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YOMI: ROUND 1$11.95Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know y...
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//exorgames.com/cdn/shop/products/raw_cd81a444-bd2b-40a4-929a-af71ba69133f_771x1000.jpg?v=1737357456THE SEARCH FOR LOST SPECIES$44.95Number of Players: 1-4 PlayersPlaying Time: 60-75 MinutesRecommended Ages: 13+Thousands of plants and animals have been discovered but haven’t been seen for decades and could be extinct. In order t... -
MONUMENTAL LOST KINGDOMS$64.95Number of Players: 1-5 PlayersPlaying Time: 90-120 minutesRecommended Ages: 14+The “Lost Kingdoms” civilization box is the perfect expansion to Monumental with 4 new Civilizations: Aztecs, Mughals,...
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HORIZONS OF SPIRIT ISLAND$29.95Number of Players: 1-3Playing Time: 90-120 MinutesRecommended Ages: 14+Horizons of Spirit Island is a cooperative strategy game of settler-destruction for 1-3 players, designed by R. Eric Reuss. Pl...
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RISK SHADOW FORCES$89.95Number of Players: 3-5Playing Time: 60+ MinutesRecommended Ages: 13+It is the year 2050, and the world is not as it should be. Tides lash the shorelines, smashing everything in their reach. Hurrica...
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//exorgames.com/cdn/shop/products/raw_3b1b8208-4c0c-491e-9a56-20e3102f7c64_771x1000.jpg?v=1737348793FRESCO REVISED EDITION$51.95Number of Players: 2-4Playing Time: 60+ MinutesRecommended Ages: 10+New artwork and two expansion modules!As fresco painters, the players have been commissioned by the bishop to restore the ceiling... -
BRAZIL: IMPERIAL$69.95Number of Players: 1-4Playing Time: 100 MinutesRecommended Ages: 14+Take on the role of one of the great monarchs of the past, and show your valor! You will arrive in a vast and rich territory, but...
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AUTOBAHN$54.95Number of Players: 1-4Playing Time: 90-120 MinutesRecommended Ages: 14+As a director within the Bundes Autobahn Organisation, you are responsible for managing and developing the German Federal High...
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//exorgames.com/cdn/shop/products/raw_1da31d89-c774-4036-94b9-864262b99b1f_771x1000.png?v=1737347097MACHI KORO LEGACY EDITION$44.95Number of Players: 2-4Playing Time: 30-45 MinutesRecommended Ages: 8+So you think you know Machi Koro? It is indeed a whimsical land of amusement parks and cheese factories, but it’s about to get t... -
EMPIRE'S END$34.95Number of Players: 2-4Playing Time: 45-60 MinutesRecommended Ages: 13+You’ve built empires at the game table, but can you save one? From famed designer John D Clair, Empire’s End is a reverse biddi...
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CANGACEIROS$69.95Number of Players: 2-5Playing Time: 60+ MinutesRecommended Ages: 13+In Brazil in the late 1800s and early 1900s large landowners called Coronéis were starving the north-east of the country in an ex...
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SONS OF FAERIELL$74.95Number of Players: 2-4Playing Time: 90-120 MinutesRecommended Ages: 14+Sons of Faeriell is a strategic eurogame for 2 to 4 players, featuring a brilliant potential traitor mechanic and multiple en...
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ROLLING HEIGHTS$79.95Number of Players: 2-4Setup Time: 15 MinutesPlaying Time: 60 MinutesRecommended Ages: 14+Roll Your Meeples, Build the City.It's the 1920's and your career as a general contractor is about to take o...
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SMASH UP: EXCELLENT MOVIES, DUDES!$29.95Number of Players: 2-4Playing Time: 45+ MinutesRecommended Ages: 10+Smash Up is back with a rad to the extreme expansion featuring the best in 80’s cinema! Or, as close we can legally get to it wit...
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//exorgames.com/cdn/shop/products/raw_5ae2890d-3ee1-4732-9deb-d87bde5dde04_771x1000.jpg?v=1737344943ASTRO KNIGHTS$49.95Number of Players: 1-4Playing Time: 45 MinutesRecommended Ages: 14+Astro Knights is a cooperative deck building game where your deck is never shuffled. Your goal is to defeat the Boss before it des... -
TERRAFORMING MARS ARES EXPEDITION: CRISIS$24.95Number of Players: 2-4Playing Time: 60 MinutesRecommended Ages: 14+In, Terraforming Mars Ares Expedition: Crisis, players will play as corporations, just as in the original Ares Expedition. You cho...
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//exorgames.com/cdn/shop/products/raw_1dddef57-ecc3-417f-888c-6e54735c2674_771x1000.jpg?v=1737338095HOSTAGE NEGOTIATOR: ABDUCTOR PACK #8$7.95Samuel Xavier, an angry individual on his best days, was involuntarily forced into a rehabilitation clinic for substance abuse. Now that he's going through withdrawal pains in the form of excruciat... -
LUNAR RUSH$49.95Number of Players: 1-4Playing Time: 45-75 MinutesRecommended Ages: 14+Lunar Rush is a simultaneous-play Euro-style board game, designed by Steven "Skippy" Brown and developed/published by Dead Aliv...
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HOSTAGE NEGOTIATOR: DEMAND PACK #2$9.95An entire pack of 16 all-new cards to use with the abductors featured in Crime Wave (Barrett, Lijah, and Renesha), as well as the abductors in Abductor Packs #5-8 (Cult of Automa, the Seavers, Vale...
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MAGNA ROMA STANDARD$64.95Number of Players: 1-4Playing Time: 30-90 MinutesRecommended Ages: 12+You are summoned by the Roman emperor to hear about his great plans for expansion. He wants you to found the next great Roman c...
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//exorgames.com/cdn/shop/products/raw_48031582-11bf-4c55-ba21-2a759296f4ed_771x1000.png?v=1737337852DOMINION: ADVENTURES$44.95Number of Players: 2-6Playing Time: 20-30 MinutesRecommended Ages: 13+This is the 9th expansion to the game of Dominion. It has 400 cards, 6 mats, and 60 tokens. There are 30 new Kingdom cards, inc... -
//exorgames.com/cdn/shop/products/raw_7c8590e1-3da1-4424-bc9c-38685d13c88d_771x1000.jpg?v=1737338036HOSTAGE NEGOTIATOR: ABDUCTOR PACK #9$8.95Number of Players: 1Playing Time: 20 MinutesRecommended Ages: 15+ Misha Koskiken is the poster child for sensationalism gone wrong in the best of times, but today things spiraled out of control. H... -
POWER FAILURE$12.95Number of Players: 2-4Playing Time: 45 MinutesRecommended Ages: 8+Crank up the voltage in Power Failure, an electrifying card game in which you race to build the most productive grid. Up to four pl...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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