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SPORTS CARDS
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ZOMBICIDE - 2ND EDITION: IRON MAIDEN PACK #3 (FR)$24.95Language : MultilingualHobby type : AdvancedAge : 14+Time : 60-120 minNumber of players : 1-6 Through the mists of time, Eddie has been seen as a herald of destruction. Malevolent or benevolent...
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ZOMBICIDE - 2ND EDITION: IRON MAIDEN PACK #3$24.95Language : EnglishHobby type : AdvancedAge : 14+Time : 60-120 minNumber of players : 1-6 Through the mists of time, Eddie has been seen as a herald of destruction. Malevolent or benevolent, it’s ha...
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ZOMBICIDE - 2ND EDITION: IRON MAIDEN PACK #1 (FR)$37.95Language : MultilingualHobby type : AdvancedAge : 14+Time : 60-120 minNumber of players : 1-6 Through the mists of time, Eddie has been seen as a herald of destruction. Malevolent or benevolent, it...
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YOU'VE GOT CRABS: IMITATION CRABS$22.95You’ve Got Crabs is a team-based party game focused on passing secret signals to yourteammates without getting caught by the other players. The cards feature original art by TheOatmeal and a new ga...
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WOK UP (ML) ^ 29 SEPT. / SEPT. 29$17.95Language : MultilingualAge : 7+Time : 15-30 minNumber of players : 2-6 Let the World Wok Championships begin! Will you be able to prepare 5 dishes before the other ninja chefs? Test your quic...
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WATERFALL PARK (EN) ^ OCT. 6$49.95Welcome to Waterfall Park. The goal of the game is to trade and exchange attractions to build the biggest amusement park in the world. The particularity of this park is that it is built vertically ...
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US TELEGRAPH (EN)$49.95Language : EnglishHobby type : BeginnerAge : 12+Time : 45-60 minNumber of players : 2-4 In 1860, the U.S. commenced construction of the Transcontinental Telegraph, which would revolutionize com...
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UNLOCK! - HEROIC ADVENTURES (EN)$43.95Language : EnglishAge : 10+Time : 45-60 minNumber of players : 1-6 Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine o...
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UNLOCK! - GAME ADVENTURES$43.95Language : EnglishAge : 10+Time : 45-60 minNumber of players : 1-6 Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine o...
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UNLOCK! - EXTRAORDINARY ADVENTURES$44.95Language : EnglishAge : 10+Time : 45-60 minNumber of players : 1-6 Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine o...
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UNLOCK! - EXOTIC ADVENTURES (EN)$43.95Language : EnglishAge : 10+Time : 45-60 minNumber of players : 1-6 Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine o...
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UNLOCK! - ESCAPE ADVENTURES (EN)$44.95Language : EnglishAge : 10+Time : 45-60 minNumber of players : 1-6 Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine o...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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