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SPORTS CARDS
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Rumble - Scrapper (Alternate Art) [SPF - 089a/221]$2.62Rarity: Showcase Number: 089a/221 Description: Your Mechs have +1 Might (including me). When I hold, play a 3 Might Mech unit token to your base. Energy Cost: 5 Power Cost: 1 Might: 4 ...
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World Atlas [SPF - 086/221]$1.00Rarity: Rare Number: 086/221 Description: [EQUIP Mind] (Mind: Attach this to a unit you control.) When I hold, play two Gold gear tokens exhausted. +2 Might Energy Cost: 0 Power Cost: 1 ...
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Rengar - Pouncing [SPF - 025/221]$1.00Rarity: Rare Number: 025/221 Description: [REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.) [ASSAULT 2] (+2 Might while I'm an atta...
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Sivir - Mercenary (Alternate Art) [SPF - 143a/221]$1.39Rarity: Showcase Number: 143a/221 Description: [ACCELERATE] (You may pay 1, Chaos as an additional cost to have me enter ready.) If you've spent at least 2 Runes this turn, I have +2 Might an...
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Ornn - Blacksmith (Alternate Art) [SPF - 058a/221]$1.66Rarity: Showcase Number: 058a/221 Description: When you play me or when I hold, look at the top 4 cards of your Main Deck. You may reveal a gear from among them and draw it. Then recycle the ...
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Fizz - Trickster [SPF - 140/221]$15.66Rarity: Rare Number: 140/221 Description: When you play me, you may play a spell from your trash with Energy cost no more than 3, ignoring its Energy cost. Recycle that spell after you play i...
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Fiora - Worthy [SPF - 180/221]$1.00Rarity: Epic Number: 180/221 Description: When a unit you control becomes [MIGHTY], you may pay Order to ready it. (A unit is Mighty while it has 5+ Might.) Energy Cost: 3 Might: 3 Card...
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Fiora - Peerless (Alternate Art) [SPF - 110a/221]$1.74Rarity: Showcase Number: 110a/221 Description: When I attack or defend one on one, double my Might this combat. Energy Cost: 3 Power Cost: 1 Might: 3 Card Type: Champion Unit Tag: D...
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Edge of Night [SPF - 139/221]$1.00Rarity: Rare Number: 139/221 Description: [HIDDEN] (Hide now for 1 Rune to react with later for 0.) When you play this from face down, attach it to a unit you control here. [Equip Chaos] (Cha...
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Card Sharp [SPF - 081/221]$1.00Rarity: Rare Number: 081/221 Description: When you play me, you and each opponent may play a Gold gear token exhausted. For each opponent who did, you play a Gold gear token exhausted. Ener...
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Mind Rune (Alternate Art) [SPF - R03a]$9.75Rarity: Showcase Number: R03a Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Mind
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Miss Fortune - Buccaneer (Alternate Art) [OGN - 193a/298]$8.93Rarity: Showcase Number: 193a/298 Description: You may play me to an open battlefield. Friendly units may be played to open battlefields. Energy Cost: 4 Power Cost: 1 Might: 4 Card Ty...
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Leona - Zealot (Alternate Art) [OGN - 079a/298]$15.24Rarity: Showcase Number: 079a/298 Description: If an opponent's score is within 3 points of the Victory Score, I enter ready. Stunned enemy units here have -8 Might, to a minimum of 1 Might. ...
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Stormbringer [OGN - 250/298]$4.31Rarity: Epic Number: 250/298 Description: Choose a friendly unit in your base. Deal damage equal to its Might to all enemy units at a battlefield, then move your unit there. Energy Cost: 6 ...
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RIFTBOUND LEAGUE OF LEGENDS TCG BULK RUNES$19.95Runes fuel the Riftbound decks we love to play, and no fan should ever hold off from building the deck of their dreams because they don't have the energy resources to support it. With this collecti...
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Icathian Rain [OGN - 248/298]$2.78Rarity: Epic Number: 248/298 Description: Do this 6 times: Deal 2 to a unit. (You can choose different units.) Energy Cost: 7 Power Cost: 3 Might: 0 Card Type: Signature Spell Tag: ...
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Darius - Executioner (Alternate Art) [OGN - 243a/298]$5.37Rarity: Showcase Number: 243a/298 Description: LEGION - When you play me, ready me. (Get the effect if you've played another card this turn) Other friendly units have +1 might here. Energy ...
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Order Rune [OPP - 214b/298]$6.28Rarity: Promo Number: 214b/298 Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Order
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Ahri - Nine-Tailed Fox [OGN - 255/298]$4.40Rarity: Rare Number: 255/298 Description: When an enemy unit attacks a battlefield you control, give it -1 Might this turn, to a minimum of 1 Might. Energy Cost: 0 Power Cost: 0 Might: ...
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Leona - Determined (Alternate Art) [OGN - 238a/298]$3.53Rarity: Showcase Number: 238a/298 Description: SHIELD (+1 Might while I'm a defender.) When I attack, stun an enemy unit here. (It doesn't deal combat damage this turn.) Energy Cost: 4 Po...
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Sett - Kingpin (Alternate Art) [OGN - 240a/298]$1.64Rarity: Showcase Number: 240a/298 Description: TANK (I must be assigned combat damage first.) I get +1 might for each buffed friendly unit at my battlefield. Energy Cost: 4 Power Cost: 1 ...
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Ahri - Inquisitive (Alternate Art) [OGN - 119a/298]$25.02Rarity: Showcase Number: 119a/298 Description: When I attack or defend, give an enemy unit here -2 Might this turn, to a minimum of 1 Might. Energy Cost: 3 Power Cost: 1 Might: 3 Card...
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Ahri - Alluring [OGN - 066/298]$2.24Rarity: Rare Number: 066/298 Description: When I hold, you score 1 point. Energy Cost: 5 Power Cost: 1 Might: 4 Card Type: Champion Unit Tag: Ahri;Ionia Domain: Calm Flavor Text...
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Volibear - Furious (Alternate Art) [OGN - 041a/298]$4.78Rarity: Showcase Number: 041a/298 Description: DEFLECT 2 (Opponents must play 2 Power to choose me with a spell or ability.) When I attack, deal 5 damage split among any number of enemy units...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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