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SPORTS CARDS
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Dark Weezing (14/82) [Team Rocket Unlimited]$17.75Set: Team Rocket Unlimited Type: Grass Rarity: Holo Rare Retreat cost: ...
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Dark Vileplume (13/82) [Team Rocket Unlimited]$58.65Set: Team Rocket Unlimited Type: Grass Rarity: Holo Rare Retreat cost: ...
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Dark Vileplume (30/82) [Team Rocket Unlimited]$11.15Set: Team Rocket Unlimited Type: Grass Rarity: Rare Retreat cost: ...
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Dark Magneton (28/82) [Team Rocket Unlimited]$12.60Set: Team Rocket Unlimited Type: Lightning Rarity: Rare Retreat cost: ...
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Dark Magneton (11/82) [Team Rocket Unlimited]$63.10Set: Team Rocket Unlimited Type: Lightning Rarity: Holo Rare Retreat cost: ...
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Dark Flareon (35/82) [Team Rocket Unlimited]$11.75Set: Team Rocket Unlimited Type: Fire Rarity: Uncommon Retreat cost: ...
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Dark Hypno (26/82) [Team Rocket Unlimited]$15.45Set: Team Rocket Unlimited Type: Psychic Rarity: Rare Retreat cost: ...
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Dark Jolteon (38/82) [Team Rocket Unlimited]$12.45Set: Team Rocket Unlimited Type: Lightning Rarity: Uncommon Retreat cost: ...
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Dark Gyarados (25/82) [Team Rocket Unlimited]$28.80Set: Team Rocket Unlimited Type: Water Rarity: Rare Retreat cost: ...
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Dark Machamp (27/82) [Team Rocket Unlimited]$18.05Set: Team Rocket Unlimited Type: Fighting Rarity: Rare Retreat cost: ...
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Dark Golbat (24/82) [Team Rocket Unlimited]$11.75Set: Team Rocket Unlimited Type: Grass Rarity: Rare
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Dark Hypno (9/82) [Team Rocket Unlimited]$58.00Set: Team Rocket Unlimited Type: Psychic Rarity: Holo Rare Retreat cost: ...
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Dark Machamp (10/82) [Team Rocket Unlimited]$84.75Set: Team Rocket Unlimited Type: Fighting Rarity: Holo Rare Retreat cost: ...
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Dark Gyarados (8/82) [Team Rocket Unlimited]$113.35Set: Team Rocket Unlimited Type: Water Rarity: Holo Rare Retreat cost: ...
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Dark Golbat (7/82) [Team Rocket Unlimited]$21.30Set: Team Rocket Unlimited Type: Grass Rarity: Holo Rare
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Dark Charmeleon (32/82) [Team Rocket Unlimited]$14.25Set: Team Rocket Unlimited Type: Fire Rarity: Uncommon Retreat cost: ...
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Dark Dugtrio (6/82) [Team Rocket Unlimited]$55.65Set: Team Rocket Unlimited Type: Fighting Rarity: Holo Rare Retreat cost: ...
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Dark Dragonite (22/82) [Team Rocket Unlimited]$50.60Set: Team Rocket Unlimited Type: Colorless Rarity: Rare Retreat cost: ...
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Dark Dragonair (33/82) [Team Rocket Unlimited]$10.70Set: Team Rocket Unlimited Type: Colorless Rarity: Uncommon Retreat cost: ...
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Dark Charizard (21/82) [Team Rocket Unlimited]$128.60Set: Team Rocket Unlimited Type: Fire Rarity: Rare Retreat cost: C...
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Dark Arbok (2/82) [Team Rocket Unlimited]$24.20Set: Team Rocket Unlimited Type: Grass Rarity: Holo Rare Retreat cost: ...
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Dark Alakazam (1/82) [Team Rocket Unlimited]$47.70Set: Team Rocket Unlimited Type: Psychic Rarity: Holo Rare Retreat cost: ...
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Dark Blastoise (20/82) [Team Rocket Unlimited]$61.50Set: Team Rocket Unlimited Type: Water Rarity: Rare Retreat cost: ...
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Dark Blastoise (3/82) [Team Rocket Unlimited]$305.75Set: Team Rocket Unlimited Type: Water Rarity: Holo Rare Retreat cost: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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