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WELCOME TO EVERDELL$27.95Number of Players: 1-4Playing Time: 60 MinutesRecommended Ages: 6+Join the kids of Everdell as they pretend to be adults, while the adults are wishing they were still kids! Come along and gather re...
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EVERDELL FARSHORE ESSENTIALS EDITION$54.95Farshore will send you on an epic seafaring adventure to explore and build in the rugged country north of Everdell Valley. Study the winds to sail your ship in search of valuable riches, compete fo...
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EVERDELL FARSHORE$109.95Number of Players: 1-4Playing Time: 40-80 MinutesRecommended Ages: 10+The Forever Sea is calling...The rugged coast north of Everdell Valley is a land brimming with adventure and mystery. Stalwart ...
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LA GRANJA DELUXE MASTER SET$99.95Number of Players: 1-4Playing Time: 90-120 MinutesRecommended Ages: 14+La Granja: Deluxe Master Set is an upgraded and expanded version of the 2014 game La Granja in which 1–4 players manage small ...
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GORINTO$22.95Number of Players: 1-4Playing Time: 45 MinutesRecommended Ages: 10+Elements gather energy in unique patterns, challenging you with finding the ideal route to balance and harmony. Earth digs deep, W...
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KINFIRE DELVE: SCORN'S STOCKADE$24.95Number of Players: 1-2Playing Time: 60 MinutesRecommended Ages: 14+Something Mysterious Lies Below...In Kinfire Delve: Scorn’s Stockade, players take on the roles of Seekers dispatched to one of th...
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ORLOJ: THE PRAGUE ASTRONOMICAL CLOCK$74.95Number of Players: 1-4Playing Time: 40-120 MinutesRecommended Ages: 14+From the heart of Prague’s Old Town, the ancient Astronomical Clock, known as the Orloj, marks the passage of time with its in...
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VITICULTURE WORLD COOPERATIVE EXPANSION$47.95Number of Players: 1-6Playing Time: 75-90 MinutesRecommended Ages: 14+Players work together to compete against asymmetric continents on a new board to achieve worldwide winemaking glory!In the Viti...
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DARK AGES: HOLY ROMAN EMPIRE$89.95Number of Players: 1-4 PlayersPlaying Time: 120-180 minutesRecommended Ages: 14+Dark Ages is a historically-based civilization-building game that features an innovative action selection mechanism. ...
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DARK AGES: HERITAGE OF CHARLEMAGNE$89.95Number of Players: 1-4 PlayersPlaying Time: 120-180 minutesRecommended Ages: 14+Dark Ages is a historically-based civilization-building game that features an innovative action selection mechanism. ...
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HORRIFIED WORLD OF MONSTERS$44.95Number of Players: 1-5Recommended Ages: 10+The stakes have been raised. Imagine living in a place so wretched that it's not plagued by one, two, or even three monsters — but seven of the most horri...
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HORRIFIED GREEK MONSTERS$49.95Number of Players: 1-Playing Time: 60 MinutesRecommended Ages: 10+Pandora's Box has been opened, and Greece's most notorious monsters have escaped.Horrified: Greek Monsters is a standalone game tha...
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MARKET FRESH$59.95Number of Players: 1-4Playing Time: 45 MinutesRecommended Ages: 8+Take the role of a vendor at your local farmers market and strategically stack Produce Crates to maximize your stock. Doing so will...
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RAILROAD INK: BLAZING RED EDITION$22.95Number of Players: 1-6Playing Time: 30 MinutesRecommended Ages: 8+The critically acclaimed roll and write game where you draw routes on your board trying to connect the exits at its edges. The more...
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SPOKES$54.95Number of Players: 1-6Playing Time: 30 MinutesRecommended Ages: 12+Spokes is a fast paced cycling game for 1-6 players. Players create cycle paths by swapping spokes from their wheels for those on ...
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VINEYARD: A WINEMAKING GAME$57.95Number of Players: 1-4Playing Time: 60 MinutesRecommended Ages: 14+Welcome to wine country! Vineyard: A Winemaking Game is a 1-4 player game about making wine in a delightful, sun-washed valley. Mo...
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EMBERLEAF: TROPHIES & BONUSES$24.95Trophies & Bonuses expands Emberleaf by introducing new trophies and variable score track bonuses to the game.Trophies: During setup, you can now randomly select 6 of 15 trophies to include in ...
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THE RUSSIAN CAMPAIGN DELUXE 5TH EDITION$299.95The Russian Campaign, Deluxe 5th Edition, marks the triumphant return of our hobby’s true classic wargame designs — universally acclaimed as one of the most venerable and widely-recognized games ev...
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PLAINS INDIAN WARS$79.95The Great Plains in the latter half of the 19th century was a cultural battleground. The Native way of life was under siege by an avalanche of invaders seeking land and progress. Plains Indian Wars...
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MEZEN$49.95Number of Players: 1-5Playing Time: 30 MinutesRecommended Ages: 8+In the far far north, in the land of dark days and white nights, flows the river Mezen. From meadows and forest edges, horses gallo...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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