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SPORTS CARDS
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Emeria's Call // Emeria, Shattered Skyclave (Extended Art) [Zendikar Rising]$8.00Set: Zendikar Rising Type: Sorcery // Land Rarity: Mythic Cost: {4...
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Valakut Exploration [Zendikar Rising]$5.50Set: Zendikar Rising Type: Enchantment Rarity: Rare Cost: {2}{R} ...
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Angel of Destiny [Zendikar Rising]$11.50Set: Zendikar Rising Type: Creature — Angel Cleric Rarity: Mythic Cost: ...
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Angel of Destiny (Extended Art) [Zendikar Rising]$21.85Set: Zendikar Rising Type: Creature — Angel Cleric Rarity: Mythic Cost: ...
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Bala Ged Recovery // Bala Ged Sanctuary [Zendikar Rising]$8.75Set: Zendikar Rising Type: Sorcery // Land Rarity: Uncommon Cost: ...
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Ashaya, Soul of the Wild [Zendikar Rising]$23.45Set: Zendikar Rising Type: Legendary Creature — Elemental Rarity: Mythic Cos...
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Valakut Awakening // Valakut Stoneforge (Extended Art) [Zendikar Rising]$25.70Set: Zendikar Rising Type: Instant // Land Rarity: Rare Cost: {2}{...
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Branchloft Pathway // Boulderloft Pathway (Borderless Alternate Art) [Zendikar Rising]$5.35Set: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {G}. ...
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Clearwater Pathway // Murkwater Pathway [Zendikar Rising]$6.30Set: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {U}. ...
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Needleverge Pathway // Pillarverge Pathway [Zendikar Rising]$5.25Set: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {R}. ...
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Clearwater Pathway // Murkwater Pathway (Borderless Alternate Art) [Zendikar Rising]$5.50Set: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {U}. ...
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Riverglide Pathway // Lavaglide Pathway (Borderless Alternate Art) [Zendikar Rising]$4.85Set: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {U}. ...
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Riverglide Pathway // Lavaglide Pathway [Zendikar Rising]$5.60Set: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {U}. ...
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Valakut Awakening // Valakut Stoneforge [Zendikar Rising]$18.65Set: Zendikar Rising Type: Instant // Land Rarity: Rare Cost: {2}{...
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Lotus Cobra [Zendikar Rising]$9.25Set: Zendikar Rising Type: Creature — Snake Rarity: Rare Cost: {1}...
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Brightclimb Pathway // Grimclimb Pathway [Zendikar Rising]$5.90Set: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {W}. ...
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Wurm Token (030/031) [Double Masters Tokens]$10.50Set: Double Masters Tokens Type: Token Artifact Creature — Wurm Rarity: Common ...
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Dualcaster Mage [Double Masters]$8.65Set: Double Masters Type: Creature — Human Wizard Rarity: Rare Cost: ...
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Mana Echoes [Double Masters]$61.15Set: Double Masters Type: Enchantment Rarity: Mythic Cost: {2}{R}{...
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Sword of Body and Mind [Double Masters]$31.50Set: Double Masters Type: Artifact — Equipment Rarity: Mythic Cost: ...
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Sword of Body and Mind (Toppers) [Double Masters]$49.60Set: Double Masters Type: Artifact — Equipment Rarity: Mythic Cost: ...
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Sword of Light and Shadow (Toppers) [Double Masters]$40.80Set: Double Masters Type: Artifact — Equipment Rarity: Mythic Cost: ...
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Awakening Zone [Double Masters]$2.80Set: Double Masters Type: Enchantment Rarity: Rare Cost: {2}{G} ...
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Sword of Light and Shadow [Double Masters]$29.30Set: Double Masters Type: Artifact — Equipment Rarity: Mythic Cost: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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