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SPORTS CARDS
topNAME 5
NAME 5
Regular Price $22.95Hurry! Only6units left in stock!TCG SINGLES SHIP PROTECTEDEvery singles order ships with tracking in a well-protected bubble mailer — and singles orders over $100 get a discounted expedited rate.ORDERING MORE THAN SINGLES?If your order includes anything that isn't a trading card single, please choose Expedited Shipping at checkout so we can pack and ship it properly.CONTACT USQuestions? Reach us anytime on Facebook Messenger or at customerservice@exorgames.com — we're happy to help.Number of Players: 2-20
Playing Time: 30-60 Minutes
Recommended Ages: 12+Can you name the five Great Lakes in 30 seconds? Sure, but can you name five things you shouldn't say to your boss? That's the idea behind this quick-thinking team trivia game. When it's your team's turn, roll the die and move your pawn that many spaces. You'll then draw a card and you and your teammates will try to name 5 things that fit a category within 30 seconds. If you can, you get another turn. If not, it'll be your opponents' turn.
Most of the spaces on the board are solid colors, which determine what category is in play. For example, if you land on a red space, you play the red category. However, there are four kinds of special spaces: All Play (both teams get a different category, and the first team to name 5 things in their category rolls the die and takes the next turn), Flip Flop (teams alternate giving answers until someone can't think of another), Wild (your team gets their choice of the five categories on the card) and Double Down (you have to pick two of the 5 categories and name five things in both those categories, all in 30 seconds).
When you reach the big Name 5 space in the center of the board (which you have to do by exact count), you'll have the chance to win the game. You and your team will have 90 seconds to name 5 things in each of the 5 categories on the card.
Tap a category or mechanism to see the other games we have in stock with it.
Sleeve this game
Refund Policy:
This policy applies to every Exor Games location.
At Exor Games, we strive to provide our customers with a seamless and satisfactory shopping experience. We understand that there may be instances where you need to cancel your order, and we have developed the following cancellation policy to ensure transparency and fairness for both parties involved.
1. Order Cancellation Period:
Customers can cancel their order within 24 hours of placing it (provided that it hasn't already been fulfilled). After 24 hours, cancellation requests will be handled on a case-by-case basis, subject to our discretion.
2. Cancellation Process:
To cancel your order, please contact our customer support team via email (customerservice@exorgames.com), providing your order details and reason for cancellation. Our team will review your request and respond within 1-2 business days.
We do not offer refunds for orders if you order a case quantity and are expecting a sealed case of product. We do not guarantee sealed cases of product if you purchase a case quantity.
3. Return Eligibility
If you would like to return an order you have received within 30 days of delivery please contact customerservice@exorgames.com to open a return ticket. We do not accept returns on trading card game singles, trading card game sealed product, gift cards, or sale items. We will let you know the status of your return within 2-3 business days. If you believe your card singles arrived in worse condition than listed, please email customerservice@exorgames.com and include clear photos showing the issue so we can assist you.
4. Refund Process:
Upon approval by our customer service department, if your order is cancelled within 24 hours of placement, a full refund will be issued to your original payment method. If your cancellation request is approved after the initial 24-hour period, a restocking fee of 25% of total order cost+shipping and any fees will be applicable. The restocking fee will be deducted from the refund amount, and the remaining balance will be issued to your original payment method.
5. Changes to the Refund Policy:
Exor Games reserves the right to modify or update this cancellation policy at any time. Any changes will be effective immediately upon posting on our website. It is the customer's responsibility to review the cancellation policy periodically.
Please note that this cancellation policy is in addition to our general terms and conditions and any applicable laws or regulations. Please contact customerservice@exorgames.com for any additional questions or concerns and we will get back to you within 2-3 business days.
Local Delivery (To Your Door) Refund Policy:
Refunds for Local Delivery follow the same as above but also add that refunds for orders delivered locally must be completed in store by the purchaser.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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