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KRAFTWAGEN AGE OF ENGINEERING$64.95Number of Players: 2-4Playing Time: 75-90 MinutesRecommended Ages: 13+Despite the fact that the North American automobile industry developed later than in Europe, the innovations in the mass produc...
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MONOPOLY WICKED$42.95Number of Players: 2-6Playing Time: 30 MinutesRecommended Ages: 8+Welcome to the land of Oz! Get ready to have an amazafying time in the Monopoly Wicked Edition game! Play as a student at Shiz Univ...
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MONOPOLY BOARD CRAWL$29.95Number of Players: 2-10Playing Time: 30 MinutesRecommended Ages: 21+ (Official Monopoly Drinking Game for Adults Only)In the Monopoly Board Crawl game, you and your friends can enjoy a wild night o...
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TERRAFORMING MARS AUTOMA$39.95Number of Players: 1Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations ru...
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TRAIL STORY: AMERICA$39.95Number of Players: 2-4 PlayersPlaying Time: 90-120 minutesRecommended Ages: 10+EXPLORE AMERICA’S STORIED WILDERNESS!Pack your bag and grab your journal, it’s time to trek through 1930s American wil...
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COLORADO MIDLAND$39.95Number of Players: 3-5Playing Time: 60 MinutesRecommended Ages: 14+Fabulous riches are discovered in the nearly inaccessible Rocky Mountains. Gold and silver mines are opening in remote boomtowns a...
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MONOPOLY SUPER MARIO CELEBRATION$42.95Number of Players: 2-6Recommended Ages: 8+The Super Mario Celebration edition of the Monopoly game offers action-packed excitement along with nostalgia. Choose from 6 tokens designed with the Super...
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SAKURA ARMS SAINE BOX$37.95Number of Players: 2Playing Time: 15 MinutesRecommended Ages: 10+Sakura Arms is Japan's top dueling card game, and we're proud to bring it to the English speaking world. Choose two martial goddesse...
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KINGDOM BATTLE$27.95Number of Players: 2-6Playing Time: 30-45 MinutesRecommended Ages: 5+ Kingdom Battle by Mind Inventions is a card game of strategy and adventure, with a twist of math! It is simple to learn, fun, e...
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SAKURA ARMS YATSUHA BOX$37.95Number of Players: 2Playing Time: 15 MinutesRecommended Ages: 10+Sakura Arms is Japan's top dueling card game, and we're proud to bring it to the English speaking world. Choose two martial goddesse...
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INTERSTELLAR$84.95Recommended Age: 14 +Recommended Players: 1 - 6 PlayersPlaying time: 60 - 240 minutesAboard the Starship Exodus, players control seven spacefaring human-machine hybrids embarking on an epic pilgrim...
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NOVA ROMA$64.95Number of Players: 1-4Playing Time: 60-120 MinutesRecommended Ages: 14+In 324 AD, Emperor Constantine selected the ancient city of Byzantium on the shores of the Bosphorus to become the site of his...
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//exorgames.com/cdn/shop/products/raw_9fc4b631-5ae4-462e-ba45-b8db37b383f7_771x1000.jpg?v=1737371723PANZER NORTH AFRICA$149.95The Panzers Roll...into the desertThe mystical desert sands are mesmerizing even for the most battle-hardened veteran. Poised in your turret, you glance at the barren landscape, fondly recalling th...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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