD rune rune. (Use on your turn or in showdowns. Abilities that add resources can't be reacted to.) ...
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Zhonya's Hourglass [OGN - 077/298]$19.99Rarity: Rare Number: 077/298 Description: HIDDEN (Hide now for 1 Rune to react with later for 0.) The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send...
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Vi - Destructive [OGN - 036/298]$5.57Rarity: Rare Number: 036/298 Description: GANKING (I can move from battlefield to battlefield.) Recycle 1 from your trash: Give me +1 Might this turn. Energy Cost: 2 Power Cost: 1 Might...
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Fiora - Victorious [OGN - 232/298]$6.50Rarity: Rare Number: 232/298 Description: While I'm MIGHTY, I have DEFLECT, GANKING and SHIELD. (I'm Mighty while I have 5+ Might.) Energy Cost: 4 Power Cost: 0 Might: 4 Card Type: Un...
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Darius - Trifarian [OGN - 027/298]$12.17Rarity: Rare Number: 027/298 Description: When you play your second card in a turn, give me +2 Might this turn and ready me. Energy Cost: 5 Power Cost: 1 Might: 5 Card Type: Champion ...
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Rhasa the Sunderer [OGN - 195/298]$3.34Rarity: Rare Number: 195/298 Description: I cost 1 less for each card in your trash. Energy Cost: 10 Power Cost: 1 Might: 6 Card Type: Unit Tag: Shadow Isles;Spirit Domain: Chaos ...
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Caitlyn - Patrolling [OGN - 068/298]$1.00Rarity: Rare Number: 068/298 Description: I must be assigned combat damage last. Exhaust: Deal damage equal to my Might to a unit at a battlefield. Use this ability only while I'm at a battle...
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Volibear - Relentless Storm (Overnumbered) [OGN - 300/298]$99.66Rarity: Showcase Number: 300/298 Description: When you play a MIGHTY unit, you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ Might.) Energy Cost: 0 Power C...
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Ahri - Nine-Tailed Fox (Overnumbered) [OGN - 303/298]$294.13Rarity: Showcase Number: 303/298 Description: When an enemy unit attacks a battlefield you control, give it -1 Might this turn, to a minimum of 1 Might. Energy Cost: 0 Power Cost: 0 Mig...
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Mystic Reversal [OGN - 080/298]$17.30Rarity: Epic Number: 080/298 Description: REACTION (Play any time, even before spells and abilities resolve.) Gain control of a spell. You may make new choices for it. Energy Cost: 4 Powe...
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Order Rune [OGN - 214/298]$0.49Rarity: Common Number: 214/298 Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Order
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Possession [OGN - 203/298]$11.51Rarity: Epic Number: 203/298 Description: ACTION (Play on your turn or in showdowns.) Choose an enemy unit at a battlefield. Take control of it and recall it. (Send it to your base. This isn'...
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Mageseeker Warden [OGN - 070/298]$1.00Rarity: Rare Number: 070/298 Description: While I'm at a battlefield, opponents can only play units to their base. While I'm at a battlefield, spells and abilities can't ready enemy units and...
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Leona - Determined (Alternate Art) [OGN - 238a/298]$15.85Rarity: Showcase Number: 238a/298 Description: SHIELD (+1 Might while I'm a defender.) When I attack, stun an enemy unit here. (It doesn't deal combat damage this turn.) Energy Cost: 4 Po...
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Lee Sin - Centered (Alternate Art) [OGN - 151a/298]$9.82Rarity: Showcase Number: 151a/298 Description: ACCELERATE (You may pay 1 body as an additional cost to have me enter ready.) Other buffed friendly units at my battlefield have +2 Might. Ene...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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