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SPORTS CARDS
topFILTER FILTERPlease go configure a sidebar block.
Suggest adding the filter block.There are 953 productsSort
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Yuumi - Magical Cat [UNL - 056/219]$1.00Rarity: Rare Number: 056/219 Description: When I attack or defend, give on of your other units here +3 Might and TANK this turn. (It must be assigned combat damage first.) Energy Cost: 3 ...
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Xerath - Freed [UNL - 026/219]$1.00Rarity: Rare Number: 026/219 Description: Fury, Exhaust: Deal 3 to a unit. Use this ability only while I'm at a battlefield. Energy Cost: 5 Power Cost: 0 Might: 5 Card Type: Champion ...
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Atakhan [UNL - 170/219]$1.00Rarity: Rare Number: 170/219 Description: You may kill a friendly unit as an additional cost to play me. If you do, I cost 1 less for each Energy it costs and 1 Order less for each Power it c...
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Vi - Peacekeeper [UNL - 176/219]$1.00Rarity: Rare Number: 176/219 Description: [AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) When I attack, [STUN] an enemy unit here. (It doesn't deal combat d...
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Vilemaw [UNL - 060/219]$26.51Rarity: Epic Number: 060/219 Description: [AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) Enemy units here with less Might than me don't deal combat damage. ...
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Tricksy Tentacles [UNL - 054/219]$1.00Rarity: Rare Number: 054/219 Description: Move any number of enemy units with the same controller and a total Might of 8 or less to a single location. Energy Cost: 4 Power Cost: 1 Might...
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Sprite Queen [UNL - 084/219]$1.00Rarity: Rare Number: 084/219 Description: When you play me or at the start of your Beginning Phase, play a ready 3 Might Sprite unit token with [TEMPORARY] to your base. (Kill them at the sta...
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Smoke and Mirrors [UNL - 083/219]$1.00Rarity: Rare Number: 083/219 Description: [Hidden] (Hide now for 1 Rune to react with later for 0.) [ACTION] (Play on your turn or in showdowns.) Choose a unit you control and another unit yo...
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Shard of Undoing [UNL - 174/219]$1.00Rarity: Rare Number: 174/219 Description: The first time a friendly unit dies during your Beginning Phase each turn, each opponent must kill one of their units. Energy Cost: 6 Power Cost:...
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Pyke - Returned [UNL - 145/219]$1.00Rarity: Rare Number: 145/219 Description: HIDDEN (Hide now for 1 Rune to react with later for 0.) BACKLINE (I must be assigned combat damage last.) Once each turn, when an enemy unit dies whi...
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Nilah - Joyful Ascetic [UNL - 115/219]$1.00Rarity: Rare Number: 115/219 Description: [ACCELERATE] (You may pay 1 + 1 Body as an additional cost to have me enter ready.) [GANKING] (I can move from battlefield to battlefield.) When I mo...
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Lillia - Fae Fawn [UNL - 082/219]$1.00Rarity: Rare Number: 082/219 Description: [ACCELERATE] (You may pay 1 + 1 Calm as an additional cost to have me enter ready.) When I move from a location, play a 3 Might Sprite unit token wit...
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Kha'Zix - Evolving Hunter (Alternate Art) [UNL - 119a/219]$2.52Rarity: Showcase Number: 119a/219 Description: HUNT (When I conquer or hold, gain 1 XP.) When I attack, you may spend 3 XP to deal damage equal to my Might to an enemy unit here. Energy Cos...
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Vi - Hotheaded (Alternate Art) [UNL - 030a/219]$3.95Rarity: Showcase Number: 030a/219 Description: DEFLECT 2, 1 Fury: Double my Might this turn. Energy Cost: 4 Might: 3 Card Type: Champion Unit Tag: Vi;Zaun Domain: Fury Flavor Text...
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Diana - No Longer Human (Alternate Art) [UNL - 149a/219]$12.06Rarity: Showcase Number: 149a/219 Description: [AMBUSH] When you play a spell, give me +2 Might this turn. Energy Cost: 4 Power Cost: 1 Might: 3 Card Type: Champion Unit Tag: Mount ...
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Elder Dragon (Alternate Art) [UNL - 118a/219]$42.02Rarity: Showcase Number: 118a/219 Description: Any amount of your damage is enough to kill enemy units. When you play me, choose up to one enemy unit at each location. Deal 1 to them. Energ...
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Vaults of Helia [UNL - 219/219]$0.50Rarity: Uncommon Number: 219/219 Description: When you hold here, your non-token units cost 1 more to play this turn. Card Type: Battlefield Domain: None
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Turn to Dust [UNL - 070/219]$0.25Rarity: Common Number: 070/219 Description: Give a gear [TEMPORARY]. (Kill it at the start of its controller's Beginning Phase, before scoring.) Energy Cost: 2 Power Cost: 0 Might: 0 ...
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Star Spring [UNL - 215/219]$0.50Rarity: Uncommon Number: 215/219 Description: The first time a player plays a non-token unit here each turn, they may move another unit they control here to its base. Energy Cost: 0 Power...
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Shadow's Call [UNL - 165/219]$0.65Rarity: Uncommon Number: 165/219 Description: Choose a friendly unit without [TEMPORARY]. Give it [TEMPORARY]. Draw 2. (Kill it at the start of its controller's Beginning Phase, before scorin...
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Sprite Fountain [UNL - 078/219]$6.83Rarity: Uncommon Number: 078/219 Description: [TEMPORARY] (Kill this at the start of its controller's Beginning Phase, before scoring.) When you play this, play a ready 3 Might Sprite unit to...
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Sprite Burst [UNL - 069/219]$0.25Rarity: Common Number: 069/219 Description: Play two ready 3 Might Sprite unit tokens with [TEMPORARY]. (Kill each at the start of its controller's Beginning Phase, before scoring.) Energy ...
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Square Up [UNL - 017/219]$0.50Rarity: Uncommon Number: 017/219 Description: [REPEAT] - Discard 1 (You may pay the additional cost to repeat this spell's effect.) Give a unit [ASSAULT 4] this turn. (+4 Might while it's an ...
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Sinister Poro [UNL - 137/219]$0.50Rarity: Uncommon Number: 137/219 Description: When I attack, you may pay 1 to move an enemy unit here to its base. Energy Cost: 2 Power Cost: 1 Might: 1 Card Type: Unit Tag: Poro;Sh...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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