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//exorgames.com/cdn/shop/products/raw_ce458afa-7b20-4803-923a-bbc96c1303a2_771x1000.jpg?v=1737357443SPIRIT ISLAND$84.95Number of Players: 1-4Playing Time: 90-120 MinutesRecommended Ages: 13+Powerful Spirits have existed on this isolated island for time immemorial. They are both part of the natural world and - at th... -
ASCENSION 10 YEAR ANNIVERSARY$39.95Number of Players: 1-4Playing Time: 30 MinutesRecommended Ages: 13+Welcome to the world of Vigil.The barrier that protected Vigil from distant realms is collapsing. Samael, the Fallen One, has retu...
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RAILROAD INK: DEEP BLUE EDITION$22.95Number of Players: 1-6Playing Time: 30 MinutesRecommended Ages: 8+The critically acclaimed roll and write game where you draw routes on your board trying to connect the exits at its edges. The more...
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REFOREST: OLD GROWTH$37.95Number of Players: 1-4Playing Time: 30-60 MinutesRecommended Ages: 14+Reforest: Old Growth expands the original game and acts as a storage solution for the Reforest series. It can be combined with ...
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TOKAIDO$39.95Number of Players: 1-5Playing Time: 45 MinutesRecommended Ages: 10+ In Tokaido, you are a traveller in ancient Japan. You will follow the prestigious Tokaido–a road between Kyoto and Edo (Tokyo)–as...
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HOSTAGE NEGOTIATOR ULTIMATE BOX$99.95Number of Players: 1Playing Time: 20-60 MinutesRecommended Ages: 14+The Hostage Negotiator: Ultimate Collection contains all of the gameplay products for Hostage Negotiator! The content within was ...
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HOSTAGE NEGOTIATOR$29.95Number of Players: 1Playing Time: 20 MinutesRecommended Ages: 15+In Hostage Negotiator, you play the part of a law enforcement agent responsible for negotiating the release of hostages taken by an ...
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TERRAFORMING MARS BIG BOX$144.95Take your obsession with Terraforming Mars to the next level with the Big Box!Containing beautiful components with 90+ 3D tiles and markers, the Big Box is the perfect complement for your favorite ...
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SLAY THE SPIRE: THE BOARD GAME$134.95Number of Players: 1-4Playing Time: 60-90 MinutesRecommended Ages: 12+ Slay the Spire: The Board Game is a co-operative deck-building, dungeon-crawling adventure. Craft a unique deck, encounter biz...
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VITICULTURE ESSENTIAL EDITION$64.95Number of Players: 1-6Playing Time: 90 MinutesRecommended Ages: 13+In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyar...
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KNITTING CIRCLE$49.95Number of Players: 1-4Playing Time: 30-45 MinutesRecommended Ages: 10+Knitting Circle is a stand-alone follow up to the hit spatial puzzle game Calico! In this gorgeous puzzly tile-laying game for ...
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TALES OF THE ARTHURIAN KNIGHTS$79.95Number of Players: 1-4Playing Time: 45 Minutes/playerRecommended Ages: 12+Experience the World of King Arthur as Never Before! The standalone sequel to Tales of the Arabian Nights is finally here, ...
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NESTLINGS$44.95Number of Players: 1-4Playing Time: 30-60 MinutesRecommended Ages: 12+In Nestlings, players assume the role of various birds competing to gain priority across four vastly different biomes - Savanna...
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DEFRAG$16.95Number of Players: 1-2Playing Time: 20 MinutesRecommended Ages: 12+ It's 1995...you've got a paper due first thing in the morning and your trusty computer has chosen tonight to slow to a crawl. You...
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THREE SISTERS$29.95Number of Players: 1-4Playing Time: 30-60 MinutesRecommended Ages: 14+Three Sisters is a strategic roll-and-write game about backyard farming. Three Sisters is named after an indigenous agricultura...
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CAMPING FLUXX$22.95Number of Players: 1-6Playing Time: 10-30 MinutesRecommended Ages: 8+Let’s go camping! Grab the Tent, Backpack, Sleeping Bag, and various provisions, and let’s head to the Woods. Or maybe the Mount...
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//exorgames.com/cdn/shop/products/raw_38a570a8-1d3f-40da-a9f5-7cf26b30a8cf_771x1000.jpg?v=1737337394TERRAFORMING MARS: PRELUDE$29.95Number of Players: 1-5Playing Time: 90-120 MinutesRecommended Ages: 12+As the mega corporations are getting ready to start the terraforming process, you now have the chance to make those early choi... -
SCYTHE$109.95Number of Players: 1-5Playing Time: 90-115 MinutesRecommended Ages: 14+It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state ...
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WINGSPAN POCKET$27.95Number of Players: 1-5Playing Time: 25-35 MinutesRecommended Ages: 8+Wingspan Pocket distills the Wingspan experience down to a lighter, shorter, card-driven game that has each player activate a si...
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DEEP REGRETS$62.95Number of Players: 1-5Playing Time: 30 Minutes/PlayerRecommended Ages: 16+An unfortunate fishing game about pulling progressively more horrifying things out of the ocean.Decide what to eat, what to...
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EXIT: KIDS THE GREAT BEE-SCAPE$20.95Number of Players: 1-4Playing Time: 20 MinutesRecommended Ages: 5+It’s pollen collecting time in the hive! On her first flight, little Betty Bee is carried far away by a strong gust of wind to a di...
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CAT AND THE TOWER$34.95Number of Players: 1-5Playing Time: 15-30 MinutesRecommended Ages: 6+"Hang on Mama, I'm on my way!" Toto the black cat said, skittering towards the lopsided tower looming before him. Having been to...
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FINAL GIRL A DEMON IN THE SHADOWS$26.95History is repeating itself...Berith has possessed another nun. This time, it’s sweet Ursula, and Berith is shedding innocent blood through her. He’ll only leave when her heart stops. You know you’...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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