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SPORTS CARDS
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Scrapyard Champion [OGN - 020/298]$0.50Rarity: Uncommon Number: 020/298 Description: LEGION - When you play me, discard 2, then draw 2. (Get the effect if you've played another card this turn.) Energy Cost: 5 Power Cost: 1 M...
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Portal Rescue [OGN - 102/298]$0.50Rarity: Uncommon Number: 102/298 Description: ACTION (Play on your turn or in showdowns.) Banish a friendly unit, then play it to base, ignoring its cost. Energy Cost: 3 Power Cost: 1 M...
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Poro Herder [OGN - 061/298]$0.50Rarity: Uncommon Number: 061/298 Description: When you play me, if you control a Poro, buff me and draw 1. (If I don't have a buff, I get a +1 Might buff.) Energy Cost: 3 Power Cost: 1 ...
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Pirate's Haven [OGN - 143/298]$0.50Rarity: Uncommon Number: 143/298 Description: When you ready a friendly unit, give it +1 Might this turn. Energy Cost: 3 Power Cost: 0 Might: 0 Card Type: Gear Domain: Body Flavor...
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Peak Guardian [OGN - 223/298]$0.50Rarity: Uncommon Number: 223/298 Description: When you play me, buff me. Then, if I am at a battlefield, buff all other friendly units there. (To buff a unit give it a +1 Might if it doesn't ...
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Mushroom Pouch [OGN - 101/298]$0.50Rarity: Uncommon Number: 101/298 Description: At the start of your Beginning Phase, if you control a facedown card at a battlefield, draw 1. Energy Cost: 2 Power Cost: 0 Might: 0 Card...
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Mountain Drake [OGN - 142/298]$0.50Rarity: Uncommon Number: 142/298 Energy Cost: 9 Power Cost: 0 Might: 10 Card Type: Unit Tag: Dragon Domain: Body Flavor Text: After centuries spent trying to understand dragon beh...
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Noxus Saboteur [OGN - 018/298]$0.50Rarity: Uncommon Number: 018/298 Description: Your opponents' HIDDEN cards can't be revealed here. Energy Cost: 3 Power Cost: 0 Might: 3 Card Type: Unit Tag: Noxus;Trifarian Domai...
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Gemcraft Seer [OGN - 100/298]$0.50Rarity: Uncommon Number: 100/298 Description: VISION (When you play me, look at the top card of your Main Deck. You may recycle it.) Other friendly units have VISION. Energy Cost: 3 Power...
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Energy Conduit [OGN - 098/298]$0.50Rarity: Uncommon Number: 098/298 Description: Exhaust: REACTION - ADD 1. (Abilities that add resources can't be reacted to.) Energy Cost: 3 Power Cost: 0 Might: 0 Card Type: Gear Do...
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Captain Farron [OGN - 015/298]$0.50Rarity: Uncommon Number: 015/298 Description: Other friendly units here have ASSAULT. (+1 Might while they're attackers.) Energy Cost: 4 Power Cost: 1 Might: 5 Card Type: Unit Tag: ...
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Block [OGN - 057/298]$0.50Rarity: Uncommon Number: 057/298 Description: HIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Give a unit SHIELD 3 and TANK this turn. (+3 ...
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Adaptatron [OGN - 056/298]$5.00Rarity: Uncommon Number: 056/298 Description: When I conquer, you may kill a gear. If you do, buff me. (If I don't have a buff, I get a +1 Might buff.) Energy Cost: 4 Power Cost: 0 Migh...
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Yasuo - Windrider (Alternate Art) [OGN - 205a/298]$5.37Rarity: Showcase Number: 205a/298 Description: GANKING (I can move from battlefield to battlefield.) The third time I move in a turn, you score 1 point. Energy Cost: 5 Power Cost: 1 Mig...
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Body Rune (Alternate Art) [OGN - 126a/298]$6.29Rarity: Showcase Number: 126a/298 Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Body
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Kog'Maw - Caustic [OGN - 190/298]$1.00Rarity: Rare Number: 190/298 Description: DEATHKNELL - Deal 4 to all units at my battlefield. (When I die, get the effect) Energy Cost: 3 Power Cost: 1 Might: 1 Card Type: Champion Un...
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Deadbloom Predator [OGN - 161/298]$12.67Rarity: Epic Number: 161/298 Description: DEFLECT (Opponents must play rune to choose me with a spell or effect.) You may play me to an occupied enemy battlefield. Energy Cost: 8 Power Co...
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Darius - Hand of Noxus (Overnumbered) [OGN - 302/298]$54.67Rarity: Showcase Number: 302/298 Description: Exhaust REACTION, LEGION - ADD 1 (Abilities that add resources can't be reacted to. Get the effect if you've played a card this turn.) Energy C...
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Vayne - Hunter (Overnumbered) [SFD - 223/221]$92.92Rarity: Showcase Number: 223/221 Description: ASSAULT 3 (+3 Might while I'm an attacker.) If an opponent controls a battlefield, I enter ready. When I conquer, you may pay 1 to return me to m...
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Seal of Rage (Overnumbered) [SFD - 222/221]$77.18Rarity: Showcase Number: 222/221 Description: Exhaust: REACTION - ADD 1 Fury. (Abilities that add resources can't be reacted to.) Energy Cost: 0 Power Cost: 1 Might: 0 Card Type: Gear...
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Inviolus Vox [UNL - 027/219]$1.00Rarity: Epic Number: 027/219 Description: When I conquer, give a friendly unit +8 Might this turn. Energy Cost: 8 Power Cost: 2 Might: 8 Card Type: Unit Tag: Dragon;Mount Targon D...
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Lee Sin - Centered [OPP - 151b/298]$74.37Rarity: Rare Number: 151b/298 Description: ACCELERATE Other buffed friendly units at my battlefield have +2 Might. Energy Cost: 6 Power Cost: 0 Might: 6 Card Type: Champion Unit Tag...
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Order Rune (R06a) [UNL - R06a]$8.82Rarity: Showcase Number: R06a Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Order
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Rengar - Pridestalker (Signature) [UNL - 227*/219]$429.21Rarity: Showcase Number: 227*/219 Description: When you play a unit, give a unit +1 Might this turn. Card Type: Legend Tag: Rengar Domain: Fury;Body
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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