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topG.I. JOE RPG QUARTERMASTER'S GUIDE TO GEAR SOURCEBOOK
G.I. JOE RPG QUARTERMASTER'S GUIDE TO GEAR SOURCEBOOK
Regular Price $47.95Hurry! Only2units left in stock!STANDARD PRODUCT SHIPPINGIf you are purchasing a item that is not a Trading Card Single, you must choose the Expedited Shipping option. Failure to do so will result in a invoice for shipping or order cancellation.DISCOUNTED SHIPPINGAll TCG Singles orders over $100 will ship for a discounted rate. They will all be sent expedited with tracking in a bubble mailer and very well protected.CONTACT USYou can reach us anytime via our Facebook messenger or via email - charlottetown@exorgames.comRecommended Ages: 14+
LOCK & LOAD WITH NEW WEAPONS, VEHICLES, AND MORE FOR G.I. JOE AND COBRA!
The Quartermaster’s Guide to Gear is the definitive equipment and vehicle guide for the G.I. JOE Roleplaying Game! From personal weapons to cutting-edge vehicles and battle stations, this book has you covered. This sourcebook includes 16 new weapons from G.I. JOE’s history, a new armor type, 40 upgrades, and 18 new vehicles! Also inside is a new focus for each role, 3 new origins, and 8 new influences!
The Quartermaster’s Guide to Gear requires the G.I. JOE Roleplaying Game Core Rulebook to use. The COBRA Codex is not required, but strongly recommended for those engaging in cartoon villainy.
Features:
- 16 new weapons from G.I. JOE’s history, a new armor type, 40 upgrades, and 18 new vehicles!
- A new Focus for each Role in the G.I. JOE Roleplaying Game, from the Drone Pilot for Infantry to the Neutralizer for Technicians!
- 3 new Origins and 8 new Influences, from the Junker to the Futurist, for gear-centric characters.
- Guidance for historical, retrofuture, and cyberpunk settings allows GMs to explore the past and future of technology on the battlefield.
- Ready-to-use G.I. JOE and COBRA bases, including the COBRA Terror Dromes and the U.S.S. Flagg aircraft carrier.
Refund Policy:
At Exor Games, we strive to provide our customers with a seamless and satisfactory shopping experience. We understand that there may be instances where you need to cancel your order, and we have developed the following cancellation policy to ensure transparency and fairness for both parties involved.
1. Order Cancellation Period:Customers can cancel their order within 24 hours of placing it (provided that it hasn't already been shipped). After 24 hours, cancellation requests will be handled on a case-by-case basis, subject to our discretion.
2. Cancellation Process:To cancel your order, please contact our customer support team via email (customerservice@exorgames.com), providing your order details and reason for cancellation. Our team will review your request and respond within 1-2 business days.
We do not offer refunds for orders if you order a case quantity and expecting a sealed case of product. We do not guarantee sealed cases of product if you purchase a case quantity.
3. Return Eligibility
If you would like return an order you have received within 30 days of delivery please contact customerservice@exorgames.com to open a return ticket. We do not accept returns on trading card game singles, trading card game sealed product, gift cards, or sale items. We will let you know the status of your return within 2-3 business days.
4. Refund Process:
Upon approval by our customer service department, If your order is cancelled within 24 hours of placement, a full refund will be issued to your original payment method. If your cancellation request is approved after the initial 24-hour period, a restocking fee of 25% of total order cost+shipping and any fees will be applicable. The restocking fee will be deducted from the refund amount, and the remaining balance will be issued to your original payment method.
5. Changes to the Refund Policy:Exor Games reserves the right to modify or update this cancellation policy at any time. Any changes will be effective immediately upon posting on our website. It is the customer's responsibility to review the cancellation policy periodically.
Please note that this cancellation policy is in addition to our general terms and conditions and any applicable laws or regulations. Please contact customerservice@exorgames.com for any additional questions or concerns.
Local Delivery (To Your Door) <Beta> Refund Policy:
Refunds for Local Delivery follow the same as above but also add that Refunds that were delivered locally have to be conducted in the store by the purchaser.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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