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SPORTS CARDS
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BUTTERFLY GARDEN$39.95Number of Players: 2-4Playing Time: 30 MinutesRecommended Ages: 8+The warm embrace of spring brings the butterflies out to flutter along the paths. Lay out tiles with winding paths in order to enti...
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GORINTO$22.95Number of Players: 1-4Playing Time: 45 MinutesRecommended Ages: 10+Elements gather energy in unique patterns, challenging you with finding the ideal route to balance and harmony. Earth digs deep, W...
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MARKET FRESH$59.95Number of Players: 1-4Playing Time: 45 MinutesRecommended Ages: 8+Take the role of a vendor at your local farmers market and strategically stack Produce Crates to maximize your stock. Doing so will...
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SPOKES$54.95Number of Players: 1-6Playing Time: 30 MinutesRecommended Ages: 12+Spokes is a fast paced cycling game for 1-6 players. Players create cycle paths by swapping spokes from their wheels for those on ...
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MEZEN$49.95Number of Players: 1-5Playing Time: 30 MinutesRecommended Ages: 8+In the far far north, in the land of dark days and white nights, flows the river Mezen. From meadows and forest edges, horses gallo...
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ASTRA$34.95Number of Players: 2-5Playing Time: 20 Minutes/playerRecommended Ages: 10+Astra is a competitive, highly interactive game of discovering constellations. Players collect and spend Stardust, and use ...
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//exorgames.com/cdn/shop/products/raw_adb0884a-be08-4960-bc29-2757a7c41664_771x1000.jpg?v=1737331717SEASONS OF ARCADIA$39.95Number of Players: 2-4Playing Time: 20-30 MinutesRecommended Ages: 14+Once every year, the high faerie lords of Summer, Autumn, Winter, and Spring gather around the first Stones at the heart of the... -
PATCHWORK - CHRISTMAS$31.95Patchwork is a form of needlework that involves sewing together pieces of fabric into a larger design. In the past, it was a way to make use of leftover pieces of cloth to create clothing and quilt...
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//exorgames.com/cdn/shop/products/raw_51fd17af-1d82-4f07-8ebb-1b2e924c33a3_771x1000.jpg?v=1737200774CRYSTALLO$17.95Number of Players: 1Playing Time: 20-30 MinutesRecommended Ages: 8+Crystallo is a solo puzzle/abstract card game with a light fantasy theme. Explore the cavern lair of the wicked Black Dragon by pl... -
//exorgames.com/cdn/shop/products/raw_515f023c-3e11-4e31-83ba-4b7dccbdef69_771x1000.jpg?v=1737200770BETTA$23.95Number of Players: 1-5Playing Time: 20 MinutesRecommended Ages: 8+Discover the wonderful world of the Betta. They are beautiful and colorful, but their displays need to be organized so that they re... -
//exorgames.com/cdn/shop/products/raw_cbd9223d-042f-49dd-9b55-79ff1d472665_771x1000.jpg?v=1737200532WU WEI: JOURNEY OF THE CHANGING PATH$74.95Number of Players: 1-6Playing Time: 45-90 MinutesRecommended Ages: 14+In this tabletop adventure, masters secretly train students to become martial arts lineage holders while an ambitious new emper...
Showing 49 -68 of 68 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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