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SPORTS CARDS
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Switcheroo [SPF - 145/221]$1.00Rarity: Rare Number: 145/221 Description: [HIDDEN] (Hide now for 1 Rune to reach later for 0.) [ACTION] {Play on your turn or in showdowns.) Swap the Might of two units at the same battlefiel...
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Rek'sai - Void Burrower [SPF - 187/221]$1.00Rarity: Rare Number: 187/221 Description: When you conquer, you may exhaust me to reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest. Energy Cost: 0 Power C...
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Rek'Sai - Swarm Queen [SPF - 170/221]$1.00Rarity: Rare Number: 170/221 Description: When I attack, you may reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest. If the played card is a unit, you may play ...
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Sterak's Gage [SPF - 056/221]$1.00Rarity: Rare Number: 056/221 Description: [QUICK-DRAW] (This has REACTION. When you play it, attach it to a unit you control.) [EQUIP Calm] (Calm: Attach this to a unit you control.) Might +3...
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Soraka - Wanderer [SPF - 173/221]$1.00Rarity: Rare Number: 173/221 Description: I must be assigned combat damage last. If another unit you control here would die, if it has less Might than me, instead heal it, exhaust it, and rec...
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Piercing Light [SPF - 023/221]$1.00Rarity: Rare Number: 023/221 Description: [REPEAT 2, Fury] (You may pay the additional cost to repeat this spell's effect.) Deal 2 to a unit at a battlefield, then deal 2 to up to one other u...
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Ornn - Fire Below the Mountain [SPF - 189/221]$1.00Rarity: Rare Number: 189/221 Description: Exhaust: [REACTION] — [ADD] Rune. Use only to play gear or use gear abilities. (Abilities that add resources can't be reacted to.) Energy Cost: 2 ...
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Blood Rush [SPF - 003/221]$0.25Rarity: Common Number: 003/221 Description: [ACTION] (Play on your turn or in showdowns.) [REPEAT 1] (You may pay the additional cost to repeat this spell's effect.) Give a unit [ASSAULT 2]. ...
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Needlessly Large Yordle [SPF - 055/221]$1.00Rarity: Rare Number: 055/221 Description: [SHIELD 5] (+5 Might while I'm a defender.) [TANK] (I must be assigned combat damage first.) I cost 2 and 1 Calm less for each point you scored from ...
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Lucian - Purifier [SPF - 183/221]$1.00Rarity: Rare Number: 183/221 Description: Your Equipment each give [ASSAULT]. (+1 Might while equipped unit is an attacker.) Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Legend ...
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Kato the Arm [SPF - 112/221]$1.00Rarity: Rare Number: 112/221 Description: [DEFLECT] (Opponents must pay Rune to choose me with a spell or ability.) When I move to a battlefield, give a friendly unit my keywords and +Might e...
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Fiora - Peerless [SPF - 110/221]$1.00Rarity: Rare Number: 110/221 Description: When I attack or defend one on one, double my Might this combat. Energy Cost: 3 Power Cost: 1 Might: 3 Card Type: Champion Unit Tag: Demaci...
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Ezreal - Prodigal Explorer [SPF - 199/221]$1.00Rarity: Rare Number: 199/221 Description: Exhaust: [REACTION] — Draw 1. Use only if you've chosen enemy units and/or gear twice this turn with spells or unit abilities. Energy Cost: 0 Pow...
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Janna - Savior [SPF - 053/221]$1.00Rarity: Rare Number: 053/221 Description: [REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.) When you play me, heal your units here,...
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Irelia - Graceful (Alternate Art) [SPF - 141a/221]$4.86Rarity: Showcase Number: 141a/221 Description: Your spells that choose me cost 1 or Rune less. Energy Cost: 4 Power Cost: 1 Might: 4 Card Type: Champion Unit Tag: Irelia Domain: C...
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Draven - Vanquisher [SPF - 020/221]$1.00Rarity: Rare Number: 020/221 Description: When I win a combat, play a Gold gear token exhausted. When I attack or defend, you may pay Fury. If you do, give me +2 Might this turn. Energy Cos...
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Irelia - Blade Dancer [SPF - 195/221]$1.00Rarity: Rare Number: 195/221 Description: When you choose a friendly unit, you may exhaust me and pay 1 Rune to ready it. When you conquer, you may pay 1 to ready me. Energy Cost: 0 Power...
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Draven - Glorious Executioner [SPF - 185/221]$1.00Rarity: Rare Number: 185/221 Description: When you win a combat, draw 1. (You win if only your units remain after combat.) Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Legend Ta...
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Here to Help [SPF - 111/221]$1.00Rarity: Rare Number: 111/221 Description: [HIDDEN] (Hide now for Rune to react with later for 0.) [ACTION] (Play on your turn or in showdowns.) You may play a unit from hand to a battlefield ...
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Heart of Dark Ice [SPF - 052/221]$1.00Rarity: Rare Number: 052/221 Description: Exhaust: Give a unit +3 Might this turn. Energy Cost: 3 Power Cost: 1 Card Type: Gear Domain: Calm Flavor Text: "All will knee...in time."—...
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Azir - Emperor of the Sands [SPF - 197/221]$1.00Rarity: Rare Number: 197/221 Description: Your Sand Soldiers have [WEAPONMASTER]. 1, Exhaust: Play a 2 Might Sand Soldier unit token to your base. Use only if you've played an Equipment this ...
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Azir - Ascendant [SPF - 050/221]$1.00Rarity: Rare Number: 050/221 Description: Calm: [ACTION] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its Equip...
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Assembly Rig [SPF - 019/221]$1.00Rarity: Rare Number: 019/221 Description: 1, Fury, Recycle a unit from your trash, Exhaust: Play a 3 Might Mech unit token to your base. Energy Cost: 4 Card Type: Gear Domain: Fury Fl...
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Aphelios - Exalted [SPF - 049/221]$1.00Rarity: Rare Number: 049/221 Description: When you attach an Equipment to me, choose one that hasn't been chosen this turn — •Ready 2 runes. •Channel 1 rune exhausted. •Buff a friendly unit. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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