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SPORTS CARDS
CARNIVAL ZOMBIE 2ND EDITION
CARNIVAL ZOMBIE 2ND EDITION
Regular Price $82.95Hurry! Only2units left in stock!STORE CREDITStore credit can't be used towards event tickets. Any store credit used towards event tickets will be refunded.FREE SHIPPINGAll TCG Singles orders over $100 ship for free. They are expedited with tracking in a bubble mailer and very well protected.STANDARD PRODUCT SHIPPINGIf you are purchasing a item that is not a Trading Card Single, you must choose the Expedited Shipping option. Failure to do so will result in a invoice for shipping or order cancellation.CONTACT USYou can reach us anytime via our Facebook messenger or via email - charlottetown@exorgames.comNumber of Players: 1-6
Playing Time: 120 Minutes (STORY MODE) / 45-90 Minutes (scenarios)
Recommended Ages: 12+
After the acclaimed First Edition, the long-awaited cooperative boardgame is finally back, with tons of new content and massive replayability! Are you ready for the challenge? Carnival Zombie is a cooperative board game for one to six players. Flee from a sinking city overrun by zombie! Control a party of heroes as they fight their way towards one of the few viable escape routes left! Use wisely the few daytime hours to prepare yourself for the night, as you will face a flood of zombies when the sun sets! Combat is fast and deterministic and random chance will not jeopardize your decisions, but the horde is fierce and will always put you under though choices. The Pile of Corpses dexterity minigame could make any slain undead rise again, so keep your cool in this ever-growing thrill! The 2nd Edition includes 16 high detailed miniatures and awesome new scenarios that will allow you to face totally new challenges and the Path of Saints Ruleset with which you can play with any number of Characters, even a challenging True Solo mode for hardcore gamers.
CHARACTERS GAMEPLAY
During the day , at first They move together as a group through the sinking city Reviews towards the final rentals, Then Each One Spends the remaining hours in preparation for the night : building barricades Recovering from wounds, searching for items and survivors, or using His unique day ability. During the night , they face the challenge of Infected and Boss: they have few actions to perform and their unique ability to survive behind the barricades refuge in a fast and furious firefight. Only by close cooperation they could have a chance to stand until the sunlight when the horde retreats! If they're attacked, they'll accumulate stress until becoming terrified! And if one gets too much stress .. that's game over! Be ready to face the most stressful game ever!
BOSS GAMEPLAY
The Boss leads the horde of Infected during the night. Each one of them has powerful unique abilities that combines creating some very nasty situation to face. If you manage to kill them, you'll get powerful rewards, but you need to survive!
GAMEPLAY CARDS
Nightmare cards are used in two ways: at the center of the card is portrayed a random Even t That will affect your day, while, at the four corners there are boxes used for randomization . Item and weapons can be collected in two ways by Boss or Boss. Items and weapons can be persistent or just one shot , some will affect the day, while others will help you during the night. All of them can be sacrificed to save you from an attack. Boss tarots are used to discover the dreadful enemies you'll face every day after.
SCENARIOS
The 2nd Edition includes awesome new scenarios that will allow you to face totally new challenges! Some of the features you will find That scenarios are in the tutorial scenario, go short & harder games, traitor mechanics, scalability (variable number of characters, one character For Each player), competitive game, more dexterity game and night-only scenarios! Finals also can be played as stand-alone scenarios!
PILE OF BODIES GAMEPLAY
In Carnival Zombie fight, you know exactly what you're doing: no dice is rolled . But when you shoot zombie, you can not be totally sure that they will stay down.
So you have to pick up the cubes you just eliminated with firepower and drop on the Pile of Corpses tile . Those falling will rise again, still charging you, the more difficult the drop!
GROUNDS: OBSTACLES AND FORTIFICATIONS GAMEPLAY
You may choose where to be near the night: the presence of fortifications will help you stay at the horde, but you will also be careful of the terrain , have to adapt your strategy to the environment!
SURVIVORS GAMEPLAY
You can find survivors while scavenging for items. They are not fighters, they can be precious allies in the times of need!
Refund Policy:
At Exor Games, we strive to provide our customers with a seamless and satisfactory shopping experience. We understand that there may be instances where you need to cancel your order, and we have developed the following cancellation policy to ensure transparency and fairness for both parties involved.
1. Order Cancellation Period:Customers can cancel their order within 24 hours of placing it (provided that it hasn't already been shipped). After 24 hours, cancellation requests will be handled on a case-by-case basis, subject to our discretion.
2. Cancellation Process:To cancel your order, please contact our customer support team via email (customerservice@exorgames.com), providing your order details and reason for cancellation. Our team will review your request and respond within 1-2 business days.
3. Return Eligibility
If you would like return an order you have received within 30 days of delivery please contact customerservice@exorgames.com to open a return ticket. We do not accept returns on trading card game singles, trading card game sealed product, or sale items. We will let you know the status of your return within 2-3 business days.
4. Refund Process:
Upon approval by our customer service department, If your order is cancelled within 24 hours of placement, a full refund will be issued to your original payment method. If your cancellation request is approved after the initial 24-hour period, a restocking fee may be applicable. The restocking fee will be deducted from the refund amount, and the remaining balance will be issued to your original payment method.
5. Changes to the Refund Policy:Exor Games reserves the right to modify or update this cancellation policy at any time. Any changes will be effective immediately upon posting on our website. It is the customer's responsibility to review the cancellation policy periodically.
Please note that this cancellation policy is in addition to our general terms and conditions and any applicable laws or regulations. Please contact customerservice@exorgames.com for any additional questions or concerns.
Local Delivery (To Your Door) <Beta> Refund Policy:
Refunds for Local Delivery follow the same as above but also add that Refunds that were delivered locally have to be conducted in the store by the purchaser.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
'Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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