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SPORTS CARDS
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Acid Rain [SBC1-ENI14] Common$0.25Set: Speed Duel: Streets of Battle City Card type: Normal Spell Rarity: Common ...
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Twister [SBC1-ENF13] Common$0.25Set: Speed Duel: Streets of Battle City Card type: Quick-Play Spell Rarity: Common ...
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Talisman of Spell Sealing [SBC1-ENG17] Common$0.25Set: Speed Duel: Streets of Battle City Card type: Continuous Trap Rarity: Common ...
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Infinite Cards [SBC1-ENH13] Common$0.50Set: Speed Duel: Streets of Battle City Card type: Continuous Spell Rarity: Common ...
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Gokibore [SBC1-END11] Common$0.75Set: Speed Duel: Streets of Battle City Card type: Normal Monster Rarity: Common ...
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Reactor Slime [SBC1-ENH05] Common$0.50Set: Speed Duel: Streets of Battle City Card type: Effect Monster Rarity: Common ...
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Twin-Barrel Dragon [SBC1-ENF06] Common$0.75Set: Speed Duel: Streets of Battle City Card type: Effect Monster Rarity: Common ...
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The Fiend Megacyber [SBC1-ENE07] Common$0.50Set: Speed Duel: Streets of Battle City Card type: Effect Monster Rarity: Common ...
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Warrior of Atlantis [SBC1-ENI12] Common$1.50Set: Speed Duel: Streets of Battle City Card type: Effect Monster Rarity: Common ...
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United We Stand [SBC1-ENB16] Common$0.75Set: Speed Duel: Streets of Battle City Card type: Equip Spell Rarity: Common ...
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Parasite Paracide [SBC1-END02] Common$0.25Set: Speed Duel: Streets of Battle City Card type: Flip Monster Rarity: Common ...
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Now You See Them... [SBC1-ENS07] Common$0.25Set: Speed Duel: Streets of Battle City Card type: Skill Rarity: Common ...
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Token Stampede [SBC1-ENH18] Common$0.25Set: Speed Duel: Streets of Battle City Card type: Continuous Trap Rarity: Common ...
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Mother Grizzly [SBC1-ENH10] Common$0.50Set: Speed Duel: Streets of Battle City Card type: Effect Monster Rarity: Common ...
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Thousand Knives [SBC1-ENG14] Common$0.75Set: Speed Duel: Streets of Battle City Card type: Normal Spell Rarity: Common ...
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The Legendary Fisherman II [SBC1-ENC10] Common$0.25Set: Speed Duel: Streets of Battle City Card type: Effect Monster Rarity: Common ...
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Sealmaster Meisei [SBC1-ENG09] Common$0.25Set: Speed Duel: Streets of Battle City Card type: Normal Monster Rarity: Common ...
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Stalked by the Rare Hunters [SBC1-ENS06] Common$0.25Set: Speed Duel: Streets of Battle City Card type: Skill Rarity: Common ...
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Spell Canceller [SBC1-ENE08] Common$0.50Set: Speed Duel: Streets of Battle City Card type: Effect Monster Rarity: Common ...
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Blast with Chain [SBC1-ENB17] Common$0.25Set: Speed Duel: Streets of Battle City Card type: Normal Trap Rarity: Common ...
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Skilled White Magician [SBC1-ENA07] Common$0.50Set: Speed Duel: Streets of Battle City Card type: Effect Monster Rarity: Common ...
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Needle Sunfish [SBC1-ENC04] Common$0.25Set: Speed Duel: Streets of Battle City Card type: Effect Monster Rarity: Common ...
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Collector [SBC1-ENS14] Common$0.25Set: Speed Duel: Streets of Battle City Card type: Skill Rarity: Common ...
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Pinch Hopper [SBC1-END09] Common$0.25Set: Speed Duel: Streets of Battle City Card type: Effect Monster Rarity: Common ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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