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SPORTS CARDS
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Vi - Piltover Enforcer [UNL - 187/219]$1.00Rarity: Rare Number: 187/219 Description: When you conquer, if you assigned 3 or more excess damage, you may exhaust me to ready a unit. Energy Cost: 0 Power Cost: 0 Might: 0 Card Typ...
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LeBlanc - Fragmented (Alternate Art) [UNL - 172a/219]$4.57Rarity: Showcase Number: 172a/219 Description: [ASSAULT] [DEATKNELL] Draw 1. If it's your Beginning Phase, draw 2 instead. Energy Cost: 3 Power Cost: 1 Might: 3 Card Type: Champion Un...
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Vex - Mocking (Alternate Art) [UNL - 055a/219]$1.89Rarity: Showcase Number: 055a/219 Description: [SHIELD] [TANK] When you [STUN] an enemy unit at a battlefield, you may move me to that battlefield. Energy Cost: 5 Power Cost: 1 Might: 5...
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Shadow [UNL - 194/219]$1.00Rarity: Epic Number: 194/219 Description: If you play me to a battlefield, I enter ready. [ACTION] 1 and 1 Rune, Exhaust: [STUN] an enemy unit attacking here. (It doesn't deal combat damage t...
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Death from Below [UNL - 186/219]$1.17Rarity: Epic Number: 186/219 Description: Kill a unit at a battlefield. Then, if it had 3 Might or less, you may play this from your trash for 1 Rune. Energy Cost: 4 Power Cost: 1 Card ...
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Ivern - Nurturer (Alternate Art) [UNL - 051a/219]$1.79Rarity: Showcase Number: 051a/219 Description: When you play me or when I hold, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest....
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Vi - Peacekeeper (Alternate Art) [UNL - 176a/219]$13.07Rarity: Showcase Number: 176a/219 Description: [AMBUSH] When I attack, [STUN] an enemy unit here. Energy Cost: 5 Power Cost: 1 Might: 5 Card Type: Champion Unit Tag: Piltover;Vi D...
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Poppy - Paragon (Alternate Art) [UNL - 116a/219]$1.52Rarity: Showcase Number: 116a/219 Description: [DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.) When you play me, if an opponent's score is within 3 points of the V...
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Jinx - Loose Cannon (Overnumbered) [OGN - 301/298]$107.42Rarity: Showcase Number: 301/298 Description: At start of your Beginning Phase, draw 1 if you have 1 or fewer cards in your hand. Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Lege...
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Highlander [OGS - 020/024]$1.90Rarity: Epic Number: 020/024 Description: REACTION (Play any time, even before spells and abilities resolve.) Choose a friendly unit. The next time it dies this turn, recall it exhausted inst...
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Katarina - Reckless [UNL - 023/219]$1.00Rarity: Rare Number: 023/219 Description: When you hide a card, ready me. When you play a card from face down, deal 2 to an enemy unit. Energy Cost: 5 Power Cost: 1 Might: 5 Card Type...
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Ivern - Nurturer [UNL - 051/219]$1.00Rarity: Rare Number: 051/219 Description: When you play me or when I hold, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest. Then...
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Cursed Sarcophagus [UNL - 148/219]$1.00Rarity: Epic Number: 148/219 Description: When you play this, banish all units from your trash. Exhaust: Play a unit banished with this. (You must pay its costs.) Energy Cost: 4 Power Cos...
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Galio - Indefatigable [UNL - 171/219]$1.00Rarity: Rare Number: 171/219 Description: [DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.) [TANK] (I must be assigned combat damage first.) I don't deal combat dama...
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Yuumi - Magical Cat [UNL - 056/219]$1.00Rarity: Rare Number: 056/219 Description: When I attack or defend, give on of your other units here +3 Might and TANK this turn. (It must be assigned combat damage first.) Energy Cost: 3 ...
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Xerath - Freed [UNL - 026/219]$1.00Rarity: Rare Number: 026/219 Description: Fury, Exhaust: Deal 3 to a unit. Use this ability only while I'm at a battlefield. Energy Cost: 5 Power Cost: 0 Might: 5 Card Type: Champion ...
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Blighted Battleaxe [UNL - 019/219]$1.00Rarity: Rare Number: 019/219 Description: EQUIP 1 and 1 Fury (1 and 1 Fury: Attach this to a unit you control.) At the end of your turn, if I didn't conquer this turn, unattach this and deal ...
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Atakhan [UNL - 170/219]$1.00Rarity: Rare Number: 170/219 Description: You may kill a friendly unit as an additional cost to play me. If you do, I cost 1 less for each Energy it costs and 1 Order less for each Power it c...
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Undying Legion [UNL - 025/219]$1.00Rarity: Rare Number: 025/219 Description: [LEGION] You may play me from your trash for 3 and 1 Fury. (Get the effect if you've played another card this turn.) Energy Cost: 3 Power Cost: 0...
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Tricksy Tentacles [UNL - 054/219]$1.00Rarity: Rare Number: 054/219 Description: Move any number of enemy units with the same controller and a total Might of 8 or less to a single location. Energy Cost: 4 Power Cost: 1 Might...
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Sumpworks Map [UNL - 085/219]$1.00Rarity: Rare Number: 085/219 Description: [REACTION] (Play any time, even before spells and abilities resolve.) [TEMPORARY] (Kill this at the start of its controller's Beginning Phase, before...
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Sprite Queen [UNL - 084/219]$1.00Rarity: Rare Number: 084/219 Description: When you play me or at the start of your Beginning Phase, play a ready 3 Might Sprite unit token with [TEMPORARY] to your base. (Kill them at the sta...
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Shard of Undoing [UNL - 174/219]$1.00Rarity: Rare Number: 174/219 Description: The first time a friendly unit dies during your Beginning Phase each turn, each opponent must kill one of their units. Energy Cost: 6 Power Cost:...
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Pyke - Returned [UNL - 145/219]$1.00Rarity: Rare Number: 145/219 Description: HIDDEN (Hide now for 1 Rune to react with later for 0.) BACKLINE (I must be assigned combat damage last.) Once each turn, when an enemy unit dies whi...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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