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SPORTS CARDS
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Compulsory Evacuation Device [NKRT-EN044] Platinum Rare$1.25Set: Noble Knights of the Round Table Box Set Card type: Normal Trap Rarity: Platinum Rare ...
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Compulsory Evacuation Device [PGL2-EN065] Gold Rare$1.00Set: Premium Gold: Return of the Bling Card type: Normal Trap Rarity: Gold Rare ...
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Compulsory Evacuation Device [RA01-EN069] Platinum Secret Rare$3.75Set: Rarity Collection (25th Anniversary Edition) Card type: Normal Trap Rarity: Platinum Secret Rar...
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Compulsory Evacuation Device [RA01-EN069] Prismatic Collector's Rare$1.25Set: Rarity Collection (25th Anniversary Edition) Card type: Normal Trap Rarity: Prismatic Collector...
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Compulsory Evacuation Device [RA01-EN069] Prismatic Ultimate Rare$1.75Set: Rarity Collection (25th Anniversary Edition) Card type: Normal Trap Rarity: Prismatic Ultimate ...
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Compulsory Evacuation Device [RA01-EN069] Quarter Century Secret Rare$11.00Set: Rarity Collection (25th Anniversary Edition) Card type: Normal Trap Rarity: Quarter Century Sec...
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Compulsory Evacuation Device [RA01-EN069] Secret Rare$1.00Set: Rarity Collection (25th Anniversary Edition) Card type: Normal Trap Rarity: Secret Rare ...
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Compulsory Evacuation Device [RA01-EN069] Super Rare$0.50Set: Rarity Collection (25th Anniversary Edition) Card type: Normal Trap Rarity: Super Rare ...
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Compulsory Evacuation Device [RA01-EN069] Ultra Rare$0.50Set: Rarity Collection (25th Anniversary Edition) Card type: Normal Trap Rarity: Ultra Rare ...
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Compulsory Evacuation Device [SD2-EN028] Common$0.25Set: Structure Deck: Zombie Madness Card type: Normal Trap Rarity: Common ...
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Compulsory Evacuation Device [SD7-EN032] Common$0.25Set: Structure Deck: Invincible Fortress Card type: Normal Trap Rarity: Common ...
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Compulsory Evacuation Device [SDBE-EN038] Common$0.25Set: Structure Deck: Saga of Blue-Eyes White Dragon Card type: Normal Trap Rarity: Common ...
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Compulsory Evacuation Device [SDBE-EN038] Common$0.25Set: Structure Deck: Saga of Blue Eyes White Dragon (2020 Date Reprint) Card type: Normal Trap Rarity: ...
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Compulsory Evacuation Device [SDHS-EN039] Common$0.50Set: Structure Deck: HERO Strike Card type: Normal Trap Rarity: Common ...
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Compulsory Evacuation Device [SDMM-EN036] Common$0.50Set: Structure Deck: Machina Mayhem Card type: Normal Trap Rarity: Common ...
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Compulsory Evacuation Device [TAMA-EN044] Rare$0.50Set: Tactical Masters Card type: Normal Trap Rarity: Rare Target 1 mo...
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Compulsory Evacuation Device [TU04-EN005] Super Rare$118.50Set: Turbo Pack: Booster Four Card type: Normal Trap Rarity: Super Rare ...
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Compulsory Evacuation Device [YS17-EN038] Common$0.50Set: Starter Deck: Link Strike Card type: Normal Trap Rarity: Common ...
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Compulsory Evacuation Device [YS18-EN040] Common$0.25Set: Starter Deck: Codebreaker Card type: Normal Trap Rarity: Common ...
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Compulsory Evacuation Device [YSD-EN038] Common$0.25Set: Starter Deck 2006 Card type: Normal Trap Rarity: Common Return 1...
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Compulsory Evacuation Device [YSDJ-EN037] Common$0.25Set: Starter Deck: Jaden Yuki Card type: Normal Trap Rarity: Common R...
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Comrade Swordsman of Landstar [CSOC-EN033] Common$0.75Set: Crossroads of Chaos Card type: Tuner Monster Rarity: Common Attack: ...
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Comrade Swordsman of Landstar [LCJW-EN048] Common$1.50Set: Legendary Collection 4: Joey's World Card type: Tuner Monster Rarity: Common ...
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Conbirdable [MP25-EN328] Common$0.25Set: 2025 Mega-Pack Card type: Flip/Effect Monster Rarity: Common Attack: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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