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SPORTS CARDS
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Fox-Fire [OGN - 256/298]$4.43Rarity: Epic Number: 256/298 Description: HIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Kill any number of units at a battlefield with to...
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Divine Judgment [OGN - 244/298]$16.26Rarity: Epic Number: 244/298 Description: Each player chooses 2 units, 2 gear, 2 runes, and 2 cards in their hands. Recycle the rest. Energy Cost: 7 Power Cost: 2 Might: 0 Card Type: ...
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Karthus - Eternal [OGN - 236/298]$2.11Rarity: Rare Number: 236/298 Description: Your DEATHKNELL trigger an additional time Energy Cost: 3 Power Cost: 1 Might: 3 Card Type: Champion Unit Tag: Karthus;Shadow Isles;Spirit ...
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Fiora - Victorious [OGN - 232/298]$2.67Rarity: Rare Number: 232/298 Description: While I'm MIGHTY, I have DEFLECT, GANKING and SHIELD. (I'm Mighty while I have 5+ Might.) Energy Cost: 4 Power Cost: 0 Might: 4 Card Type: Un...
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Unchecked Power [OGN - 123/298]$42.80Rarity: Epic Number: 123/298 Description: Exhaust all friendly units, then deal 12 to all units at battlefields. Energy Cost: 7 Power Cost: 2 Might: 0 Card Type: Spell Domain: Mind ...
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Rengar - Trophy Hunter [UNL - 120/219]$30.60Rarity: Epic Number: 120/219 Description: [AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) I can be played to a battlefield where there are enemy units (even ...
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Irresistible Faefolk [UNL - 112/219]$6.09Rarity: Rare Number: 112/219 Description: Choose two units. They deal damage equal to their Mights to each other. Energy Cost: 2 Power Cost: 0 Might: 1 Card Type: Unit Tag: Ionia;Fa...
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Viktor - Leader (Alternate Art) [OGN - 246a/298]$6.45Rarity: Showcase Number: 246a/298 Description: When another non-Recruit unit you control dies, play a 1 might Recruit unit token into your base. Energy Cost: 4 Power Cost: 1 Might: 4 ...
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Blade of the Ruined King [SFD - 178/221]$3.01Rarity: Epic Number: 178/221 Description: [EQUIP] — Order, Kill a friendly unit (Pay the cost: Attach this to a unit you control.) +4 Might Energy Cost: 3 Power Cost: 1 Might: 0 Card ...
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Not So Fast [SPF - 045/221]$6.47Rarity: Uncommon Number: 045/221 Description: [REACTION] (Play any time, even before spells and abilities resolve.) Counter an enemy spell or ability that chooses a friendly unit or gear. E...
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Honest Broker [SPF - 155/221]$0.56Rarity: Common Number: 155/221 Description: [DEATHKNELL] — Play a gold gear token exhausted. (When I die, get the effect.) Energy Cost: 2 Might: 2 Card Type: Unit Tag: Ionia Domain:...
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Riposte [SPF - 206/221]$2.56Rarity: Epic Number: 206/221 Description: [REACTION] (Play any time, even before spells and abilities resolve.) Choose a friendly unit and a spell. Counter that spell and give that unit + Mig...
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Relentless Pursuit [SPF - 184/221]$1.32Rarity: Epic Number: 184/221 Description: [ACTION] (Play on your turn or in showdowns.) Move a friendly unit. You may attach an Equipment with the same controller to it. This turn, that unit ...
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Rek'Sai - Breacher (Alternate Art) [SPF - 029a/221]$17.15Rarity: Showcase Number: 029a/221 Description: [ACCELERATE] (You may pay 1 Fury as an additional cost to have me enter ready.) [ASSAULT] (+1 Might while I'm an attacker.) Friendly units playe...
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Skyfall of Areion [SPF - 030/221]$7.29Rarity: Epic Number: 030/221 Description: [EQUIP 1, Fury] (1, Fury: Attach this to a unit you control.) My hold effects are also conquer effects, and vice verse. Might +2 Energy Cost: 3 C...
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On the Hunt [SPF - 204/221]$1.00Rarity: Epic Number: 204/221 Description: Ready your units. Energy Cost: 1 Power Cost: 2 Card Type: Signature Spell Tag: Sivir Domain: Body;Chaos Flavor Text: "Step light, strike ...
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Forgefire Cape [SPF - 190/221]$1.00Rarity: Epic Number: 190/221 Description: [UNIQUE] (Your deck can have only 1 card with this name.) [EQUIP Rune] (Rune: Attach this to a unit you control.) When I attack or defend, deal 2 to ...
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Danger Zone [SPF - 182/221]$1.00Rarity: Epic Number: 182/221 Description: [REACTION] (Play any time, even before spells and abilities resolve.) [REPEAT] 1 Rune (You may pay the additional cost to repeat this spell's effect....
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Boneshiver [SPF - 118/221]$5.80Rarity: Epic Number: 118/221 Description: [EQUIP 1 Body] (1 Body: Attach this to a unit you control.) When I conquer, channel 1 rune exhausted. Might +2. Energy Cost: 3 Power Cost: 0 Mi...
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Azir - Ascendant (Alternate Art) [SPF - 050a/221]$1.00Rarity: Showcase Number: 050a/221 Description: Calm: [ACTION] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its ...
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Miss Fortune - Captain [OGN - 162/298]$3.69Rarity: Epic Number: 162/298 Description: ACCELERATE (You may pay 1 body as an additional cost to have me enter ready.) GANKING (I can move from battlefield to battlefield.) The first time I ...
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Ahri - Inquisitive [OGN - 119/298]$4.09Rarity: Epic Number: 119/298 Description: When I attack or defend, give an enemy unit here -2 Might this turn, to a minimum of 1 Might. Energy Cost: 3 Power Cost: 1 Might: 3 Card Type...
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Teemo - Strategist (Alternate Art) [OGN - 121a/298]$14.75Rarity: Showcase Number: 121a/298 Description: HIDDEN (Hide now for 1 Rune to react with later for 0.) When I defend or I'm played from HIDDEN, reveal the top 5 cards of your Main Deck. Deal ...
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Retreat [OGN - 104/298]$1.11Rarity: Uncommon Number: 104/298 Description: REACTION (Play any time, even before spells and abilities resolve.) Return a friendly unit to its owner's hand. Its owner channels 1 rune exhaust...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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