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SPORTS CARDS
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Cithria of Cloudfield [OGN - 139/298]$0.50Rarity: Uncommon Number: 139/298 Description: When you play another unit, buff me. (If I don't have a buff, I get a +1 Might buff.) Energy Cost: 2 Power Cost: 0 Might: 1 Card Type: Un...
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Blastcone Fae [OGN - 097/298]$0.50Rarity: Uncommon Number: 097/298 Description: HIDDEN (Hide now for 1 Rune to react with later for 0.) When you play me, give a unit -2 Might this turn, to a minimum of 1 Might. Energy Cost:...
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Aspirant's Climb [OGN - 276/298]$0.50Rarity: Uncommon Number: 276/298 Description: Increase the points needed to win the game by 1 Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Battlefield Domain: None
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Altar to Unity [OGN - 275/298]$0.50Rarity: Uncommon Number: 275/298 Description: When you hold here, play a 1 Might Recruit unit token in your base. Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Battlefield Domain...
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Adaptatron [OGN - 056/298]$3.82Rarity: Uncommon Number: 056/298 Description: When I conquer, you may kill a gear. If you do, buff me. (If I don't have a buff, I get a +1 Might buff.) Energy Cost: 4 Power Cost: 0 Migh...
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Solari Shrine [OGN - 072/298]$1.00Rarity: Rare Number: 072/298 Description: When you kill a stunned enemy unit, you may exhaust this to draw 1. Energy Cost: 3 Power Cost: 0 Might: 0 Card Type: Gear Domain: Calm Fl...
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Volibear - Relentless Storm [OGN - 249/298]$1.00Rarity: Rare Number: 249/298 Description: When you play a MIGHTY unit, you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ Might) Energy Cost: 0 Power Cost: ...
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Maddened Marauder [OGN - 191/298]$1.00Rarity: Rare Number: 191/298 Description: TANK (I must be assigned combat damage first.) When you play me, move a unit from a battlefield to its base. Energy Cost: 5 Power Cost: 0 Might...
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Viktor - Innovator [OGN - 117/298]$1.00Rarity: Rare Number: 117/298 Description: When you play a card on an opponent's turn, play a 1 Might Recruit unit token in your base. Energy Cost: 4 Power Cost: 1 Might: 3 Card Type: ...
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Volibear - Imposing [OGN - 158/298]$1.00Rarity: Rare Number: 158/298 Description: SHIELD 3 (+3 Might while I'm a defender.) TANK (I must be assigned combat damage first.) When an opponent moves to a battlefield other than mine, dra...
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Taric - Protector [OGN - 074/298]$1.00Rarity: Rare Number: 074/298 Description: SHIELD (+1 Might while I'm a defender.) TANK (I must be assigned combat damage first.) Other friendly units here have SHIELD. Energy Cost: 4 Powe...
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Last Stand [OGN - 069/298]$1.00Rarity: Rare Number: 069/298 Description: ACTION (Play on your turn or in showdowns.) Double a friendly unit's Might this turn. Give it TEMPORARY. (Kill it at the start of its controller's Be...
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Draven - Showboat [OGN - 028/298]$1.00Rarity: Rare Number: 028/298 Description: My Might is increased by your points. Energy Cost: 5 Power Cost: 1 Might: 3 Card Type: Champion Unit Tag: Noxus;Draven Domain: Fury Fla...
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Yasuo - Windrider (Alternate Art) [OGN - 205a/298]$6.94Rarity: Showcase Number: 205a/298 Description: GANKING (I can move from battlefield to battlefield.) The third time I move in a turn, you score 1 point. Energy Cost: 5 Power Cost: 1 Mig...
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Leona - Radiant Dawn [OGN - 261/298]$1.00Rarity: Rare Number: 261/298 Description: When you stun one or more enemy units, buff a friendly unit. (If it doesn't have a buff, it gets a +1 Might buff.) Energy Cost: 0 Power Cost: 0 ...
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Kog'Maw - Caustic [OGN - 190/298]$1.00Rarity: Rare Number: 190/298 Description: DEATHKNELL - Deal 4 to all units at my battlefield. (When I die, get the effect) Energy Cost: 3 Power Cost: 1 Might: 1 Card Type: Champion Un...
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Ravenborn Tome [OGN - 032/298]$1.00Rarity: Rare Number: 032/298 Description: Exhaust: The next spell you play deals 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.) Energy Cost: 3 Power Cost: 0 ...
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Soulgorger [OGN - 196/298]$1.00Rarity: Rare Number: 196/298 Description: When you play me, you may play a unit from your trash, ignoring its Energy cost. (You must still pay its Power cost.) Energy Cost: 8 Power Cost: ...
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Wraith of Echoes [OGN - 118/298]$1.00Rarity: Rare Number: 118/298 Description: The first time a friendly unit dies each turn, draw 1. Energy Cost: 6 Power Cost: 1 Might: 5 Card Type: Unit Tag: Shadow Isles;Spirit Dom...
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Kraken Hunter [OGN - 150/298]$1.00Rarity: Rare Number: 150/298 Description: ACCELERATE (You may pay 1 body as an additional cost to have me enter ready.) ASSAULT (+1 Might while i'm an attacker.) As you play me, you may spend...
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Kai'Sa - Evolutionary [OGN - 112/298]$1.00Rarity: Rare Number: 112/298 Description: GANKING (I can move from battlefield to battlefield.) When I conquer, you may play a spell from your trash with Energy cost less than your points wit...
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Party Favors [OGN - 071/298]$1.00Rarity: Rare Number: 071/298 Description: Each other player chooses Cards or Runes. For each player that chooses Cards, you and that player each draw 1. For each player that chooses Runes, yo...
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Mistfall [OGN - 152/298]$1.00Rarity: Rare Number: 152/298 Description: When you buff a friendly unit, you may pay body and exhaust this to ready it. Energy Cost: 3 Power Cost: 0 Might: 0 Card Type: Gear Domain:...
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Blazing Scorcher [OGN - 001/298]$0.25Rarity: Common Number: 001/298 Description: ACCELERATE (You may pay 1 Fury as an additional cost to have me enter ready.) Energy Cost: 5 Power Cost: 0 Might: 5 Card Type: Unit Tag: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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