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SPORTS CARDS
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Lee Sin - Blind Monk (Overnumbered) [OGN - 304/298]$73.40Rarity: Showcase Number: 304/298 Description: 1, Exhaust: Buff a friendly unit. (If it doesn't have a buff, it gets a +1 Might buff.) Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: ...
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Blitzcrank - Impassive [OPP - 067/298]$9.00Rarity: Promo Number: 067/298 Description: TANK (I must be assigned combat damage first.) When you play me to a battlefield, you may move an enemy unit to here. When I hold, return me to my o...
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Karma - Channeler (Signature) [SFD - 237*/221]$388.03Rarity: Showcase Number: 237*/221 Description: VISION (When you play me, look at the top card of your Main Deck. You may recycle it.) When you recycle one or more cards, buff a friendly unit....
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Teemo - Strategist (Signature) [SFD - 230*/221]$675.26Rarity: Showcase Number: 230*/221 Description: HIDDEN (Hide now for 1 Rune to react with later for 0.) When I defend or I'm played from HIDDEN, reveal the top 5 cards of your Main Deck. Deal ...
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Yasuo - Windrider (Signature) [SFD - 235*/221]$521.64Rarity: Showcase Number: 235*/221 Description: GANKING (I can move from battlefield to battlefield.) The third time I move in a turn, you score 1 point. Energy Cost: 5 Power Cost: 1 Mig...
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Darius - Executioner (Signature) [SFD - 236*/221]$530.00Rarity: Showcase Number: 236*/221 Description: LEGION - When you play me, ready me. (Get the effect if you've played another card this turn) Other friendly units have +1 might here. Energy ...
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Ezreal - Prodigy (Alternate Art) [SFD - 149a/221]$16.36Rarity: Showcase Number: 149a/221 Description: When you play me, discard 1, then draw 2. Optional additional costs you pay cost 1 or 1 Rune less. Energy Cost: 3 Power Cost: 1 Might: 3 ...
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Rek'Sai - Swarm Queen (Alternate Art) [SFD - 170a/221]$1.43Rarity: Showcase Number: 170a/221 Description: When I attack, you may reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest. If the played card is a unit, you may ...
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Body Rune (R04b) [OPP - R04b]$29.93Rarity: Promo Number: R04b Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune Domain: Body
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Jinx - Rebel [OPP - 202/298]$32.25Rarity: Promo Number: 202/298 Description: When you discard one or more cards, ready me and give me +1 Might this turn. Energy Cost: 5 Power Cost: 1 Might: 5 Card Type: Champion Unit ...
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//exorgames.com/cdn/shop/files/666788_84175f93-564c-4507-9a06-39bebd3afd9f_771x1000.jpg?v=1773087491Aphelios - Exalted (Overnumbered) [SFD - 224/221]$67.85Rarity: Showcase Number: 224/221 Description: When you attach an Equipment to me, choose one that hasn't been chosen this turn — •Ready 2 runes. •Channel 1 rune exhausted. •Buff a friendly un... -
Lucian - Gunslinger (Alternate Art) [SFD - 028a/221]$1.32Rarity: Showcase Number: 028a/221 Description: [ASSAULT] (+1 Might while I'm an attacker.) When I attack, deal damage equal to my [ASSAULT] to an enemy unit here. Energy Cost: 3 Might: 2 ...
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Ahri - Nine-Tailed Fox (Metal) [OPP - 255/298]$6,823.14Rarity: Promo Number: 255/298 Description: When an enemy unit attacks a battlefield you control, give it -1 Might this turn, to a minimum of 1 Might. Energy Cost: 0 Power Cost: 0 Might:...
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Yordle Explorer [SPF - 100/221]$0.25Rarity: Common Number: 100/221 Description: When you play a card with Power cost 2 Runes or more, draw 1. Energy Cost: 4 Might: 4 Card Type: Unit Tag: Bandle City;Yordle Domain: Bod...
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Veteran Poro [SPF - 099/221]$0.25Rarity: Common Number: 099/221 Description: [WEAPONMASTER] (When you play me, you may [EQUIP] one of your Equipment to me for Rune less, even if it's already attached.) Energy Cost: 2 Pow...
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Veiled Temple [SPF - 221/221]$0.50Rarity: Uncommon Number: 221/221 Description: When you conquer here, you may ready a friendly gear. If it's an Equipment, you may detach it. Card Type: Battlefield Domain: None
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Overzealous Fan [SPF - 128/221]$0.25Rarity: Common Number: 128/221 Description: When I defend, you may kill me to move an attacking unit to its base. Energy Cost: 2 Power Cost: 0 Might: 2 Card Type: Unit Tag: Noxus ...
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Unsung Hero [SPF - 167/221]$0.50Rarity: Uncommon Number: 167/221 Description: [DEATHKNELL] — If I was [MIGHTY], draw 2. (When I die, get the effect. I'm Mighty while I have 5+ Might.) Energy Cost: 2 Power Cost: 0 Migh...
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Master Bingwen [SPF - 127/221]$0.25Rarity: Common Number: 127/221 Description: [WEAPONMASTER] (When you play me, you may [EQUIP] one of your Equipment to me for 1 Rune less, even if it's already attached.) Energy Cost: 6 M...
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Laurent Duelist [SPF - 156/221]$0.25Rarity: Common Number: 156/221 Description: [ASSAULT 2] (+2 Might while I'm an attacker.) Energy Cost: 4 Might: 3 Card Type: Unit Tag: Demacia Domain: Order Flavor Text: "No my ol...
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Guardian of the Passage [SPF - 035/221]$0.25Rarity: Common Number: 035/221 Description: When I hold, you may return a unit or gear from your trash to your hand. Energy Cost: 6 Might: 6 Card Type: Unit Tag: Shadow Isles;Spirit ...
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Thwonk! [SPF - 040/221]$0.25Rarity: Common Number: 040/221 Description: [ACTION] (Play on your turn or in showdowns.) [REPEAT] (You may pay the additional cost to repeat this spell's effect.) Stun an attacking unit. (It...
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Temporal Portal [SPF - 078/221]$0.50Rarity: Uncommon Number: 078/221 Description: 1 Rune, Exhaust: Give the next spell you play this turn [REPEAT] equal to its cost. (You may pay the additional cost to repeat the spell's effect...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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