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SPORTS CARDS
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Angel of Finality [Foundations]$0.50Set: Foundations Type: Creature — Angel Rarity: Uncommon Cost: {3}...
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Angelic Destiny [Foundations]$2.00Set: Foundations Type: Enchantment — Aura Rarity: Mythic Cost: {2}...
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Anthem of Champions (Extended Art) [Foundations]$1.00Set: Foundations Type: Enchantment Rarity: Rare Cost: {G}{W} ...
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Anthem of Champions (Promo Pack) [Foundations Promos]$1.00Set: Foundations Promos Type: Enchantment Rarity: Rare Cost: {G}{W...
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Anthem of Champions [Foundations]$1.00Set: Foundations Type: Enchantment Rarity: Rare Cost: {G}{W} ...
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Apothecary Stomper [Foundations]$0.25Set: Foundations Type: Creature — Elephant Rarity: Common Cost: {4...
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Arahbo, the First Fang (Borderless) [Foundations]$2.75Set: Foundations Type: Legendary Creature — Cat Avatar Rarity: Rare Cost: ...
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Arahbo, the First Fang (Extended Art) [Foundations]$1.45Set: Foundations Type: Legendary Creature — Cat Avatar Rarity: Rare Cost: ...
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Arahbo, the First Fang [Foundations]$1.25Set: Foundations Type: Legendary Creature — Cat Avatar Rarity: Rare Cost: ...
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Arbiter of Woe [Foundations]$0.50Set: Foundations Type: Creature — Demon Rarity: Uncommon Cost: {4}...
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Arbor Armament [Foundations Jumpstart]$0.25Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {G} ...
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Arcane Epiphany [Foundations]$0.50Set: Foundations Type: Instant Rarity: Uncommon Cost: {3}{U}{U} ...
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Archfiend's Vessel [Foundations Jumpstart]$0.50Set: Foundations Jumpstart Type: Creature — Human Cleric Rarity: Uncommon Co...
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Archmage of Runes (Extended Art) [Foundations]$5.25Set: Foundations Type: Creature — Giant Wizard Rarity: Rare Cost: ...
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Archmage of Runes [Foundations]$4.15Set: Foundations Type: Creature — Giant Wizard Rarity: Rare Cost: ...
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Archway Angel [Foundations]$0.50Set: Foundations Type: Creature — Angel Rarity: Uncommon Cost: {5}...
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Armasaur Guide [Foundations]$0.25Set: Foundations Type: Creature — Dinosaur Rarity: Common Cost: {4...
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Ashroot Animist (Borderless) (Mana Foil) [Foundations]$8.45Set: Foundations Type: Creature — Lizard Druid Rarity: Rare Cost: ...
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Ashroot Animist (Borderless) [Foundations]$1.00Set: Foundations Type: Creature — Lizard Druid Rarity: Rare Cost: ...
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Ashroot Animist (Extended Art) [Foundations]$1.00Set: Foundations Type: Creature — Lizard Druid Rarity: Rare Cost: ...
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Ashroot Animist [Foundations]$1.00Set: Foundations Type: Creature — Lizard Druid Rarity: Rare Cost: ...
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Aurelia, the Warleader [Foundations]$18.30Set: Foundations Type: Legendary Creature — Angel Rarity: Mythic Cost: ...
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Authority of the Consuls [Foundations]$6.80Set: Foundations Type: Enchantment Rarity: Rare Cost: {W} ...
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Averna, the Chaos Bloom (Anime) [Foundations Jumpstart]$1.85Set: Foundations Jumpstart Type: Legendary Creature — Elemental Shaman Rarity: Rare ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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