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SPORTS CARDS
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Winged Kuriboh LV10 [MF03-EN001] Parallel Rare$0.00Set: Mattel Action Figure Promos: Series 3 Card type: Effect Monster Rarity: Parallel Rare ...
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Power Wall [SDCS-EN037] Common$0.25Set: Cyber Strike Card type: Normal Trap Rarity: Common During damage...
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Power Bond [SDCS-EN047] Common$0.25Set: Cyber Strike Card type: Normal Spell Rarity: Common Fusion Summo...
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Paleozoic Canadia [SDCS-EN039] Common$0.25Set: Cyber Strike Card type: Normal Trap Rarity: Common Target 1 face...
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Leng Ling [SDCS-EN018] Common$0.25Set: Cyber Strike Card type: Union monster Rarity: Common Attack: ...
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Jizukiru, the Star Destroying Kaiju [SDCS-EN019] Common$0.50Set: Cyber Strike Card type: Effect Monster Rarity: Common Attack: ...
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Overload Fusion [SDCS-EN048] Common$0.50Set: Cyber Strike Card type: Normal Spell Rarity: Common Fusion Summo...
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Machine Duplication [SDCS-EN032] Common$0.25Set: Cyber Strike Card type: Normal Spell Rarity: Common Target 1 Mac...
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Fusion Tag [SDCS-EN031] Common$0.25Set: Cyber Strike Card type: Normal Spell Rarity: Common Target 1 mon...
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Cyberdark Inferno [SDCS-EN028] Common$0.25Set: Cyber Strike Card type: Field Spell Rarity: Common "Cyberdark" E...
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Cyberdark Dragon [SDCS-EN045] Common$0.25Set: Cyber Strike Card type: Fusion/Effect Monster Rarity: Common Attack: ...
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Cyber Phoenix [SDCS-EN012] Common$0.25Set: Cyber Strike Card type: Effect Monster Rarity: Common Attack: ...
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Cyber Dragon Core [SDCS-EN008] Common$0.25Set: Cyber Strike Card type: Effect Monster Rarity: Common Attack: ...
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Call of the Haunted [SDCS-EN038] Common$0.25Set: Cyber Strike Card type: Continuous Trap Rarity: Common Activate ...
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Fusion Deployment [SDCS-EN030] Super Rare$0.50Set: Cyber Strike Card type: Normal Spell Rarity: Super Rare Reveal 1...
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Gizmek Orochi, the Serpentron Sky Slasher [SDCS-EN020] Common$0.25Set: Cyber Strike Card type: Effect Monster Rarity: Common Attack: ...
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Gale Dogra [SDCS-EN021] Common$0.25Set: Cyber Strike Card type: Effect Monster Rarity: Common Attack: ...
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Future Fusion [SDCS-EN029] Common$0.50Set: Cyber Strike Card type: Continuous Spell Rarity: Common During y...
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Cybernetic Overflow [SDCS-EN040] Common$0.25Set: Cyber Strike Card type: Normal Trap Rarity: Common Banish "Cyber...
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Cyberdark Realm [SDCS-EN023] Ultra Rare$1.00Set: Cyber Strike Card type: Continuous Spell Rarity: Ultra Rare When...
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Cyberdarkness Dragon [SDCS-EN043] Common$0.25Set: Cyber Strike Card type: Fusion/Effect Monster Rarity: Common Attack: ...
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Cyberdark Impact! [SDCS-EN027] Common$0.25Set: Cyber Strike Card type: Normal Spell Rarity: Common Fusion Summo...
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Cyberdark Keel [SDCS-EN015] Common$0.25Set: Cyber Strike Card type: Effect Monster Rarity: Common Attack: ...
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Cyberdark Invasion [SDCS-EN034] Common$0.25Set: Cyber Strike Card type: Continuous Trap Rarity: Common Once per ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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