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SPORTS CARDS
There are 822 productsSort
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//exorgames.com/cdn/shop/products/raw_606c1090-edc8-4778-9521-38b61ae62b4c_771x1000.jpg?v=1709182912DICEY GOBLINS$24.95Number of Players: 3-6Playing Time: 20-45 MinutesRecommended Ages: 10+ These are special eggs. They have a glow that seeps deep into your soul causing aninsatiable urge. Despite the peaceful look ...
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//exorgames.com/cdn/shop/products/raw_7f50ffe5-ac9a-4f48-af89-9b79053f1ad7_771x1000.jpg?v=1709182910SALEFUSE$27.95 $23.76Number of Players: 2-5Playing Time: 10 MinutesRecommended Ages: 10+"Intruders have made their way on to your ship! Their goal: Total Destruction! "FUSE is a real time cooperative dice game for 2-5 ...
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//exorgames.com/cdn/shop/products/raw_092f721d-2698-4ac3-a89a-627f49c03922_771x1000.jpg?v=1709182909SALELETTER JAM$24.95 $21.21Number of Players: 2-6Playing Time: 45 MinutesRecommended Ages: 10+ Letter Jam is a 2-6 player cooperative word game, where players assist each other in composing meaningful words from letters arou...
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//exorgames.com/cdn/shop/products/raw_22bf6873-8f96-4a01-a24b-12ab3fa3762b_771x1000.jpg?v=1709182907SALECODENAMES: DUET$26.95 $22.91Number of Players: 2Playing Time: N/ARecommended Ages: 10+Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the...
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CODENAMES: PICTURES$21.95 $18.66Number of Players: 2-8Playing Time: 15 MinutesRecommended Ages: 10+Two rival spymasters know the secret identities of their agents in the field. Their teammates know the agents only by their CODENA...
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//exorgames.com/cdn/shop/products/raw_2bc20e11-dc0a-4fe1-9101-f614b032d1c3_771x1000.jpg?v=1709182902SALECODENAMES$24.95 $21.21Number of Players: 2-8Playing Time: 15 MinutesRecommended Ages: 14+Run your imagination in the wildest word associations!Simple premise and challenging gameplay with hours of fun to remember! That'...
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//exorgames.com/cdn/shop/products/raw_674b1746-667c-442f-9985-683526e29f48_771x1000.jpg?v=1709182900SALEJOKING HAZARD: DECK ENHANCEMENT 3$16.95 $14.41Number of Players: 3+Playing Time: 30+ MinutesRecommended Ages: 18+There is no Deck Enhancement #3. We’re sorry, friend, but if you want 100 hilarious new cards to add to your deck, you are out of ...
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//exorgames.com/cdn/shop/products/raw_7ae40e85-3c86-4eac-938b-682ae44d0216_771x1000.jpg?v=1709182899SALEJOKING HAZARD: DECK ENHANCEMENT 2$16.95 $14.41Number of Players: 3+Playing Time: 30+ MinutesRecommended Ages: 18+Cards cards cards. Cards cards? Cards cards cards cards cards. Cards cards, cards cards cards cards. Cards cards cards cards cards...
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STAR TREK VOYAGER FLUXX$18.95Number of Players: 2-6Playing Time: 10-40 MinutesRecommended Ages: 8+Journey home from the Delta Quadrant aboard the Starship Voyager! The fourth Fluxx-style excursion into the Star Trek universe f...
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EMPIRE'S END$34.95 $29.71Number of Players: 2-4Playing Time: 45-60 MinutesRecommended Ages: 13+You’ve built empires at the game table, but can you save one? From famed designer John D Clair, Empire’s End is a reverse biddi...
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SECRET HITLER$64.95 $55.21Number of Players: 5-10Playing Time: 45 MinutesRecommended Ages: 13+Secret Hitler is a dramatic game of political intrigue and betrayal set in 1930s Germany. Each player is randomly and secretly as...
