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EXIT: KIDS THE GREAT BEE-SCAPE$20.95Number of Players: 1-4Playing Time: 20 MinutesRecommended Ages: 5+It’s pollen collecting time in the hive! On her first flight, little Betty Bee is carried far away by a strong gust of wind to a di...
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CODENAMES DUET SECOND EDITION$27.95Number of Players: 2+Playing Time: 15 MinutesRecommended Ages: 11+Enjoy a cooperative spin on the classic game! Now with a revised word list, beautiful art, a brand-new insert that keeps your game ...
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PERFECT STRANGER$29.95Number of Players: 2-10Playing Time: 20-40 MinutesRecommended Ages: 14+Better than any party game you've ever played.Easy. Versatile. Endlessly fun. Perfect Stranger will remind you of games you na...
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SURVIVOR: THE TRIBE HAS SPOKEN$19.95Number of Players: 3-6Playing Time: 30-60 MinutesRecommended Ages: 8+Survivor™: The Tribe Has Spoken™ is the only official Survivor™ card game, and it’s the closest you can get to competing on the ...
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FOXY$23.95Number of Players: 1-5Playing Time: 15 MinutesRecommended Ages: 8+Prepare to be as sly as a Fox!Foxy is a memory and observation game that will keep you on your toes. Each turn, a new card is revea...
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//exorgames.com/cdn/shop/products/raw_15e7c1eb-e458-4952-83ae-80588bf3d83f_771x1000.jpg?v=1737345663RED SCARE$32.95Number of Players: 4-10Playing Time: 20-30 MinutesRecommended Ages: 10+ The threat of Communist infiltration is at an all-time high, and red panic is everywhere. It's on you, trusted patriots of t... -
SKULL$27.95Language : MultilingualAge : 10+Time : 15-30 minNumber of players : 3-6 Will you be able to reveal the most Flowers without ever revealing a deadly Skull? Skull is a quick and tense bluffing game t...
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MYSTERIUM$64.95Language : MultilingualAge : 10+Time : 45-60 minNumber of players : 2-7 Mysterium is a cooperative game of deduction and teamwork. Over the course of the game, one player takes on the role of a gho...
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I'M KIND OF A BIG DILL$27.95Number of Players: 2-10Playing Time: 20-30 MinutesRecommended Ages: 12+A hilarious party game where you describe traits like your thirst for revenge, bedside manner, and ability to cut your own hai...
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SENJUTSU: BATTLE FOR JAPAN$51.95Number of Players: 1-4Playing Time: 15-20 Minutes per scenarioRecommended Ages: 14+1-4 players duel as Samurai using slick deck construction mechanics, simultaneous reveal combat and beautiful mini...
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SCOTLAND YARD SHERLOCK HOLMES$44.95Recommended Age: 10+Recommended Players: 2 - 6 players Playing Time: 45 - 60 minutesIn Victorian London, the most famous detective Sherlock Holmes and his team are hunting the mysterious criminal M...
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//exorgames.com/cdn/shop/products/raw_fba84c2b-623a-4e7d-9d24-2e32639ce767_771x1000.jpg?v=1737346122BANG! THE DICE GAME UNDEAD OR ALIVE$19.95Number of Players: 3-8Playing Time: 15-20 MinutesRecommended Ages: 8+ BANG! The Dice Game: Undead or Alive includes five "modules" for BANG! The Dice Game that can be used on their own or combined... -
//exorgames.com/cdn/shop/products/raw_4305d8df-dbc6-44c0-b1f2-af78011f0d0f_771x1000.jpg?v=1737346114BANG! DODGE CITY$21.95# of Players: 3–8 Players Playing Time: 20–40 Min Age: 10+Unknown gunmen stalk the city. Try to keep away from them...and for safety's sake be sure to wear a metal plate!BANG! Dodge City, the secon... -
UNLOCK! - EXTRAORDINARY ADVENTURES$44.95Language : EnglishAge : 10+Time : 45-60 minNumber of players : 1-6 Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine o...
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//exorgames.com/cdn/shop/products/raw_b60cc31e-966c-4732-9c4e-290e13a9d8d9_771x1000.jpg?v=1737200616BANG! THE DICE GAME$19.95Designer: Michael Palm, Emiliano Sciarra, Lukas Zach Artist: Riccardo Pieruccini Publisher: dV Giochi Year Published: 2013 # of Players: 3 − 8 Ages: 8 and up Playing Time: 15 minutes In the U.S. ... -
THE HUNT$54.95Number of Players: 2-4Playing Time: 60-90 MinutesRecommended Ages: 14+The Hunt is an asymmetric historical strategy game set in Europe, May 1945. As the Third Reich collapses, former regime members...
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HONEYPOT$29.95Number of Players: 1-6Playing Time: 15-30 MinutesRecommended Ages: 10+What makes Honeypot stand out from other card games is the unique “I stack, you choose” mechanism, where players try to outwit ...
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MOST WANTED$27.95Number of Players: 2-8Playing Time: 15-35 MinutesRecommended Ages: 8+Bandits! Bluffing! Gunslingers! Nuns with bad habits! Most Wanted is a western-themed game where fellow bandits compete to becom...
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UNSOLVED CASE FILES DANNI LOVE$29.95A betrayal, a deadly fall—what happened on Danni Love’s bachelorette trip?Danni Love’s bachelorette weekend was supposed to be a celebration. Instead, less than 12 hours after landing in Vegas, she...
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EXIT: FAMILY THE TROPHY CASE, NIGHT AT THE CARNIVAL$32.95Number of Players: 2-4Playing Time: 45-75 MinutesRecommended Ages: 8+“Where would we be without the EXIT Heroes?” echoes through the city! Brave as true superheroes, these five animals have already...
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IF THEN$22.95Number of Players: 2-6Playing Time: 15-20 MinutesRecommended Ages: 10+If Then is a game of co-operative pattern solving.One player is the knower, who reads the custom rule for the round, and tells ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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