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SPORTS CARDS
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Blood Rose [UNL - 109/219]$1.00Rarity: Rare Number: 109/219 Description: When you play a unit, you may pay 1 to gain 1 XP. Spend 3 XP, Exhaust: Ready a unit. Energy Cost: 1 Card Type: Gear Domain: Body Flavor Text:...
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Yuumi - Magical Cat [UNL - 056/219]$1.00Rarity: Rare Number: 056/219 Description: When I attack or defend, give on of your other units here +3 Might and TANK this turn. (It must be assigned combat damage first.) Energy Cost: 3 ...
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Blighted Battleaxe [UNL - 019/219]$1.00Rarity: Rare Number: 019/219 Description: EQUIP 1 and 1 Fury (1 and 1 Fury: Attach this to a unit you control.) At the end of your turn, if I didn't conquer this turn, unattach this and deal ...
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Xerath - Freed [UNL - 026/219]$1.00Rarity: Rare Number: 026/219 Description: Fury, Exhaust: Deal 3 to a unit. Use this ability only while I'm at a battlefield. Energy Cost: 5 Power Cost: 0 Might: 5 Card Type: Champion ...
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Atakhan [UNL - 170/219]$1.00Rarity: Rare Number: 170/219 Description: You may kill a friendly unit as an additional cost to play me. If you do, I cost 1 less for each Energy it costs and 1 Order less for each Power it c...
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Vi - Peacekeeper [UNL - 176/219]$1.00Rarity: Rare Number: 176/219 Description: [AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) When I attack, [STUN] an enemy unit here. (It doesn't deal combat d...
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Void Assault [UNL - 202/219]$3.89Rarity: Epic Number: 202/219 Description: Move a friendly unit, then move an enemy unit. (If they both move to a battlefield you don't control, you're the attacker.) Energy Cost: 2 Power ...
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Vex - Mocking [UNL - 055/219]$1.00Rarity: Rare Number: 055/219 Description: [SHIELD] (+1 Might while I'm a defender.) [TANK] (I must be assigned combat damage first.) When you [STUN] an enemy unit at a battlefield, you may mo...
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Vilemaw [UNL - 060/219]$26.51Rarity: Epic Number: 060/219 Description: [AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) Enemy units here with less Might than me don't deal combat damage. ...
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Undying Legion [UNL - 025/219]$1.00Rarity: Rare Number: 025/219 Description: [LEGION] You may play me from your trash for 3 and 1 Fury. (Get the effect if you've played another card this turn.) Energy Cost: 3 Power Cost: 0...
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Tricksy Tentacles [UNL - 054/219]$1.00Rarity: Rare Number: 054/219 Description: Move any number of enemy units with the same controller and a total Might of 8 or less to a single location. Energy Cost: 4 Power Cost: 1 Might...
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Tactical Retreat [UNL - 175/219]$1.00Rarity: Rare Number: 175/219 Description: [REACTION] (Play any time, even before spells and abilities resolve.) Choose a friendly unit. The next time it would die this turn, heal it, exhaust ...
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Syndra - Transcendent [UNL - 146/219]$1.00Rarity: Rare Number: 146/219 Description: While I'm in a showdown, your spells have [REPEAT 2 + 1 Chaos]. (You may pay the additional cost to repeat the spell's effect.) Energy Cost: 6 Po...
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Sumpworks Map [UNL - 085/219]$1.00Rarity: Rare Number: 085/219 Description: [REACTION] (Play any time, even before spells and abilities resolve.) [TEMPORARY] (Kill this at the start of its controller's Beginning Phase, before...
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Sprite Queen [UNL - 084/219]$1.00Rarity: Rare Number: 084/219 Description: When you play me or at the start of your Beginning Phase, play a ready 3 Might Sprite unit token with [TEMPORARY] to your base. (Kill them at the sta...
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Smoke and Mirrors [UNL - 083/219]$1.00Rarity: Rare Number: 083/219 Description: [Hidden] (Hide now for 1 Rune to react with later for 0.) [ACTION] (Play on your turn or in showdowns.) Choose a unit you control and another unit yo...
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Shard of Undoing [UNL - 174/219]$1.00Rarity: Rare Number: 174/219 Description: The first time a friendly unit dies during your Beginning Phase each turn, each opponent must kill one of their units. Energy Cost: 6 Power Cost:...
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Scuttle Crab [UNL - 053/219]$1.04Rarity: Rare Number: 053/219 Description: (units with 0 Might can conquer and hold.) When you play me, draw 1. [DEATHKNELL] Choose an opponent. They reveal their hand. You can look at their f...
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Sacrifice [UNL - 173/219]$5.21Rarity: Rare Number: 173/219 Description: [REACTION] (Play any time, even before spells and abilities resolve.) As an additional cost to play this, kill a friendly [MIGHTY] unit. (A unit is M...
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Rengar - Unseen [UNL - 024/219]$1.00Rarity: Rare Number: 024/219 Description: [ACCELERATE] (You may pay as an additional cost to have me enter ready.) [ASSAULT 2] (+2 Might while I'm an attacker.) [DEFLECT] (Opponents must pay ...
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Pyke - Returned [UNL - 145/219]$1.00Rarity: Rare Number: 145/219 Description: HIDDEN (Hide now for 1 Rune to react with later for 0.) BACKLINE (I must be assigned combat damage last.) Once each turn, when an enemy unit dies whi...
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Poppy - Paragon [UNL - 116/219]$1.00Rarity: Rare Number: 116/219 Description: [DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.) When you play me, if an opponent's score is within 3 points of the Victor...
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Nilah - Joyful Ascetic [UNL - 115/219]$1.00Rarity: Rare Number: 115/219 Description: [ACCELERATE] (You may pay 1 + 1 Body as an additional cost to have me enter ready.) [GANKING] (I can move from battlefield to battlefield.) When I mo...
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Nidalee - Cat Form [UNL - 114/219]$1.25Rarity: Rare Number: 114/219 Description: [AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) When I win a combat, draw 1. (I win if I remain after combat.) En...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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