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SPORTS CARDS
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Miss Fortune - Captain [OGN - 162/298]$4.08Rarity: Epic Number: 162/298 Description: ACCELERATE (You may pay 1 body as an additional cost to have me enter ready.) GANKING (I can move from battlefield to battlefield.) The first time I ...
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Rebuke [OGN - 172/298]$7.51Rarity: Common Number: 172/298 Description: ACTION (Play on your turn or in showdowns.) Return a unit at a battlefield to its owner's hand. Energy Cost: 2 Power Cost: 2 Might: 0 Card ...
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Cleave [OGN - 004/298]$0.25Rarity: Common Number: 004/298 Description: ACTION (Play on your turn or in showdowns.) Give a unit ASSAULT 3 this turn. (+3 Might while it's an attacker.) Energy Cost: 1 Power Cost: 0 ...
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En Garde [OGN - 046/298]$0.66Rarity: Common Number: 046/298 Description: REACTION (Play any time, even before spells and abilities resolve.) Give a friendly unit +1 Might this turn, then an additional +1 Might this turn ...
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Discipline [OGN - 058/298]$2.92Rarity: Uncommon Number: 058/298 Description: REACTION (Play any time, even before spells and abilities resolve.) Give a unit +2 Might this turn. Draw 1. Energy Cost: 2 Power Cost: 0 Mi...
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Convergent Mutation [OGN - 108/298]$1.00Rarity: Rare Number: 108/298 Description: REACTION (Play any time, even before spells and abilities resolve.) Choose a friendly unit. Increase its Might until it equals the Might of another f...
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Teemo - Scout [OGN - 197/298]$3.26Rarity: Rare Number: 197/298 Description: HIDDEN (Hide now for 1 Rune to react with later for 0.) When you play me, give me +3 Might this turn. Energy Cost: 2 Power Cost: 0 Might: 1 C...
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Fox-Fire [OGN - 256/298]$3.80Rarity: Epic Number: 256/298 Description: HIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Kill any number of units at a battlefield with to...
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Teemo - Strategist [OGN - 121/298]$16.16Rarity: Epic Number: 121/298 Description: HIDDEN (Hide now for 1 Rune to react with later for 0.) When I defend or I'm played from HIDDEN, reveal the top 5 cards of your Main Deck. Deal 1 to ...
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Leona - Zealot [OGN - 079/298]$3.29Rarity: Epic Number: 079/298 Description: If an opponent's score is within 3 points of the Victory Score, I enter ready. Stunned enemy units here have -8 Might, to a minimum of 1 Might. Ene...
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Siphon Power [OGN - 266/298]$2.06Rarity: Epic Number: 266/298 Description: REACTION (Play any time, even before spells and abilities resolve.) Choose a battlefield. Give friendly units there +1 Might this turn and enemy unit...
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Primal Strength [OGN - 154/298]$1.00Rarity: Rare Number: 154/298 Description: ACTION (Play on your turn or in showdowns.) Give a unit +7 Might this turn. Energy Cost: 4 Power Cost: 1 Might: 0 Card Type: Spell Domain: ...
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Darius - Trifarian [OGN - 027/298]$1.82Rarity: Rare Number: 027/298 Description: When you play your second card in a turn, give me +2 Might this turn and ready me. Energy Cost: 5 Power Cost: 1 Might: 5 Card Type: Champion ...
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Nocturne - Horrifying [OGN - 194/298]$1.73Rarity: Rare Number: 194/298 Description: GANKING (I can move from battlefield to battlefield.) When you look at cards from the top of your deck (and don't draw them) and see me, you may play...
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Singularity [OGN - 105/298]$1.71Rarity: Uncommon Number: 105/298 Description: Deal 6 to each of up to two units. Energy Cost: 6 Power Cost: 2 Might: 0 Card Type: Spell Domain: Mind Flavor Text: Two fates, very b...
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Arachnoid Horror [UNL - 117/219]$3.80Rarity: Epic Number: 117/219 Description: [HUNT 2] (When I conquer or hold, gain 2 XP.) I can be played to an occupied battlefield if an enemy unit is alone there. Friendly units can be playe...
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Sacrifice [UNL - 173/219]$5.21Rarity: Rare Number: 173/219 Description: [REACTION] (Play any time, even before spells and abilities resolve.) As an additional cost to play this, kill a friendly [MIGHTY] unit. (A unit is M...
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RIFTBOUND LEAGUE OF LEGENDS TCG UNLEASHED CHAMPION DECK VI$27.95Unleashed captures the heart of League of Legends — the build-up, the anticipation, and the thrill of letting everything go in one defining moment. Let’s get to the fun part! Vi has one goal in her...
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Downwell [SFD - 147/221]$11.33Rarity: Epic Number: 147/221 Description: Return all units and gear to their owners' hands. Energy Cost: 8 Power Cost: 2 Card Type: Spell Domain: Chaos Flavor Text: Sunk costs have ...
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Rek'Sai - Breacher [SFD - 029/221]$6.77Rarity: Epic Number: 029/221 Description: [ACCELERATE] (You may pay 1 Fury as an additional cost to have me enter ready.) [ASSAULT] (+1 Might while I'm an attacker.) Friendly units played fro...
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Azir - Sovereign [SFD - 177/221]$4.17Rarity: Epic Number: 177/221 Description: [ACCELERATE] (You may pay 1 and Order as an additional cost to have me enter ready.) When I attack, you may move any number of your token units to th...
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Renata Glasc - Mastermind (Alternate Art) [SFD - 088a/221]$1.90Rarity: Showcase Number: 088a/221 Description: 1, Mind: Draw 1. 1,4 Mind, Exhaust: Score 1 point. Use my abilities only while I'm at a battlefield. Energy Cost: 5 Might: 4 Flavor Text: ...
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Seal of Focus [OGN - 081/298]$14.20Rarity: Epic Number: 081/298 Description: Exhaust: REACTION - ADD calm. (Abilities that add resources can't be reacted to.) Energy Cost: 0 Power Cost: 1 Might: 0 Card Type: Gear Dom...
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Honest Broker [SPF - 155/221]$0.25Rarity: Common Number: 155/221 Description: [DEATHKNELL] — Play a gold gear token exhausted. (When I die, get the effect.) Energy Cost: 2 Might: 2 Card Type: Unit Tag: Ionia Domain:...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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