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SPORTS CARDS
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Janna - Savior [SPF - 053/221]$1.00Rarity: Rare Number: 053/221 Description: [REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.) When you play me, heal your units here,...
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Draven - Glorious Executioner [SPF - 185/221]$1.00Rarity: Rare Number: 185/221 Description: When you win a combat, draw 1. (You win if only your units remain after combat.) Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Legend Ta...
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Here to Help [SPF - 111/221]$1.00Rarity: Rare Number: 111/221 Description: [HIDDEN] (Hide now for Rune to react with later for 0.) [ACTION] (Play on your turn or in showdowns.) You may play a unit from hand to a battlefield ...
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Heart of Dark Ice [SPF - 052/221]$1.00Rarity: Rare Number: 052/221 Description: Exhaust: Give a unit +3 Might this turn. Energy Cost: 3 Power Cost: 1 Card Type: Gear Domain: Calm Flavor Text: "All will knee...in time."—...
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Azir - Emperor of the Sands [SPF - 197/221]$1.00Rarity: Rare Number: 197/221 Description: Your Sand Soldiers have [WEAPONMASTER]. 1, Exhaust: Play a 2 Might Sand Soldier unit token to your base. Use only if you've played an Equipment this ...
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Azir - Ascendant [SPF - 050/221]$1.00Rarity: Rare Number: 050/221 Description: Calm: [ACTION] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its Equip...
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Assembly Rig [SPF - 019/221]$1.00Rarity: Rare Number: 019/221 Description: 1, Fury, Recycle a unit from your trash, Exhaust: Play a 3 Might Mech unit token to your base. Energy Cost: 4 Card Type: Gear Domain: Fury Fl...
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Aphelios - Exalted [SPF - 049/221]$1.00Rarity: Rare Number: 049/221 Description: When you attach an Equipment to me, choose one that hasn't been chosen this turn — •Ready 2 runes. •Channel 1 rune exhausted. •Buff a friendly unit. ...
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Karma - Channeler (Overnumbered) [SPF - 237/221]$66.48Rarity: Showcase Number: 237/221 Description: VISION (When you play me, look at the top card of your Main Deck. You may recycle it.) When you recycle one or more cards, buff a friendly unit. ...
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Seal of Strength (Overnumbered) [SPF - 231/221]$73.13Rarity: Showcase Number: 231/221 Description: Exhaust: REACTION - ADD body. (Abilities that add resources can't be reacted to.) Energy Cost: 0 Power Cost: 1 Might: 0 Card Type: Gear ...
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Ahri - Alluring (Alternate Art) [OGN - 066a/298]$10.16Rarity: Showcase Number: 066a/298 Description: When I hold, you score 1 point. Energy Cost: 5 Power Cost: 1 Might: 4 Card Type: Champion Unit Tag: Ahri;Ionia Domain: Calm Flavor...
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Viktor - Leader [OPP - 246/298]$10.58Rarity: Promo Number: 246/298 Description: When another non-Recruit unit you control dies, play a 1 might Recruit unit token into your base. Energy Cost: 4 Power Cost: 1 Might: 4 Card...
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Mind Rune [OPP - 089b/298]$7.09Rarity: Promo Number: 089b/298 Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Mind
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RIFTBOUND LEAGUE OF LEGENDS TCG BULK RUNES$19.95Runes fuel the Riftbound decks we love to play, and no fan should ever hold off from building the deck of their dreams because they don't have the energy resources to support it. With this collecti...
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Yasuo - Remorseful (Alternate Art) [OGN - 076a/298]$3.10Rarity: Showcase Number: 076a/298 Description: When I attack, deal damage equal to my Might to an enemy unit here. Energy Cost: 6 Power Cost: 2 Might: 6 Card Type: Champion Unit Tag...
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Darius - Executioner (Alternate Art) [OGN - 243a/298]$3.52Rarity: Showcase Number: 243a/298 Description: LEGION - When you play me, ready me. (Get the effect if you've played another card this turn) Other friendly units have +1 might here. Energy ...
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Possession [OGN - 203/298]$1.63Rarity: Epic Number: 203/298 Description: ACTION (Play on your turn or in showdowns.) Choose an enemy unit at a battlefield. Take control of it and recall it. (Send it to your base. This isn'...
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Mageseeker Warden [OGN - 070/298]$1.00Rarity: Rare Number: 070/298 Description: While I'm at a battlefield, opponents can only play units to their base. While I'm at a battlefield, spells and abilities can't ready enemy units and...
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Machine Evangel [OGN - 239/298]$1.14Rarity: Rare Number: 239/298 Description: DEATHKNELL - Play three 1 might Recruit unit tokens into your base. (When I die, get the effect.) Energy Cost: 5 Power Cost: 1 Might: 4 Card ...
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Lee Sin - Centered (Alternate Art) [OGN - 151a/298]$1.49Rarity: Showcase Number: 151a/298 Description: ACCELERATE (You may pay 1 body as an additional cost to have me enter ready.) Other buffed friendly units at my battlefield have +2 Might. Ene...
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Sett - Kingpin (Alternate Art) [OGN - 240a/298]$1.20Rarity: Showcase Number: 240a/298 Description: TANK (I must be assigned combat damage first.) I get +1 might for each buffed friendly unit at my battlefield. Energy Cost: 4 Power Cost: 1 ...
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Tryndamere - Barbarian [OGN - 034/298]$1.00Rarity: Rare Number: 034/298 Description: When I conquer after an attack, if you assigned 5 or more excess damage to enemy units, you score 1 point. Energy Cost: 7 Power Cost: 2 Might: ...
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Udyr - Wildman [OGN - 157/298]$1.00Rarity: Rare Number: 157/298 Description: Spend my buff: Choose one you've not chosen turn — •Deal 2 to a unit at a battlefield. •Stun a unit at a battlefield •Ready me. •Give me GANKING this...
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Heimerdinger - Inventor [OGN - 111/298]$1.00Rarity: Rare Number: 111/298 Description: I have all exhaust abilities of all friendly legends, units and gear. Energy Cost: 3 Power Cost: 1 Might: 3 Card Type: Champion Unit Tag: H...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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