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SPORTS CARDS
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Nami - Headstrong [UNL - 052/219]$1.00Rarity: Rare Number: 052/219 Description: You may pay 1 Calm as an additional cost to play me. When you play me, if you paid the additional cost, [STUN] an enemy unit. (It doesn't deal combat...
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Master Yi - Tempered [UNL - 113/219]$1.00Rarity: Rare Number: 113/219 Description: HUNT 2 (When I conquer or hold, gain 2 XP.) LEVEL 6 I have DEFLECT and GANKING. (While you have 6+ XP, opponent must play 1 Rune to choose me with a ...
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Maduli the Gatekeeper [UNL - 144/219]$1.00Rarity: Rare Number: 144/219 Description: I can't be readied. 1 Chaos: Move me to an occupied enemy battlefield if my Might is greater than the total Might of enemy units there. Energy Cost...
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Lillia - Fae Fawn [UNL - 082/219]$1.00Rarity: Rare Number: 082/219 Description: [ACCELERATE] (You may pay 1 + 1 Calm as an additional cost to have me enter ready.) When I move from a location, play a 3 Might Sprite unit token wit...
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Kha'Zix - Evolving Hunter (Alternate Art) [UNL - 119a/219]$2.52Rarity: Showcase Number: 119a/219 Description: HUNT (When I conquer or hold, gain 1 XP.) When I attack, you may spend 3 XP to deal damage equal to my Might to an enemy unit here. Energy Cos...
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Vi - Hotheaded (Alternate Art) [UNL - 030a/219]$3.95Rarity: Showcase Number: 030a/219 Description: DEFLECT 2, 1 Fury: Double my Might this turn. Energy Cost: 4 Might: 3 Card Type: Champion Unit Tag: Vi;Zaun Domain: Fury Flavor Text...
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Rengar - Trophy Hunter (Alternate Art) [UNL - 120a/219]$32.79Rarity: Showcase Number: 120a/219 Description: [AMBUSH] I can be played to a battlefield where there are enemy units. Energy Cost: 5 Power Cost: 1 Might: 6 Card Type: Champion Unit ...
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Diana - No Longer Human (Alternate Art) [UNL - 149a/219]$12.06Rarity: Showcase Number: 149a/219 Description: [AMBUSH] When you play a spell, give me +2 Might this turn. Energy Cost: 4 Power Cost: 1 Might: 3 Card Type: Champion Unit Tag: Mount ...
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Jhin - Meticulous Killer (Alternate Art) [UNL - 089a/219]$6.03Rarity: Showcase Number: 089a/219 Description: [VISION] If you've spent 4 or more to play a spell this turn, you may play me for 1 Mind. Energy Cost: 4 Power Cost: 0 Might: 4 Card Typ...
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Mystic Poro (Overnumbered) [UNL - 224/219]$64.14Rarity: Showcase Number: 224/219 Description: VISION Energy Cost: 2 Power Cost: 0 Might: 2 Card Type: Unit Tag: Poro Domain: Chaos Flavor Text: Now let us find the strength in s...
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Elder Dragon (Alternate Art) [UNL - 118a/219]$42.04Rarity: Showcase Number: 118a/219 Description: Any amount of your damage is enough to kill enemy units. When you play me, choose up to one enemy unit at each location. Deal 1 to them. Energ...
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Diana - Lunari (Alternate Art) [UNL - 079a/219]$10.57Rarity: Showcase Number: 079a/219 Description: When a showdown begins here, you may pay 1. If you do, PREDICT, then reveal the top card of your Main Deck. If it's a spell, draw it. Energy C...
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Yeti Brawler [UNL - 018/219]$0.50Rarity: Uncommon Number: 018/219 Description: When I conquer, if you assigned 3 or more excess damage, play two Gold gear tokens exhausted. (they have "[REACTION] Kill this, Exhaust: Add 1 Ru...
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Wily Newtfish [UNL - 108/219]$0.50Rarity: Uncommon Number: 108/219 Description: If you've gained XP this turn, I have +1 Might and [GANKING]. I can move from battlefield to battlefield.) Energy Cost: 4 Might: 4 Card Typ...
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Walking Roost [UNL - 130/219]$0.25Rarity: Common Number: 130/219 Description: DEFLECT (Opponents must pay 1 Rune to choose me with a spell or ability.) When you play me, choose an opponent. They play a 1 Might Bird unit token...
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Wuju Apprentice [UNL - 040/219]$0.25Rarity: Common Number: 040/219 Description: [HUNT] (When I conquer or hold, gain 1 XP.) [LEVEL 6] When you play me, draw 1. (While you have 6+ XP, get the effect.) Energy Cost: 2 Power Co...
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Vaults of Helia [UNL - 219/219]$0.50Rarity: Uncommon Number: 219/219 Description: When you hold here, your non-token units cost 1 more to play this turn. Card Type: Battlefield Domain: None
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Valley of Idols [UNL - 218/219]$0.50Rarity: Uncommon Number: 218/219 Description: When a player plays a unit here, they may pay to [BUFF] it. (Give it a +1 Might buff if it doesn't have one.) Energy Cost: 0 Power Cost: 0 ...
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Voracious Gromp [UNL - 100/219]$0.25Rarity: Common Number: 100/219 Description: [HUNT 3] (When I conquer or hold, gain 3 XP.) Energy Cost: 5 Power Cost: 0 Might: 5 Card Type: Unit Tag: Freljord Domain: Body Flavor...
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Vicious Snapjaws [UNL - 129/219]$0.25Rarity: Common Number: 129/219 Description: When another friendly unit dies, gain 1 XP. Energy Cost: 5 Power Cost: 0 Might: 5 Card Type: Unit Tag: Bilgewater Domain: Chaos Flavo...
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Vault Breaker [UNL - 010/219]$0.25Rarity: Common Number: 010/219 Description: [ACTION] (Play on your turn or in showdowns.) Give a unit [ASSAULT 2] and [GANKING] this turn. (+2 Might while it's an attacker. It can move from b...
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Ultrasoft Poro [UNL - 160/219]$0.25Rarity: Common Number: 160/219 Description: Exhaust: Play two 1 Might Bird unit tokens with DEFLECT. Use this ability only while I'm at a battlefield. (Opponents must pay 1 Rune to choose a D...
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Undying Loyalty [UNL - 168/219]$0.50Rarity: Uncommon Number: 168/219 Description: This costs 2 less if you choose a Bird, Cat, Dog, or Poro. Play a unit with cost no more than 2 and no more than 1 Rune from your trash, ignoring...
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Upstage Comedy [UNL - 009/219]$0.53Rarity: Common Number: 009/219 Description: [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) Ready a unit. Energy Cost: 2 Power Cost: 0 Might: 0 Card Type: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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