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SPORTS CARDS
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Fusion Sword Murasame Blade [SGX1-ENB12] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Equip only to a Warrior monster. It gains 800 ATK. ...
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Ojama Black [SGX1-ENC03] Common$0.50Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 0 Defense: ...
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R - Righteous Justice [SGX1-ENA17] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Destroy Spells/Traps on the field equal to the numb...
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Rainbow Dark Dragon [SGX1-ENI09] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 4000 Defense: ...
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Firewall [SGX1-ENH19] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common When your opponent declares a direct attack, you ca...
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Machine Angel Ritual [SGX1-ENE15] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Once per turn, during your Main Phase, you can use ...
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Polymerization [SGX1-ENC12] Common$0.50Set: Speed Duel GX: Duel Academy Box Rarity: Common Fusion Summon 1 Fusion Monster from your Extra Deck...
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Over Destiny [SGX1-ENB15] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Target 1 "Destiny HERO" monster in your GY; Special...
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Cyber Phoenix [SGX1-ENG04] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 1200 Defense: ...
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Ancient Fusion [SGX1-ENS04] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Once per Duel, you can discard 1 card to Fusion Sum...
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Ojama Yellow [SGX1-ENC01] Common$0.50Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 0 Defense: ...
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Land of the Ojamas [SGX1-ENS03] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Once per turn: You can send 1 "Ojama" card from you...
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Here Goes Something! [SGX1-ENS01] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Once per Duel, you can activate this Skill at the s...
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I've Got Dino DNA! [SGX1-ENS19] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common During each of your Draw Phases, you gain 200 LP. D...
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Elemental HERO Burstinatrix [SGX1-ENA02] Common$0.50Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 1200 Defense: ...
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Elemental HERO Plasma Vice [SGX1-ENA26] Common$0.75Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 2600 Defense: ...
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Elemental HERO Avian [SGX1-ENA01] Common$0.50Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 1000 Defense: ...
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Cyber Angel Benten [SGX1-ENE10] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 1800 Defense: ...
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Different Dimension Capsule [SGX1-ENG12] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Select 1 card from your Deck and remove it from pla...
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Hunter Dragon [SGX1-ENG02] Common$0.50Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 1700 Defense: ...
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Geartown [SGX1-END14] Common$0.75Set: Speed Duel GX: Duel Academy Box Rarity: Common Both players can Normal Summon "Ancient Gear" monst...
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Energizing Elements [SGX1-ENS17] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common You can declare FIRE, WATER, EARTH, or WIND. This t...
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Destiny HERO - Plasma [SGX1-ENB01] Secret Rare$7.25Set: Speed Duel GX: Duel Academy Box Rarity: Secret Rare Attack: 1900 Defens...
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Destiny HERO - Doom Lord [SGX1-ENB02] Common$0.50Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 600 Defense: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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