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SPORTS CARDS
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Volcanic Blaster [SGX1-ENH08] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 1200 Defense: ...
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Ojama Delta Hurricane! [SGX1-ENC13] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common If you control "Ojama Green", "Ojama Yellow", and "...
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Gravelstorm [SGX1-ENF19] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Target 1 Spell/Trap Card on each side of the field,...
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Sphere Kuriboh [SGX1-ENI12] Common$0.50Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 300 Defense: ...
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Ancient Gear Beast [SGX1-END06] Common$0.75Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 2000 Defense: ...
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Ancient Gear Knight [SGX1-END10] Common$0.50Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 1800 Defense: ...
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Polymerization [SGX1-ENA12] Common$0.50Set: Speed Duel GX: Duel Academy Box Rarity: Common Fusion Summon 1 Fusion Monster from your Extra Deck...
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Crystal Beast Emerald Tortoise [SGX1-ENF05] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 600 Defense: ...
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Tri-Blaze Accelerator [SGX1-ENH15] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Activate this card by sending 1 face-up "Blaze Acce...
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Wroughtweiler [SGX1-ENA07] Common$0.50Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 800 Defense: ...
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Forbidden Cyber Style Technique [SGX1-ENS07] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Activate this Skill once per Duel, if your LP are 1...
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Skyscraper [SGX1-ENA15] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common If an "Elemental HERO" monster attacks a monster th...
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The Warrior Returning Alive [SGX1-ENE13] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Target 1 Warrior monster in your GY; add that targe...
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Volcanic Doomfire [SGX1-ENH01] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 3000 Defense: ...
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Mokey Mokey Smackdown [SGX1-ENI17] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common If a face-up Fairy monster you control is destroyed...
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Rare Value [SGX1-ENF11] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common If you control 2 or more "Crystal Beast" cards in y...
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Rising Energy [SGX1-ENI21] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common Discard 1 card, then target 1 face-up monster on th...
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Book of Moon [SGX1-ENI15] Common$0.75Set: Speed Duel GX: Duel Academy Box Rarity: Common Target 1 face-up monster on the field; change that ...
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Statue of the Wicked [SGX1-END18] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common If this Set card is destroyed and sent to the GY: S...
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Ojama King [SGX1-ENC21] Common$0.75Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 0 Defense: ...
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Rainbow Gravity [SGX1-ENF18] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common If you have 7 "Crystal Beast" cards with different ...
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Memory Loss [SGX1-ENG19] Common$0.25Set: Speed Duel GX: Duel Academy Box Rarity: Common When an effect of an Attack Position monster your o...
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Armed Dragon LV7 [SGX1-ENC08] Common$0.50Set: Speed Duel GX: Duel Academy Box Rarity: Common Attack: 2800 Defense: ...
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Middle-Aged Mechs [SGX1-ENS12] Common$0.50Set: Speed Duel GX: Duel Academy Box Rarity: Common All "Ancient Gear" monsters gain 300 ATK. Each time...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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