-
TCG SEALED
TCG SINGLES
- Disney Lorcana Singles
- Magic: The Gathering Singles
- Pokemon Singles
- Yu-Gi-Oh Singles
- Flesh and Blood Singles
- One Piece Singles
- Star Wars Unlimited Singles
- Advanced Search
SPORTS CARDS
topFILTER FILTERPlease go configure a sidebar block.
Suggest adding the filter block.There are 292 productsSort
Translation missing: en.sections.collection_template.product_count
-
Darius - Trifarian [OGN - 027/298]$12.17Rarity: Rare Number: 027/298 Description: When you play your second card in a turn, give me +2 Might this turn and ready me. Energy Cost: 5 Power Cost: 1 Might: 5 Card Type: Champion ...
-
Karma - Channeler [OGN - 235/298]$1.00Rarity: Rare Number: 235/298 Description: VISION (When you play me, look at the top card of your Main Deck. You may recycle it.) When you recycle one or more cards, buff a friendly unit. (If ...
-
Rhasa the Sunderer [OGN - 195/298]$3.34Rarity: Rare Number: 195/298 Description: I cost 1 less for each card in your trash. Energy Cost: 10 Power Cost: 1 Might: 6 Card Type: Unit Tag: Shadow Isles;Spirit Domain: Chaos ...
-
Party Favors [OGN - 071/298]$1.00Rarity: Rare Number: 071/298 Description: Each other player chooses Cards or Runes. For each player that chooses Cards, you and that player each draw 1. For each player that chooses Runes, yo...
-
Mistfall [OGN - 152/298]$1.00Rarity: Rare Number: 152/298 Description: When you buff a friendly unit, you may pay body and exhaust this to ready it. Energy Cost: 3 Power Cost: 0 Might: 0 Card Type: Gear Domain:...
-
Jinx - Demolitionist [OGN - 030/298]$1.00Rarity: Rare Number: 030/298 Description: ACCELERATE (You may pay 1 Fury as an additional cost to have me enter ready.) ASSAULT 2 (+2 Might while I'm an attacker.) When you play me, discard 2...
-
Blazing Scorcher [OGN - 001/298]$0.25Rarity: Common Number: 001/298 Description: ACCELERATE (You may pay 1 Fury as an additional cost to have me enter ready.) Energy Cost: 5 Power Cost: 0 Might: 5 Card Type: Unit Tag: ...
-
Volibear - Relentless Storm (Overnumbered) [OGN - 300/298]$99.66Rarity: Showcase Number: 300/298 Description: When you play a MIGHTY unit, you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ Might.) Energy Cost: 0 Power C...
-
Ahri - Nine-Tailed Fox (Overnumbered) [OGN - 303/298]$294.13Rarity: Showcase Number: 303/298 Description: When an enemy unit attacks a battlefield you control, give it -1 Might this turn, to a minimum of 1 Might. Energy Cost: 0 Power Cost: 0 Mig...
-
Mystic Reversal [OGN - 080/298]$17.30Rarity: Epic Number: 080/298 Description: REACTION (Play any time, even before spells and abilities resolve.) Gain control of a spell. You may make new choices for it. Energy Cost: 4 Powe...
-
Order Rune [OGN - 214/298]$0.49Rarity: Common Number: 214/298 Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Order
-
Seal of Strength [OGN - 163/298]$20.24Rarity: Epic Number: 163/298 Description: Exhaust: REACTION - ADD body. (Abilities that add resources can't be reacted to.) Energy Cost: 0 Power Cost: 1 Might: 0 Card Type: Gear Dom...
-
Whiteflame Protector [OGN - 082/298]$81.65Rarity: Epic Number: 082/298 Description: When you play me, give a unit +8 Might this turn. Energy Cost: 8 Power Cost: 2 Might: 8 Card Type: Unit Tag: Dragon;Mount Targon Domain: ...
-
Calm Rune (Alternate Art) [OGN - 042a/298]$28.15Rarity: Showcase Number: 042a/298 Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Calm
-
Bullet Time [OGN - 268/298]$32.93Rarity: Epic Number: 268/298 Description: ACTION (Play on your turn or in showdowns.) Pay any amount of rune to deal that much damage to all enemy units at a battlefield. Energy Cost: 1 P...
-
Guerilla Warfare [OGN - 264/298]$20.68Rarity: Epic Number: 264/298 Description: Return up to two cards with HIDDEN from your trash to your hand. You can hide ignoring costs this turn. Energy Cost: 2 Power Cost: 1 Might: 0 ...
-
Vanguard Sergeant [OGN - 219/298]$0.25Rarity: Common Number: 219/298 Energy Cost: 4 Power Cost: 0 Might: 4 Card Type: Unit Tag: Demacia;Elite Domain: Order Flavor Text: He knew his orders: hold the line, or there woul...
-
Undercover Agent [OGN - 178/298]$0.25Rarity: Common Number: 178/298 Description: DEATHKNELL - Discard 2, then draw 2. (When I die, get the effect.) Energy Cost: 5 Power Cost: 1 Might: 5 Card Type: Unit Domain: Chaos ...
-
Watchful Sentry [OGN - 096/298]$0.25Rarity: Common Number: 096/298 Description: DEATHKNELL - Draw 1. (When I die, get the effect.) Energy Cost: 2 Power Cost: 0 Might: 1 Card Type: Unit Tag: Freljord Domain: Mind F...
-
Stormclaw Ursine [OGN - 137/298]$0.25Rarity: Common Number: 137/298 Description: TANK (I must be assigned combat damage first.) When you play me, channel 1 rune exhausted. Energy Cost: 7 Power Cost: 0 Might: 6 Card Type:...
-
Shipyard Skulker [OGN - 175/298]$0.25Rarity: Common Number: 175/298 Energy Cost: 3 Power Cost: 0 Might: 3 Card Type: Unit Tag: Bilgewater;Pirate Domain: Chaos Flavor Text: Few people laughed when she claimed she was ...
-
Soaring Scout [OGN - 216/298]$0.25Rarity: Common Number: 216/298 Description: DEATHKNELL - Channel 1 rune exhausted. (When I die, get the effect.) Energy Cost: 2 Power Cost: 0 Might: 1 Card Type: Unit Tag: Bird;Frel...
-
Stalwart Poro [OGN - 052/298]$0.25Rarity: Common Number: 052/298 Description: SHIELD (+1 Might while I'm a defender.) Energy Cost: 2 Power Cost: 0 Might: 2 Card Type: Unit Tag: Poro Domain: Calm Flavor Text: It ...
-
Solari Shieldbearer [OGN - 051/298]$0.25Rarity: Common Number: 051/298 Description: When you play me, stun a unit. (It doesn't deal combat damage this turn.) Energy Cost: 3 Power Cost: 0 Might: 2 Card Type: Unit Tag: Moun...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'