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SPORTS CARDS
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Twister [SS04-ENA22] Common$0.25Set: Speed Duel: Match of the Millennium Card type: Quick Play Spell Rarity: Common ...
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Magician of Faith [SS04-ENA14] Common$1.75Set: Speed Duel: Match of the Millennium Card type: Flip/Effect Monster Rarity: Common ...
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Spiral Spear Strike [SS04-ENA21] Common$1.50Set: Speed Duel: Match of the Millennium Card type: Continuous Spell Rarity: Common ...
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Black Luster Ritual [SS04-ENA17] Common$1.00Set: Speed Duel: Match of the Millennium Card type: Ritual Spell Rarity: Common ...
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Sphere Kuriboh [SS04-ENA15] Common$1.25Set: Speed Duel: Match of the Millennium Card type: Effect Monster Rarity: Common ...
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Spell Shattering Arrow [SS04-ENA20] Common$0.75Set: Speed Duel: Match of the Millennium Card type: Quick Play Spell Rarity: Common ...
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Shadow Specter [SS04-ENA09] Common$1.50Set: Speed Duel: Match of the Millennium Card type: Normal Monster Rarity: Common ...
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Charging Gaia the Fierce Knight [SS04-ENA10] Common$2.50Set: Speed Duel: Match of the Millennium Card type: Effect Monster Rarity: Common ...
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Black Luster Soldier [SS04-ENA16] Common$3.25Set: Speed Duel: Match of the Millennium Card type: Ritual Monster Rarity: Common ...
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Senju of the Thousand Hands [SS04-ENA11] Common$0.50Set: Speed Duel: Match of the Millennium Card type: Effect Monster Rarity: Common ...
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Silver Fang [SS04-ENA07] Common$0.50Set: Speed Duel: Match of the Millennium Card type: Normal Monster Rarity: Common ...
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Unauthorized Reactivation [SR10-EN041] Super Rare$2.00Set: Structure Deck: Mechanized Madness Card type: Quick Play Spell Rarity: Super Rare ...
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Celtic Guardian [SS04-ENA06] Common$1.25Set: Speed Duel: Match of the Millennium Card type: Normal Monster Rarity: Common ...
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Beaver Warrior [SS04-ENA05] Common$0.75Set: Speed Duel: Match of the Millennium Card type: Normal Monster Rarity: Common ...
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Machina Overdrive [SR10-EN034] Common$1.50Set: Structure Deck: Mechanized Madness Card type: Normal Trap Rarity: Common ...
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Trap Trick [SR10-EN037] Common$0.50Set: Structure Deck: Mechanized Madness Card type: Normal Trap Rarity: Common ...
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Machina Possesstorage [SR10-EN040] Ultra Rare$0.50Set: Structure Deck: Mechanized Madness Card type: Effect Monster Rarity: Ultra Rare ...
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Pot of Avarice [SR10-EN031] Common$1.50Set: Structure Deck: Mechanized Madness Card type: Normal Spell Rarity: Common ...
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Iron Draw [SR10-EN027] Common$0.25Set: Structure Deck: Mechanized Madness Card type: Normal Spell Rarity: Common ...
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Winged Dragon, Guardian of the Fortress #1 [SS04-ENA04] Common$0.75Set: Speed Duel: Match of the Millennium Card type: Normal Monster Rarity: Common ...
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Gaia The Fierce Knight [SS04-ENA02] Common$1.50Set: Speed Duel: Match of the Millennium Card type: Normal Monster Rarity: Common ...
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Curse of Dragon [SS04-ENA03] Common$1.25Set: Speed Duel: Match of the Millennium Card type: Normal Monster Rarity: Common ...
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Magnet Reverse [SR10-EN028] Common$0.75Set: Structure Deck: Mechanized Madness Card type: Quick Play Spell Rarity: Common ...
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Dark Magician [SS04-ENA01] Common$1.00Set: Speed Duel: Match of the Millennium Card type: Normal Monster Rarity: Common ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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