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SPORTS CARDS
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Magnarokket Dragon [SDRR-EN009] Common$0.50Set: Structure Deck: Rokket Revolt Card type: Effect Monster Rarity: Common ...
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Magnet Circle LV2 [DR04-EN158] Common$1.00Set: Dark Revelation Volume 4 Card type: Normal Spell Rarity: Common ...
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Magnet Circle LV2 [SOI-EN038] Common$0.25Set: Shadow of Infinity Card type: Normal Spell Rarity: Common Specia...
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Magnet Conversion [SBCB-EN041] Common$0.75Set: Speed Duel: Battle City Box Card type: Normal Trap Rarity: Common ...
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Magnet Conversion [SDMY-EN035] Common$1.25Set: Structure Deck: Yugi Muto Card type: Normal Trap Rarity: Common ...
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Magnet Force [DPRP-EN007] Super Rare$2.50Set: Duelist Pack: Rivals of the Pharaoh Card type: Normal Trap Rarity: Super Rare ...
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Magnet Force [SBCB-EN040] Common$1.00Set: Speed Duel: Battle City Box Card type: Normal Trap Rarity: Common ...
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Magnet Induction (Super Rare) [KICO-EN009] Super Rare$0.75Set: King's Court Card type: Normal Spell Rarity: Super Rare If you c...
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Magnet Reverse [DPRP-EN006] Super Rare$1.50Set: Duelist Pack: Rivals of the Pharaoh Card type: Quick Play Spell Rarity: Super Rare ...
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Magnet Reverse [SR10-EN028] Common$0.50Set: Structure Deck: Mechanized Madness Card type: Quick Play Spell Rarity: Common ...
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Magnetic Attraction [SBCB-ENS15] Common$0.25Set: Speed Duel: Battle City Box Card type: Skill Rarity: Common Appl...
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Magnetic Field [SBCB-EN034] Common$2.50Set: Speed Duel: Battle City Box Card type: Field Spell Rarity: Common ...
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Magnetic Field [SDMY-EN024] Common$3.25Set: Structure Deck: Yugi Muto Card type: Field Spell Rarity: Common ...
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Magnetic Field [STP4-EN013] Super Rare$5.50Set: Speed Duel: Tournament Pack 4 Card type: Field Spell Rarity: Super Rare ...
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Magnetic Mosquito [PTDN-EN039] Common$0.25Set: Phantom Darkness Card type: Effect Monster Rarity: Common Attack: ...
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Magnetic Mosquito [SBC1-END04] Common$0.25Set: Speed Duel: Streets of Battle City Card type: Flip Monster Rarity: Common ...
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Magnificent Machine Angel [LDS2-EN094] Common$0.25Set: Legendary Duelists: Season 2 Card type: Quick-Play Spell Rarity: Common
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Magnificent Machine Angel [LED4-EN016] Rare$0.50Set: Legendary Duelists: Sisters of the Rose Card type: Quick Play Spell Rarity: Rare ...
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Magnificent Magikey Mafteal [BODE-EN021] Common$0.25Set: Burst of Destiny Card type: Tuner/Effect Monster Rarity: Common Attack:...
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Magnum Shield [LTGY-EN058] Common$0.50Set: Lord of the Tachyon Galaxy Card type: Equip Spell Rarity: Common ...
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Magnum Shield [MP14-EN035] Common$1.00Set: 2014 Mega-Tins Mega Pack Card type: Equip Spell Rarity: Common E...
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Magnum the Reliever [DUNE-EN036] Super Rare$1.00Set: Duelist Nexus Card type: Fusion/Effect Monster Rarity: Super Rare Attac...
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Maha Vailo (25th Anniversary) [SRL-EN012] Super Rare$1.75Set: Spell Ruler (25th Anniversary Edition) Card type: Effect Monster Rarity: Super Rare ...
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Maha Vailo [BP02-EN006] Common$0.50Set: Battle Pack 2: War of the Giants Card type: Effect Monster Rarity: Common ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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