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SPORTS CARDS
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Shen - Scourge of Shadows (Overnumbered) [VEN - 170/166]$80.39Rarity: Showcase Number: 170/166 Description: When I hold, if there is exactly one other unit you control here, draw 1. Energy Cost: 5 Power Cost: 1 Might: 6 Card Type: Champion Unit ...
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Mel - Soul's Reflection (Overnumbered) [VEN - 195/166]$238.57Rarity: Showcase Number: 195/166 Description: When you empower something else, empower me. Disempower me, Exhaust: Give a unit at a battlefield -2 Might this turn. Card Type: Legend Tag: ...
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Zed - From the Shadows [VEN - 023/166]$1.53Rarity: Epic Number: 023/166 Description: You may discard 1 as an additional cost to play me. When you play me, if you paid the additional cost, play a 0 Might Shadow Clone unit token. (It ha...
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Temporal Breach [VEN - 066/166]$1.00Rarity: Rare Number: 066/166 Description: [HIDDEN] (Hide now for Rune to react with later for 0.) Banish a unit, then its owner plays it to the same location, ignoring its cost. Energy Cost...
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Shen - Leader of the Kinkou Order [VEN - 138/166]$1.00Rarity: Epic Number: 138/166 Description: [SHIELD] (+1 Might while I'm a defender.) When I hold, if there is exactly one other unit you control here, you score 1 point. Energy Cost: 6 Pow...
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Shady Spectacles [VEN - 137/166]$3.20Rarity: Epic Number: 137/166 Description: [EQUIP 1 and 1 Order] (1 and 1 Order: Attach this to a unit you control.) As this is attached to a unit, choose another friendly unit. The equipped u...
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Renekton - Rage Fueled (Alternate Art) [VEN - 019a/166]$2.77Rarity: Rare Number: 019a/166 Description: [ACCELERATE] When I attack, if you control 4 or fewer runes, deal 2 to all enemy units here. Energy Cost: 6 Might: 6 Card Type: Champion Unit ...
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Nasus - Ascended [VEN - 046/166]$1.60Rarity: Epic Number: 046/166 Description: [DEFLECT 2] (Opponents must pay 2 Runes to choose me with a spell or ability.) [EMPOWER 8] (8: Empower me. Use only if not Empowered.) [EMPOWERED] Wh...
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Mel - Newly Awakened [VEN - 069/166]$3.66Rarity: Epic Number: 069/166 Description: When you play me, draw 1. [EMPOWER 3] (3: Empower me. Use only if not Empowered.) [EMPOWERED] Your spells and abilities can't be countered. If a spel...
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Kayle - Justified [VEN - 134/166]$1.00Rarity: Rare Number: 134/166 Description: [EMPOWER 3] (3: Empower me.) I can be [EMPOWERED] up to three times. I have +2 Might for each time I'm [EMPOWERED]. While I'm [EMPOWERED] three times...
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Kharox [VEN - 114/166]$2.53Rarity: Epic Number: 114/166 Description: [EMPOWER 6 and 2 Chaos] (6 and 2 Chaos: Empower me. Use only if not Empowered.) When I become [EMPOWERED], choose an opponent. They [BURN 3]. Then yo...
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Kennen - Storm of Shuriken (Alternate Art) [VEN - 113a/166]$18.89Rarity: Showcase Number: 113a/166 Description: When you play me, [BURN 2]. When I conquer, give a spell in your trash [FLOW] equal to its cost this turn. Energy Cost: 3 Power Cost: 1 Mi...
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Jayce - Hammer in Hand [VEN - 088/166]$1.00Rarity: Rare Number: 088/166 Description: When I become ready, choose one to give me this turn — • [ASSAULT 2] (+2 Might while I'm an attacker.) • [DEFLECT 2] (Opponents must pay 2 Runes to c...
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Jayce - Brilliant Inventor [VEN - 068/166]$1.53Rarity: Epic Number: 068/166 Description: When you play me or the first time you play a non-token gear each turn, you may ready something besides me that's exhausted. Energy Cost: 6 Power...
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Jayce - Brilliant Inventor (Alternate Art) [VEN - 068a/166]$4.63Rarity: Epic Number: 068a/166 Description: When you play me or the first time you play a non-token gear each turn, you may ready something besides me that's exhausted. Energy Cost: 6 Powe...
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Helm of Suppression [VEN - 045/166]$4.74Rarity: Epic Number: 045/166 Description: [EMPOWER 4 and 1 Calm] (4 and 1 Calm: Empower this. Use only if not Empowered.) Opponents' spells cost 1 more. If this is [EMPOWERED], they cost 1 an...
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Gangplank - Naval [VEN - 086/166]$1.00Rarity: Rare Number: 086/166 Description: [EMPOWER] BodyBody (2 Body: Empower me. Use only if not Empowered.) [EMPOWERED] If a spell or ability that chooses me would stun me, give me -Might, ...
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Endless Riches [VEN - 022/166]$3.68Rarity: Epic Number: 022/166 Description: When you play this, banish your hand and trash, then [BURN 7]. Skip your Draw Phase. You may play cards from your trash. If a card would go to your t...
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Corrupted Dragon [VEN - 091/166]$1.66Rarity: Epic Number: 091/166 Description: If your score is not within 3 points of the Victory Score, I enter ready. When I attack, you may move any number of enemy units here each with 5 Migh...
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Akali - Silent [VEN - 038/166]$1.00Rarity: Rare Number: 038/166 Description: I can't be chosen by enemy spells and abilities unless I'm in combat. When I move to a battlefield, give me +2 Might this turn. Energy Cost: 4 Po...
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Ashe - Focused [OPP - 169/219]$9.90Rarity: Promo Number: 169/219 Description: When you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand...
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Veteran Poro (Overnumbered) [UNL - 223/219]$212.47Rarity: Showcase Number: 223/219 Description: WEAPONMASTER Energy Cost: 2 Power Cost: 0 Might: 2 Card Type: Unit Tag: Freljord;Poro Domain: Body Flavor Text: As other know when ...
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Lillia - Bashful Bloom (Overnumbered) [UNL - 230/219]$94.08Rarity: Showcase Number: 230/219 Description: 4, Exhaust: Play a ready 3 Might Sprite unit token with [TEMPORARY]. This ability costs 1 less for each friendly unit with [TEMPORARY]. Energy ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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