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Garbodor - 075/066 [SV4K - 075/066]$7.00Rarity: Art Rare Number: 075/066 Card Type: Darkness HP: 120 Stage: Stage 1 Weakness: Fighting x2 Retreat Cost: 3 Attack 1: [Darkness] Chuck (50x) Discard any number of Pokémon Tool...
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Salamence ex - 129/100 [SV9 - 129/100]$60.58Rarity: Special Art Rare Number: 129/100 Card Type: Dragon HP: 320 Stage: Stage 2 Retreat Cost: 2 Attack 1: [Fire][Colorless][Colorless] Wide Blast This attack does 50 damage to each ...
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Gabite (Mirror Foil) [SV8a - 082/187]$0.77Rarity: Common Number: 082/187 Card Type: Fighting HP: 100 Stage: Stage 1 Weakness: [Grass] x2 Retreat Cost: 1 Attack 1: [Fighting] Power Blast (50) Discard an Energy from this Poké...
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Xatu (Mirror Foil) [SV8a - 061/187]$1.35Rarity: Common Number: 061/187 Description: Ability: Clairvoyant Sense Once during your turn, you may attach a Basic Psychic Energy card from your hand to 1 of your Benched Pokémon. If you at...
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Abra - 073/190 (Mirror Holofoil) [SV4a - 073/190]$1.15Rarity: None Number: 073/190 Card Type: Psychic HP: 50 Stage: Basic Weakness: Darkness x2 Resistance: Fighting -30 Retreat Cost: 1 Attack 1: [Psychic] Psyshot (20) Japanese Prin...
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Lillie's Ribombee - 105/100 [SV9 - 105/100]$4.31Rarity: Art Rare Number: 105/100 Description: Ability: Inviting Wink When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may have your opponent reveal ...
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N's Zorua - 108/100 [SV9 - 108/100]$8.44Rarity: Art Rare Number: 108/100 Card Type: Darkness HP: 70 Stage: Basic Weakness: Grass x2 Retreat Cost: 1 Attack 1: [Darkness] Scratch (20) Japanese Printing Basic Darkness ひっかく
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Salamence ex - 119/100 [SV9 - 119/100]$2.22Rarity: Super Rare Number: 119/100 Card Type: Dragon HP: 320 Stage: Stage 2 Retreat Cost: 2 Attack 1: [Fire][Colorless][Colorless] Wide Blast This attack does 50 damage to each of you...
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Shuckle - 064/063 [m1S - 064/063]$5.57Rarity: Art Rare Number: 064/063 Description: Ability: Fermented Juice Once during your turn, if this Pokémon has any Grass Energy attached, you may use this Ability. Heal 30 damage from 1 of...
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Kyurem ex - 168/086 [SV11B - 168/086]$74.13Rarity: Special Art Rare Number: 168/086 Card Type: Water HP: 230 Weakness: [Metal] x2 Attack 1: [Colorless][Colorless] Slash (50) Attack 2: [Water][Water][Colorless] Blizzard Burst (...
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Mega Charizard X ex [M2a - 223/193]$51.35Rarity: Mega Attack Rare Number: 223/193 Card Type: Fire HP: 360 Stage: Stage 2 Weakness: Waterx2 Retreat Cost: 2 Attack 1: [Fire][Fire] Inferno X (90x) Discard any amount of Fire E...
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Infernape - 070/066 [SV5a - 070/066]$8.53Rarity: Art Rare Number: 070/066 Description: Ability: Pyro Dance Once during your turn, you may attach a Basic Fire Energy card, a Basic Fighting Energy card, or 1 of each from your hand to ...
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Magnezone - 193/172 [S12a - 193/172]$3.55Number: 193/172 Rarity: Art Rare Card Type: Metal HP: 150 Stage: Stage 2 Description: Ability: Giga Magnet Once during your turn, you may look at the top 6 cards of your deck and attach...
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Lairon - 111/101 [SV6 - 111/101]$3.39Rarity: Art Rare Number: 111/101 Card Type: Metal HP: 110 Stage: Stage 1 Weakness: Fire x2 Resistance: Grass -30 Retreat Cost: 3 Attack 1: [Metal] Steel Tackle (40) This Pokémon a...
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Alakazam - 071/063 [m1S - 071/063]$6.85Rarity: Art Rare Number: 071/063 Description: Ability: Psychic Draw Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may use this Ability. Dra...
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Metagross - 080/071 [SV5M - 080/071]$14.65Rarity: Art Rare Number: 080/071 Description: Because the magnetic powers of these Pokémon get stronger in freezing temperatures, Metagross living on snowy mountains are full of energy. Car...
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Riolu - 068/063 [m1L - 068/063]$7.57Rarity: Art Rare Number: 068/063 Card Type: Fighting HP: 80 Stage: Basic Weakness: [Psychic]x2 Retreat Cost: 2 Attack 1: 2 Attack 2: [Fighting] Accelerating Stab (30) During your ...
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Bronzor - 074/071 [SV5K - 074/071]$3.44Rarity: Art Rare Number: 074/071 Card Type: Psychic HP: 80 Stage: Basic Weakness: Darkness x2 Resistance: Fighting -30 Retreat Cost: 3 Attack 1: [Psychic] Mirror Attack (10+) If y...
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Flygon - 088/080 [M2 - 088/080]$3.50Rarity: Art Rare Number: 088/080 Description: Ability: Sand Fluttering When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, or if this Pokémon is in the Act...
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Flutter Mane - 076/071 [SV5K - 076/071]$3.24Rarity: Art Rare Number: 076/071 Description: Ability: Midnight Fluttering As long as this Pokémon is in the Active Spot, your opponent's Active Pokémon has no Abilities, except for Midnight ...
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Charjabug - 076/071 [SV5M - 076/071]$3.36Rarity: Art Rare Number: 076/071 Description: While its durable shell protects it from attacks, Charjabug strikes at enemies with jolts of electricity discharged from the tips of its jaws. ...
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Steelix - 073/063 [m1L - 073/063]$3.61Rarity: Art Rare Number: 073/063 Card Type: Metal HP: 200 Stage: Stage 1 Weakness: [Fire]x2 Resistance: [Grass]-30 Retreat Cost: 4 Attack 1: 4 Attack 2: [Colorless][Colorless] W...
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Steelix - 074/066 [SV4M - 074/066]$13.25Rarity: Art Rare Number: 074/066 Card Type: Metal HP: 180 Stage: Stage 1 Weakness: Fire x2 Resistance: Grass -30 Retreat Cost: 4 Attack 1: [Metal] Earthquake (130) This attack als...
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Misdreavus - 202/193 [M2a - 202/193]$3.08Rarity: Art Rare Number: 202/193 Card Type: Psychic HP: 60 Stage: Basic Weakness: Darknessx2 Resistance: Fighting-30 Retreat Cost: 1 Attack 1: [Psychic] Ascension Search your deck...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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