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SPORTS CARDS
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Cloth Armor [OPP - 064/221]$1.25Rarity: Promo Number: 064/221 Description: [QUICK-DRAW] (This has [REACTION]. When you play it, attach it to a unit you control.) [EQUIP Mind] (Mind: Attach this to a unit you control.) [SHIE...
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Ravenbloom Student [OPP - 103/298]$1.07Rarity: Promo Number: 103/298 Description: When you play a spell, give me +1 Might this turn. Energy Cost: 2 Power Cost: 0 Might: 2 Card Type: Unit Tag: Noxus Domain: Mind Flavo...
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Fae Dragon [OPP - 101/221]$1.09Rarity: Promo Number: 101/221 Description: When you play me, buff up to four friendly units. (Give each one a +1 Might buff if it doesn't have one.) When you spend a buff, play a Gold gear to...
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Teemo - Strategist (Signature) [SFD - 230*/221]$644.80Rarity: Showcase Number: 230*/221 Description: HIDDEN (Hide now for 1 Rune to react with later for 0.) When I defend or I'm played from HIDDEN, reveal the top 5 cards of your Main Deck. Deal ...
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Yasuo - Windrider (Signature) [SFD - 235*/221]$479.11Rarity: Showcase Number: 235*/221 Description: GANKING (I can move from battlefield to battlefield.) The third time I move in a turn, you score 1 point. Energy Cost: 5 Power Cost: 1 Mig...
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Darius - Executioner (Overnumbered) [SFD - 236/221]$56.66Rarity: Showcase Number: 236/221 Description: LEGION - When you play me, ready me. (Get the effect if you've played another card this turn) Other friendly units have +1 might here. Energy C...
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Seal of Discord (Overnumbered) [SFD - 234/221]$137.68Rarity: Showcase Number: 234/221 Description: Exhaust: REACTION - ADD chaos. (Abilities that add resources can't be reacted to.) Energy Cost: 0 Power Cost: 1 Might: 0 Card Type: Gear ...
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Seal of Insight (Overnumbered) [SFD - 229/221]$87.98Rarity: Showcase Number: 229/221 Description: Exhaust: [REACTION] - [ADD] Mind. (Abilities that add resources can't be reacted to.) Energy Cost: 0 Power Cost: 1 Might: 0 Card Type: Ge...
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Fiora - Worthy (Alternate Art) [SFD - 180a/221]$9.41Rarity: Showcase Number: 180a/221 Description: When a unit you control becomes [MIGHTY], you may pay Order to ready it. (A unit is Mighty while it has 5+ Might.) Energy Cost: 3 Might: 3 ...
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Darius - Executioner (Signature) [SFD - 236*/221]$395.76Rarity: Showcase Number: 236*/221 Description: LEGION - When you play me, ready me. (Get the effect if you've played another card this turn) Other friendly units have +1 might here. Energy ...
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Rek'Sai - Swarm Queen (Alternate Art) [SFD - 170a/221]$2.17Rarity: Showcase Number: 170a/221 Description: When I attack, you may reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest. If the played card is a unit, you may ...
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Lucian - Purifier (Overnumbered) [SFD - 241/221]$84.03Rarity: Showcase Number: 241/221 Description: Your Equipment each give [ASSAULT]. (+1 Might while equipped unit is an attacker.) Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Legen...
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Rumble - Hotheaded (Alternate Art) [SFD - 026a/221]$1.60Rarity: Showcase Number: 026a/221 Description: Your Mechs each have [ASSAULT]. (+1 while we're attackers.) When I conquer, you may recycle another friendly unit to play a Mech from your trash...
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Fiora - Grand Duelist (Overnumbered) [SFD - 251/221]$171.72Rarity: Showcase Number: 251/221 Description: When one of your units becomes [MIGHTY], you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ Might.) Energy Cost:...
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Lucian - Gunslinger [SFD - 028/221]$1.28Rarity: Epic Number: 028/221 Description: [ASSAULT] (+1 Might while I'm an attacker.) When I attack, deal damage equal to my [ASSAULT] to an enemy unit here. Energy Cost: 3 Might: 2 Car...
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Sivir - Ambitious [SFD - 120/221]$1.00Rarity: Epic Number: 120/221 Description: [DEFLECT 2] (Opponents must pay to choose me with a spell or Ability.) When I conquer after an attack, if you assigned 5 or more excess damage to ene...
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Stalwart Poro [OPP - 052/298]$1.00Rarity: Promo Number: 052/298 Description: SHIELD (+1 Might while I'm a defender.) Energy Cost: 2 Power Cost: 0 Might: 2 Card Type: Unit Tag: Poro Domain: Calm Flavor Text: It s...
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Volibear - Imposing (Alternate Art) [OGN - 158a/298]$2.06Rarity: Showcase Number: 158a/298 Description: SHIELD 3 (+3 Might while I'm a defender.) TANK (I must be assigned combat damage first.) When an opponent moves to a battlefield other than mine...
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Lux - Lady of Luminosity (Starter) [OGS:PG - 021/024]$10.11Rarity: Rare Number: 021/024 Description: When you play a spell that costs 5 or more, draw a 1. Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Legend Tag: Lux Domain: Mind;Order
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Annie - Dark Child (Starter) [OGS:PG - 017/024]$7.26Rarity: Rare Number: 017/024 Description: At the end of your turn, ready 2 runes. Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Legend Tag: Annie Domain: Fury;Chaos
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Garen - Rugged [OGS:PG - 007/024]$1.00Rarity: Rare Number: 007/024 Description: ASSAULT 2, SHIELD 2 (+2 Might while I'm an attacker or defender.) Energy Cost: 6 Power Cost: 1 Might: 5 Card Type: Champion Unit Tag: Garen...
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Master Yi - Meditative [OGS:PG - 004/024]$2.46Rarity: Rare Number: 004/024 Description: While you have 8+ runes, I have +4 Might. Energy Cost: 5 Power Cost: 1 Might: 4 Card Type: Champion Unit Tag: Master Yi;Ionia Domain: Cal...
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Incinerate [OGS:PG - 003/024]$2.53Rarity: Common Number: 003/024 Description: ACTION (play on your turn or in showdowns.) Deal 2 to a unit at a battlefield. Energy Cost: 2 Power Cost: 0 Might: 0 Card Type: Spell Dom...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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