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//exorgames.com/cdn/shop/products/raw_15e7c1eb-e458-4952-83ae-80588bf3d83f_771x1000.jpg?v=1709182856SALERED SCARE$27.95 $23.76Number of Players: 4-10Playing Time: 20-30 MinutesRecommended Ages: 10+ The threat of Communist infiltration is at an all-time high, and red panic is everywhere. It's on you, trusted patriots of t...
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//exorgames.com/cdn/shop/products/raw_c7c9c632-64a3-4923-b94c-b85abc72a61e_771x1000.jpg?v=1709182853SALEHOSTAGE NEGOTIATOR: ABDUCTOR PACK #3$7.95 $6.76This time it's different. A member of your own police force has taken hostages. He claims he's being framed for the recent murder of the Chief and you're the only one who believes him. Some of the ...
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//exorgames.com/cdn/shop/products/raw_493eff70-9176-4c0c-89cb-0ef2efd63710_771x1000.jpg?v=1709182852SALEHOSTAGE NEGOTIATOR: ABDUCTOR PACK #2$7.95 $6.76The Pedersen Twins are trapped in a Port Authority office after the feds were informed of their latest smuggling operation. They've taken Hostages, and now it is up to YOU to talk them out of makin...
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//exorgames.com/cdn/shop/products/raw_ea336303-8fca-40c1-8bc4-1010a09cdbd3_771x1000.jpg?v=1709182850SALEHOSTAGE NEGOTIATOR: ABDUCTOR PACK #1$7.95 $6.76Connor E. Ogden, aka "The CEO" just watched as his company's stock took a nose dive. After being notified by the board of directors that he is being asked to step down, he decided to take matters i...
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HOSTAGE NEGOTIATOR$29.95 $25.46Number of Players: 1Playing Time: 20 MinutesRecommended Ages: 15+In Hostage Negotiator, you play the part of a law enforcement agent responsible for negotiating the release of hostages taken by an ...
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ASKING FOR TROBILS$39.95 $33.96Number of Players: 2-7Playing Time: 60-90 MinutesRecommended Ages: 12+Rid the galaxy of Trobils and be a hero!Asking for Trobils is a worker-placement boardgame where the player is trying their bes...
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THROW THROW AVOCADO$34.95 $29.71Number of Players: 2-6Playing Time: 15 MinutesRecommended Ages: 7+Throw Throw Avocado is a party game and standalone sequel to Throw Throw Burrito! It's unlike any game you’ve played before. In thi...
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A LITTLE WORDY$18.95 $16.11Number of Players: 2Playing Time: 15 MinutesRecommended Ages: 10+A sneaky two player tile-unscrambling game for aspiring geniuses and would-be word wizards.From the award-winning, best-selling crea...
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EXPLODING KITTENS: BARKING KITTENS$18.95Number of Players: 2-5Playing Time: 15 MinutesRecommended Ages: 7+This is the THIRD expansion of exploding kittensThis is not a standalone game—it requires a copy of Exploding Kittens to play.Explo...
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THROW THROW BURRITO EXTREME OUTDOOR ED$34.95 $29.71Number of Players: 2-6Playing Time: 15 MinutesRecommended Ages: 7+Throw Throw Burrito: Extreme Outdoor Edition has all the fun stuff of the original game, but we've seriously upgraded the throwable...
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THROW THROW BURRITO$34.95 $29.71Number of Players: 2-6Playing Time: 15 MinutesRecommended Ages: 7+The world's first dodgeball card game. Collect cards. Play your hand. Throw things are your friends.Throw Throw Burrito is what you...
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//exorgames.com/cdn/shop/products/raw_8973652f-52af-4c7b-ad4d-988f9e380182_771x1000.png?v=1709182707SALEEXPLODING KITTENS GOOD VS EVIL$21.95 $18.66Number of Players: 2-5Playing Time: 15 MinutesRecommended Ages: 7+ This is the most high-stakes version of Exploding Kittens yet!New rules. New Kittens. New mayhem. This version of Exploding Kitten...
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YOU LYING SACK$23.95 $20.36Number of Players: 2-5Playing Time: 15 MinutesRecommended Ages: 7+ You Lying Sack is a first-of-its kind collaboration with Penn Jillette of the legendary magic-duo Penn & Teller.To play, reach...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
'Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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